CAWS buckshot (no ontology)

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<div class="infobox">
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'''CAWS buckshot''' is a projectile type for [[12 gauge CAWS]] shells. CAWS buckshot shells contain 15 pellets of lead 00 buckshot (pronounced ''double-aught'').
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{|
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| '''Gauge'''
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| colspan="2" | '''12 gauge'''
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|-
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| '''Caliber'''
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| colspan="2" | '''18.5x76mm''' case
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|-
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| '''Type'''
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| colspan="2" | 00 Buckshot
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|-
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| '''Load'''
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| colspan="2" | '''9x''' tungsten pellets
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|-
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| '''Country'''
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| colspan="2" | <[#img [hash G02AW54GVRX0J03RTHDQ8GM62Y]]> Germany
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|-
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| '''Year'''
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| colspan="2" | 1985
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|-
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| '''Price'''
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| colspan="2" | '''3''' [[Parallar|P$]] per shell
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|-
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| [[Recoil]]
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| colspan="2" | '''3''' - Normal
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|-
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| '''Compatible with'''
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| colspan="2" | 1 weapon
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|}
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</div>
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'''CAWS buckshot''' is a type of load for the special-purpose [[12 gauge belted]] cartridge developed by '''Heckler & Koch''' and '''Olin/Winchester''' for use in the [[Heckler & Koch CAWS]]. It is a non-conventional [[Buckshot|buckshot]] shotgun shell.
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=== Mazeworld overview ===
=== Mazeworld overview ===
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''The variant used in Mazeworld uses tungsten 00 buckshot, a load that was supposedly never made by H&K (tungsten pellets they developed only included #2 buckshot), for the sake of simplicity in order to keep the same pellet mechanics as regular [[Buckshot|buckshot]].''
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* Damage multipliers:
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** Against [[Protection chart|Unarmored (Cx) Armor Classes]]): 1x [[Pain]], 1.2x [[Limb damage]]
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{|
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** Against [[Protection chart|Armored (Ax) Armor Classes]]): 0.5x [[Pain]], 0.5x [[Limb damage]]
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| '''Type'''
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** [[Weapon maintenance|Wear rate]] per shot: Condition x1 / Cleanliness x2
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| [[Limb damage|LDV]]
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* Retail value of a standard shell (Regular/SP): '''9 P$ /round'''
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| Unarm
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| Light
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| Hardskin
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| Kevlar-2
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| Kevlar-3
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| Kevlar-4
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| HEV
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|-
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| '''Bullet''' (1 pellet)
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| '''+1'''
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| 36%
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| 31%
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| 25%
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| 19%
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| 11%
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| <span style="color: white">4%</span>
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| <span style="color: white">2%</span>
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|}
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<span style="font-size:80%;">The above chart applies for '''ONE pellet''', and may be multiplied by the amount of pellets that hit the target (up to 8).</span>
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{|
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| [[Gameplay mechanics|Dice score]]
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| '''2'''
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| '''3'''
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| '''4'''
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| '''5'''
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| '''6'''
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| '''7'''
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| '''8'''
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| '''9'''
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| '''10'''
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| '''11'''
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| '''12'''
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|-
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| Pellets hitting
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| ''Always 0''
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| 2d4-2
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| 1d8-1
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| 1d8-1
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| 1d9-1
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| 1d9
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| 2d5-1
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| 2d5-1
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| 3d3
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| 3d3
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| ''Always 9''
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|}
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<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
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* Available for purchase in a [[gun shop]] or a [[weapon shop]], in retail boxes of '''10''' rounds ('''30 P$/box''')
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* Value of a single round is '''3 P$'''
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* [[Recoil]] level of this round is '''3 - Normal'''
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* Propels up to '''9''' pellets per shot.
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=== Usage notes ===
=== Usage notes ===
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Buckshot is a '''multiple-projectile''' type of ammunition. The amount of projectiles hitting the target is variable, and is also influenced by the failure threshold; lower scores mean less chances to hit, and higher scores mean higher chances to hit.
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Buckshot is a '''multiple-projectile''' type of ammunition, meaning that if the shot fired is a hit, this ammunition type is capable of inflicting multiple hits. CAWS buckshot has the following effects:
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* FT-1
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*It must be noted that '''failure threshold modifiers''' work differently with multiple-projectile ammunition than with single-projectile ammunition. For every [[Secondary effect|increased accuracy]] (FT-1) occurrence, '''add 1 to the dice score'''. Likewise, for every [[Secondary effect|decreased accuracy]] (FT+1) occurrence, '''subtract 1 to the dice score'''.
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* Shell contains 15 projectiles ; On a successful hit, '''1d15''' projectiles may hit the target.
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**Should the modified result ends up being 12 or greater, it counts as a '''critical hit of a natural 12'''. Likewise, if the modified result ends up being 2 or less, it counts as a '''critical failure of a natural 2'''.
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== Gallery ==
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{|
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| <[#img [hash QZGQR61HB1M2G8H8FVVJGW55PE] [width 350]]>
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|-
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| <span style="font-size:75%;">'''Two dummy rounds, and a live round with plastic casing.'''</span>
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|}
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== See also ==
== See also ==
*[[Ammunition]]
*[[Ammunition]]
*[[Weapon]]
*[[Weapon]]
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*[[12 gauge belted]]
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*[[12 gauge CAWS]]
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*[http://cartridgecollectors.org/cmo/cmo06june.htm Article] on 12 gauge belted shells
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*[http://cartridgecollectors.org/cmo/cmo06june.htm Article on 12 gauge CAWS shells]
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*[http://www.hkpro.com/index.php?option=com_content&amp;view=article&amp;id=101:caw&amp;catid=11:rare-prototypes&amp;Itemid=5 HKPro.com]'s article on the CAWS and 12 gauge belted
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*[http://www.hkpro.com/index.php?option=com_content&amp;view=article&amp;id=101:caw&amp;catid=11:rare-prototypes&amp;Itemid=5 HKPro.com article on the CAWS and 12 gauge CAWS]

Latest revision as of 00:09, 15 March 2017

CAWS buckshot is a projectile type for 12 gauge CAWS shells. CAWS buckshot shells contain 15 pellets of lead 00 buckshot (pronounced double-aught).

Mazeworld overview

Usage notes

Buckshot is a multiple-projectile type of ammunition, meaning that if the shot fired is a hit, this ammunition type is capable of inflicting multiple hits. CAWS buckshot has the following effects:

  • FT-1
  • Shell contains 15 projectiles ; On a successful hit, 1d15 projectiles may hit the target.

See also