Clothing shop (no ontology)

From Mazeworld

(Difference between revisions)
(Rules of a clothes shop)
(Rules of a clothes shop)
Line 23: Line 23:
*Sells '''8''' random pieces of [[clothing and armor]]
*Sells '''8''' random pieces of [[clothing and armor]]
*Sells '''8''' random [[Load-bearing gear]] items
*Sells '''8''' random [[Load-bearing gear]] items
 +
*Sells '''4''' random [[Trauma plates]]
*Only sells '''one''' exemplary of every item displayed.
*Only sells '''one''' exemplary of every item displayed.
*Buys back clothes, armor and backpack for '''50%''' of their value.
*Buys back clothes, armor and backpack for '''50%''' of their value.

Revision as of 16:45, 25 July 2014

A clothes shop is a business in Mazeworld specialized, as the name implies, in buying and selling clothing and armor items. They may also sell backpacks. People in charge of clothes shops are called tailors.

Rules of a clothes shop

  • Sells 8 random pieces of clothing and armor
  • Sells 8 random Load-bearing gear items
  • Sells 4 random Trauma plates
  • Only sells one exemplary of every item displayed.
  • Buys back clothes, armor and backpack for 50% of their value.
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.
  • For 3 items bought, the fourth is free.

When threatened, a tailor will attempt defending himself/herself using a Stiletto, and will threaten to stab the contestant if he/she doesn't stop, drop any items the contestant attempted to steal (if any), and leave the room.
Threatening or attacking a tailor can give the contestant a code orange, and killing one can increase it to a code red.

If a tailor dies, they will drop the following:

Products sold

See also