Clothing shop (no ontology)

From Mazeworld

(Difference between revisions)
(Rules of a clothes shop)
Line 12: Line 12:
</div>
</div>
-
A '''clothing shop''' is a business in [[Mazeworld]] specialized, as the name implies, in buying and selling [[clothing and armor]] items. They may also sell [[Backpack|backpacks]]. People in charge of clothes shops are called '''tailors'''.
+
A '''clothing shop''' is a business in [[Mazeworld]] specialized, as the name implies, in buying and selling [[clothing and armor]] items. Clothing shops also sell [[Load-bearing equipment]] and [[Trauma plate|trauma plates]] for body armor. People in charge of clothes shops are called '''tailors'''.
=== Rules of a clothes shop ===
=== Rules of a clothes shop ===

Revision as of 02:44, 8 October 2016

A clothing shop is a business in Mazeworld specialized, as the name implies, in buying and selling clothing and armor items. Clothing shops also sell Load-bearing equipment and trauma plates for body armor. People in charge of clothes shops are called tailors.

Rules of a clothes shop

  • Sells 12 random pieces of Clothing
  • Sells 8 random pieces of Armor
  • Sells 12 random Load-bearing gear items
  • Sells 4 random Trauma plates
  • Has a 75% chance to sell 1d4 brand new gas masks for 200 P$ each
  • Only sells one exemplary of every item displayed, except gas masks (up to 4).
  • Buys back clothes, armor, trauma plates and LBE items for 50%' of their value, but will not buy back gas masks.
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.
  • Delivery service: The shop may transfer all purchases to the Contestant's bank vault instead of being given in person, for a fee (200 P$ in a town shop, 800 P$ in an UA shop)

When threatened, a tailor will attempt defending themselves, and will threaten to stab the contestant if he/she doesn't stop, drop any items the contestant attempted to steal (if any), and leave the room.
Threatening or attacking a tailor can give the contestant a code orange, and killing one can increase it to a code red.

If a tailor dies, they will drop the following:

See also