Log:V4 Session 105 (Meta, no ontology)

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[Session start ; Session #105]

Tempest - Yesterday at 10:49 PM Welcome back to the Mazes, Pinkie. On the last session, you were traveling in the UA, going towards Elkins on the Deep route. You are 13 rooms away from the next destination, and you have 3 active quests (M04, S1-2 and S1-3). The next rooms will be rolled in a moment. [Next rooms] Left: Empty dojo, overgrown (5) // Front: Youkai bedroom (danchi), deserted (0) // Passage (D) Pinkus Pankus Ponkus - Yesterday at 10:53 PM Hmm.... Front! Tempest - Yesterday at 10:57 PM [Danchi, deserted] 11:55 AM. Besides the eight futons, nealy arranged in two rows of four, you spot a television, a radio, a heated table, a bunch of pillows piled up in a corner, and two containers. Inside of this room, a strange scene... A kishin and a kitsune are sitting side by side, trading jokes and laughing with one another. Next to the pile of pillows is a dead fury, with the head burst open - apparently from blunt force trauma. You also spot a piece of clothing. Neither the kishin nor the kitsune appear to be hostile, nor do they look like activists. Pinkus Pankus Ponkus - Yesterday at 10:59 PM I give 'em a wave, and take a look at the clothing and containers! Tempest - Yesterday at 11:00 PM The kishin stays stone-faced, but the kitsune says hi and waves back. [Clothing] Footwear - Steel-toe safety boots - AC: C3 - Blunt-PROOF, Sharp-PROOF, Piercing-resistant - Half melee damage - Weight: 14

   Condition: Ruined

[Container] Frame: Metal // Lock: Electronic // Serial: D7CD // Trapped: No [Container] Frame: Metal // Lock: None // Trapped: No Obviously, the one with an electronic lock cannot be opened, while the other can. Doesn't look like you have the keycard matching the serial number either. Pinkus Pankus Ponkus - Yesterday at 11:03 PM Boo. I look in the unlocked one! Tempest - Yesterday at 11:06 PM You open the untouched, unlocked container, and find... < Metal container: "Blooper kit" >

[Weapon] Class 2 - R3/Premium - Springfield M79 grenade launcher | 40mm NATO grenade - Single shot - S | No accessory | Capacity: 1 | Weight: 9

   Ammunition: 1 /1, M381 HE grenade
   Condition: Brand new / Cleanliness: Clean

[Ammunition] 40mm NATO, M715 Smoke, 6 rounds (Light green smoke) - Weight: 6 (1 per round) ...A grenade launcher, with one explosive round, and six smoke rounds. In perfect condition. Being Class 2, the M79 can be equipped in the Auxiliary slot. Pinkus Pankus Ponkus - Yesterday at 11:06 PM ...by any chance is this compatible with my rifle Tempest - Yesterday at 11:07 PM No, but if you found the M203, then the ammo would be compatible with that too. Pinkus Pankus Ponkus - Yesterday at 11:07 PM I- wait I'm gonna put this in my Auxiliary slot. Tempest - Yesterday at 11:08 PM You're now the owner of a brand new M79. Pinkus Pankus Ponkus - Yesterday at 11:09 PM I'm gonna take this grenade launcher and the smoke rounds, yes. I'm a happy Ponk. Tempest - Yesterday at 11:10 PM The six smoke rounds have been added to your backpack. BP/Main: 31.2 /40 Pinkus Pankus Ponkus - Yesterday at 11:10 PM When I get to this town I'm gonna have to sell a few things! Whew. Next rooms, please! Tempest - Yesterday at 11:11 PM [Next rooms] Left: Empty club room, abandoned (1) // Front: Bedroom (bunks), dark (2) // Right: Prison room, dark (2) Pinkus Pankus Ponkus - Yesterday at 11:11 PM Left! Tempest - Yesterday at 11:15 PM [Empty club room, abandoned] It's 12 PM. 18 rooms traveled so far, 11 to go until the end of the trip, unless you take a shortcut or a detour. In this room, you spot some food, as well as an Archauror, a powerful angelic creature, on Side 2, right next to the remains of a (very) dead Black Hound, a demonic creature. The Archauror looks pleased with himself, longsword still in hand. [Archauror] ...you not to mess with Heaven, foul beast. Pinkus Pankus Ponkus - Yesterday at 11:15 PM "Whaaaa?" Tempest - Yesterday at 11:16 PM The archauror turns, half expecting another demonic creature, and looks like he's gonna lunge at you with the sword, but relents when he sees you. [Archauror] Oh, sorry. Good day. Pinkus Pankus Ponkus - Yesterday at 11:17 PM I just give 'im a grin, a wave, and then I take a look at the food. "Hiya!" Tempest - Yesterday at 11:20 PM You hear the sound of a sword returning to its scabbard. The imposing angelic creature gives you a peaceful nod, then prepares to leave. [Food] Canned goods - Chicken, canned, 400g. 740 ntri, -105 wtr - Weight: 1 Pinkus Pankus Ponkus - Yesterday at 11:20 PM Imma snag that. Next rooms! Tempest - Yesterday at 11:22 PM Plus one canned chicken. BP/Main: 32.2 /40 [Next rooms] Left: Empty dojo, disaffected (3) // Front: Passage (D) // Right: Corridor (S) Pinkus Pankus Ponkus - Yesterday at 11:23 PM Right! Tempest - Yesterday at 11:26 PM [Corridor] 12:05 PM. The front door is a Shortcut -1. You spot a youkai activist on Side 3 ; a yousei, carrying some kind of light rifle and wearing the Recon Outfit and the bracelet symbolizing their faction allegiance. He looks hard-eyed, but he's ... well... kind of short. Pinkus Pankus Ponkus - Yesterday at 11:27 PM I give him a cheery grin and a wave. "Hiya!"

Tempest - Yesterday at 11:27 PM [Yousei] S'up. Pinkus Pankus Ponkus - Yesterday at 11:28 PM Rooms, please! Tempest - Yesterday at 11:28 PM He eyes you silently, but doesn't make any moves. [Next rooms] Left: Pathway (S) // Front (Shortcut -1): Empty lobby room, abandoned (1) // Right: Bedroom (single bed), disaffected (3) Pinkus Pankus Ponkus - Yesterday at 11:29 PM Front! Tempest - Yesterday at 11:31 PM You skipped ahead one extra room! [Empty lobby room, abandoned] 12:10 PM. You reached a total of 50 rooms visited, congrats! In this room, just a desk and an out-of-order computer. But on closer inspection, you see a weapon on the desk... Pinkus Pankus Ponkus - Yesterday at 11:32 PM I look at the weapon! Tempest - Yesterday at 11:32 PM [Weapon] Class 4 - R2/Regular - M18A1 Claymore - Directional mine. Plant on your Side and aim it at a Target Side - mine will detonate if any creature comes from the Target Side to yours. Weight: 5/item Pinkus Pankus Ponkus - Yesterday at 11:36 PM Oo. Looks neat! I'll take it. gets that into her bag! Tempest - Yesterday at 11:36 PM BP/Main: 37.2 /40 Pinkus Pankus Ponkus - Yesterday at 11:36 PM Next! Tempest - Yesterday at 11:37 PM [Next rooms] Left: Passage (D) // Front: Empty lobby room, abandoned (1) // Right: Empty forge, abandoned (1) Pinkus Pankus Ponkus - Yesterday at 11:39 PM Front! Tempest - Yesterday at 11:41 PM [Empty lobby room, abandoned] 12:15 PM. Deja vu? No, this room looks the same, but actually isn't. A bison is in Side 3, and it looks mean, mad, and... meaty? But, yeah, it's territorial, and hostile. Combat mode is ON. Turn 1; what is your next move? Pinkus Pankus Ponkus - Yesterday at 11:42 PM Engage hostilities and swing a sword! Tempest - Yesterday at 11:42 PM The bison audibly snorts. Order this turn: Bison, you. Before you can come into his side to attack, the damn thing is already charging at you! /r 2d6 SidekickBOT - Yesterday at 11:44 PM @Tempest: 2d6 = (2+2) = 4 Tempest - Yesterday at 11:44 PM But it misses you, and ends up destroying the desk in the process. You see a computer monitor fly to a corner of the room, making a great big CRASH noise. Remind me your skill with two-handed swords? Pinkus Pankus Ponkus - Yesterday at 11:45 PM Not the computer! Oh no! Basic! Can I change to gun instead? Tempest - Yesterday at 11:46 PM Nope. Pinkus Pankus Ponkus - Yesterday at 11:46 PM Sword it is! Tempest - Yesterday at 11:46 PM You didn't tell me how many attacks you wanted to attempt; i'll be nice and ask you now. Up to 3 hits. Pinkus Pankus Ponkus - Yesterday at 11:46 PM Three slash'n jabs! Tempest - Yesterday at 11:46 PM Aight, roll for 3 attacks. /r repeat (2d6, 3, brief) Pinkus Pankus Ponkus - Yesterday at 11:47 PM /r repeat (2d6, 3, brief) SidekickBOT - Yesterday at 11:47 PM @Pinkus Pankus Ponkus: repeat (2d6, 3, brief) = 9, 7, 7 Tempest - Yesterday at 11:47 PM Hit, inaccurate hit, inaccurate hit. The last two are hits at reduced power. Still, that's 3 hits of a zweihander into the bison's body. Pinkus Pankus Ponkus - Yesterday at 11:48 PM Oof! Tempest - Yesterday at 11:51 PM [Damage inflicted] Pain: 94% Limb damage: 14 damage to the body Injuries: 3 wounds (-3.0 Blood) You screwed that bison up badly, but he's not down yet... Ending Turn 1... You stare each other down for a split second. The bison bleeds; you're OK for now. Turn 2. What is your next move? Pinkus Pankus Ponkus - Yesterday at 11:52 PM I don't look forward to being hit by this bison! Also, SWING BATTABATTA SWIIIING that zweihander of mine Tempest - Yesterday at 11:52 PM Three hits to the body again? Pinkus Pankus Ponkus - Yesterday at 11:52 PM Ye! Tempest - Yesterday at 11:52 PM Order this turn: Bison, you. The large bovine doesn't have much choice but to try and horn you, now.. He attempts sending one of its horns up your butt - literally, in fact. /r 2d6 SidekickBOT - Yesterday at 11:53 PM @Tempest: 2d6 = (5+1) = 6 Tempest - Yesterday at 11:53 PM But for all the strength it has, this bison isn't very accurate. Your turn. You may roll again for 3 attacks. Pinkus Pankus Ponkus - Yesterday at 11:53 PM /r repeat (2d6, 3, brief) SidekickBOT - Yesterday at 11:53 PM @Pinkus Pankus Ponkus: repeat (2d6, 3, brief) = 9, 7, 8 Tempest - Yesterday at 11:53 PM Once again, 3 hits, including 2 inaccurates. [Damage inflicted] Pain: +94% (total 186) Limb damage: 21 dmg to the body (total 35) Wounds: +3 to the body (total 6, Blood -3.0 again) The bison drops dead. You killed a bison! KV: 63 points End of fight! (2 turns) Pinkus Pankus Ponkus - Yesterday at 11:56 PM And I'm untouched! Woo. Tempest - Yesterday at 11:56 PM Your zweihander claims its first victim, and you gained 1 SP in two-handed swords, bringing you up to 12.0 SP. Despite the damage you inflicted to its body, it still looks like it has pleeeeenty of meat. Do you perhaps want to butcher it? Pinkus Pankus Ponkus - Yesterday at 11:57 PM How's my food and water situation? Tempest - Yesterday at 11:57 PM 1555 ntri, 460 wtr, both OK. June 28, 2018 Pinkus Pankus Ponkus - Today at 12:00 AM I'mma have a banana, an apple juice, and grapes to drop off three bits of weight, and I'll butcher the bison after! Tempest - Today at 12:01 AM You spent one turn to drop the backpack, 3 turns to eat your fruity meals, and one more turn to cut up the bison. The banana was a little smushed, the apple juice was warm but delicious, and the grapes were... well, you managed to eat them, that's that, at least. Nutrition +374 ntri Hydration +171 wtr New totals: 1924 ntri, 626 wtr. Still OK. Now, for the butchering... Toss me a 1d25 please. Pinkus Pankus Ponkus - Today at 12:04 AM /r 1d25 SidekickBOT - Today at 12:04 AM @Pinkus Pankus Ponkus: 1d25 = (23) = 23 Tempest - Today at 12:04 AM [Food] Meat - Raw game meat, bison - 126+1d126 ntri - 25% Nausea (3 turns) - Weight: 1 - [Quantity: 32] 32 chunks of bison meat! More than enough for that quest... Pinkus Pankus Ponkus - Today at 12:05 AM 32?! Wowza! Tempest - Today at 12:05 AM +1 Skill Point in Hunting as well. Pinkus Pankus Ponkus - Today at 12:08 AM I'm going to drop the Claymore (5 weight), the 'A Tale of Two Towns' book (1 weight), the 2x bakeneko meat because blah (2 weight, 1 weight each item, and the smoke rounds for my grenade launcher (6 weight, 1 each)! Also the canned chicken! (1 weight) for a total of 15 weight lost! Tempest - Today at 12:10 AM You spent a turn tossing all of that good stuff. Cursed be that small backpack. You're now down to 19.2 /40. Enough space to carry 20 meat. Pinkus Pankus Ponkus - Today at 12:11 AM I'm snaggin' 20 meat! Inventory on my end all good? Tempest - Today at 12:12 AM 1 turn spent to add the 20 meat to the bag. 39.2 /40 now. Sure, we're good. Pinkus Pankus Ponkus - Today at 12:13 AM Next rooms! Tempest - Today at 12:15 AM [Next rooms] Left: Youkai bedroom (danchi), abandoned (1) // Front: Deactivated room (S) // Right: Pantry, forsaken (4) Pinkus Pankus Ponkus - Today at 12:16 AM Front! Tempest - Today at 12:22 AM [Deactivated room] 12:20 PM. This room is completely empty; the front door here is a shortcut -2. [Next rooms] Left: Empty shooting lanes, abandoned (1) // Front (Shortcut -2): Empty club room, abandoned (1) // Right: Break room, deserted (0) Pinkus Pankus Ponkus - Today at 12:22 AM Front! Tempest - Today at 12:27 AM You skipped 2 rooms! [Empty club room, abandoned] 12:25 PM. All of the pole-vaults have been removed from this room; signs point to them having been hastily and brutally torn off. You spot some food on one of the tables, which looks like it's been abandoned recently. Pinkus Pankus Ponkus - Today at 12:27 AM No time for food! And by time, I mean space! NEXT ROOMS! Tempest - Today at 12:29 AM [Next rooms] Left: Empty workshop, forsaken (4) // Front: Empty forge, overgrown (5) // Right: Empty forge, deserted (0) Pinkus Pankus Ponkus - Today at 12:29 AM Left! I don't wanna get tempted by good loot! Tempest - Today at 12:35 AM [Empty workshop, forsaken] 12:30 PM. A dusty, old, workshop... It's completely empty. [Next rooms] Left: Youkai bedroom (washitsu), abandoned (1) // Front: Office room, disaffected (3) // Right: Highway (S) Pinkus Pankus Ponkus - Today at 12:36 AM Right! Tempest - Today at 12:37 AM [Highway] 12:35 PM. The front door is usually a Shortcut -3 but it doesn't matter much, this is the last UA room before Elkins, so all doors forwards lead to Elkins. You spot a weapon on the floor... Pinkus Pankus Ponkus - Today at 12:40 AM You're killin' me here! I glance at the weapon. Tempest - Today at 12:40 AM [Weapon] Class 4 - R2/Regular - Mini C4 charge - Command detonation explosive (70 grams). Requires a detonator to be set off. Weight: 1/item Pinkus Pankus Ponkus - Today at 12:40 AM I- I can actually carry that. Hang on. Tempest - Today at 12:41 AM You should have space in your left leg rig. I see it at 2.6 /4. Pinkus Pankus Ponkus - Today at 12:41 AM ... OH SHIT I HAVE A LEG RIG Tempest - Today at 12:41 AM You do. Pinkus Pankus Ponkus - Today at 12:41 AM Well Into the left leg rig it goes! Tempest - Today at 12:42 AM Left leg rig: 3.6 /4 Pinkus Pankus Ponkus - Today at 12:42 AM Into Elkins! Tempest - Today at 12:42 AM [Next rooms] All doors: To Elkins After a 26 room trip, and a total of 2 hours 10 minutes in the UA, you finally reach Elkins, as a decrepit, damaged sign helpfully informs you. You get the impression this town isn't much... The town gate is just one room ahead. Pinkus Pankus Ponkus - Today at 12:44 AM I give a quiet sigh at the state of that sign. This place could do with a bit of Rarity! To the gate! Tempest - Today at 12:47 AM Only one person appears to be conducting gate duty, and that person doesn't even carry a Town Security badge. He seems to be waiting for someone. Pinkus Pankus Ponkus - Today at 12:48 AM I give him a wave. "Hiya! You waitin' for someone?" Tempest - Today at 12:49 AM [Bruce] Perhaps. I'm Bruce Halverson, part of the independent security force of Elkins... of which I'm the only member. I'm not a merc, or a cop, or even Town Security; just the only one who seems to care about the state of this town. [Bruce] I assume you're the mercenary or the contractor I asked for? Pinkus Pankus Ponkus - Today at 12:50 AM "To deal with some critters in a basement or somethin'? Probably!" Is this the job I'm here to do? Tempest - Today at 12:51 AM [Bruce] In a few areas of town, rather. I must explain how we came to this point, though. The mayor's always absent, or so it seems, and there is nobody assigned to Town Security. Not a single soul. It's like everyone at town hall got up and left. So I rose up. But lately things have gotten really bad. [Bruce] The critter invasions are almost daily now, and they've already killed personnel. We've got a bunch of them to clean up from the town generator, and the farming facility. Are you up for it? Pinkus Pankus Ponkus - Today at 12:53 AM I just motion at my armor, my sword, my launcher, and my armor and nod! "Yup! I'm definitely up for it! Probably overkill, to be honest!" Tempest - Today at 12:53 AM [Bruce] <Snicker.> No such thing as. Alright, follow me. S1-2 objective 1 completed, and objective 2 activated. 2) Follow Halverson into the Elkins Generator Facility and destroy the critters that have invaded the area. Pinkus Pankus Ponkus - Today at 12:54 AM I follow after Bruce! He seems nice. Tempest - Today at 12:59 AM Bruce guides you to the generator facility's control room, just 2 rooms away from the gate. There, you spot a gruesome scene; a dead engineer, laying next to his weapon. His throat appears to have been bitten off, judging from the blood splatters. Something looks wrong with his weapon as well. The power control computer displays a big "FATAL ERROR" message, and the door north is unlocked, leaving the rest of the facility accessible. As long as the quest is active, it won't be considered trespassing to go further into this facility. Pinkus Pankus Ponkus - Today at 12:59 AM I grimace. "That's... not pleasant!" Tempest - Today at 1:00 AM [Bruce] That's what I was talking about. He's not the first one to get killed, and what few people are left in town are already talking about leaving. I don't want this place to become a ghost town... And I think our critters are further in. [Bruce] When you're ready to move into the corridor north, lemme know. Pinkus Pankus Ponkus - Today at 1:00 AM "Well, let's go take care of them!" I'm not gonna take his weapon. Tempest - Today at 1:02 AM Okay. You move one room north, into the corridor, with Bruce at your side, who you now notice carries a shotgun. [Corridor] Two jackals are in this room, on Side 2. Combat mode is ON. Turn 1, what's your first move? (( Err (( Shit (( Scratch that, make that coyotes. Pinkus Pankus Ponkus - Today at 1:03 AM Hack'n slash. I'm gonna get my two-handed sword up! Tempest - Today at 1:05 AM How many attacks do you want to make? Pinkus Pankus Ponkus - Today at 1:05 AM Three, like usual! Tempest - Today at 1:06 AM You'll attack coyote #1 with 3 hits. Bruce will level his shotgun on the second coyote and fire 3 times at it. Toss me a 1d2-1 please Pinkus Pankus Ponkus - Today at 1:07 AM /r 1d2-1 SidekickBOT - Today at 1:07 AM @Pinkus Pankus Ponkus: 1d2-1 = (2)-1 = 1 Tempest - Today at 1:07 AM Order this turn: Coyote #2, Coyote #1, You, Bruce. You and Bruce had the same speed, but you're going first this turn. Coyote #2 runs towards Bruce, barking and growling, going to try and claw his right leg. /r repeat (2d6, 2, brief) SidekickBOT - Today at 1:08 AM @Tempest: repeat (2d6, 2, brief) = 7, 7 Tempest - Today at 1:08 AM 2 inaccurate hits (reduced power) Your temporary companion sustains very minor damage. (+9% Pain, 4 limb damage to the right leg, 1 wound and -1.0 Blood) [Bruce] ... fucker. Coyote #1 smells the blood and attacks Bruce as well, going to try and bite him in the stomach twice. /r repeat (2d6, 2, brief) SidekickBOT - Today at 1:10 AM @Tempest: repeat (2d6, 2, brief) = 9, 7 Tempest - Today at 1:10 AM 1 hit, 1 inaccurate hit The bites connect, but Bruce wears a heavy stab vest, and they are greatly reducing the incoming damage. (+14% Pain, 3 damage to the torso, no injuries sustained) Your turn. Both of the coyotes are now on your side. You may roll for 3 attacks. Pinkus Pankus Ponkus - Today at 1:13 AM /r repeat (2d6, 3, brief) SidekickBOT - Today at 1:13 AM @Pinkus Pankus Ponkus: repeat (2d6, 3, brief) = 9, 8, 9 Pinkus Pankus Ponkus - Today at 1:13 AM hIYA HIYA HIYA Tempest - Today at 1:14 AM 2 hits, 1 inaccurate hit (reduced power). ONE hit was enough, but you sliced the poor coyote THREE TIMES! [Damage inflicted] Pain: 4453% Limb damage: 56 damage to the torso (Severed) Injuries: Doesn't matter. The coyote is chopped into three longitudinal slices, cartoon style... until all of the internal organs spill out. Dead doesn't begin to describe it. You killed a coyote. +1 SP in Two-handed swords. KV: 1 point. +1 Brutal point.(edited) Bruce aims his shotgun... /r repeat (2d6, 3, brief) SidekickBOT - Today at 1:18 AM @Tempest: repeat (2d6, 3, brief) = 9, 5, 10 Tempest - Today at 1:18 AM 2 hits, 1 miss. /r repeat (1d9, 2, brief) SidekickBOT - Today at 1:18 AM @Tempest: repeat (1d9, 2, brief) = 8, 6 Tempest - Today at 1:18 AM 14 buckshot pellets struck the other coyote in the torso. It's dead, jim. End of fight! (1 turn) Pinkus Pankus Ponkus - Today at 1:19 AM I sheath my blade, and glance at Bruce. "You OK there?" Tempest - Today at 1:25 AM [Bruce] I got clipped... To be expected with these fucks... Don't worry about it, I can still fight. He spends a turn to reload, three fresh shells. Pinkus Pankus Ponkus - Today at 1:26 AM "Let's keep going, then." Tempest - Today at 1:26 AM Bruce guides you to the storage room, one room to the east. [Generator facility - storage room] Two more coyotes await.

Combat mode is ON. Turn 1; what's your next move? Pinkus Pankus Ponkus - Today at 1:29 AM Two hacks and slashes! Tempest - Today at 1:29 AM Bruce repeats the same as last time, 3 shots on the one you're not cutting up. Toss me another 1d2-1 Pinkus Pankus Ponkus - Today at 1:30 AM /r 1d2-1 SidekickBOT - Today at 1:30 AM @Pinkus Pankus Ponkus: 1d2-1 = (2)-1 = 1 Tempest - Today at 1:31 AM Order this turn: Coyote #1, Coyote #2, You, Bruce.

  1. 1 moves in towards Bruce again, to try and claw him in the chest three times.

/r repeat (2d6, 3, brief) SidekickBOT - Today at 1:31 AM @Tempest: repeat (2d6, 3, brief) = 3, 12, 6 Tempest - Today at 1:31 AM 2 misses, 1 critical hit Somehow, the coyote managed to exploit some sort of weak point in the stab vest; the one attack that connected caused a wound, even though it shouldn't have! Bruce loses a little more blood, gains a wound, and takes 6% Pain. No limb damage at least. Coyote #2 comes towards you, to try and claw your hip 3 times. That body part isn't protected except by your pants! /r repeat (2d6, 3, brief) SidekickBOT - Today at 1:34 AM @Tempest: repeat (2d6, 3, brief) = 3, 8, 2 Tempest - Today at 1:34 AM 1 miss, 1 inaccurate hit, 1 critical failure. The coyote manages to scratch you once on the hip, but it managed to hurt itself on you right afterwards. Damage report in a sec. Mee6BOT - Today at 1:35 AM Level up! @Tempest is now level 87. Tempest - Today at 1:36 AM [Damage sustained] Pain: +13% (13% total) Limb damage: 4 damage to the hips (25 /33 hp) Injuries: 1 wound to the hips (-1.0 Blood, now 19.0) Clothing damage: Jeans are now damaged Trauma: Stress +2.2%(edited) That hurt, but not as much as the hurt you're going to deliver. It's your turn. Roll for 2 attacks. Pinkus Pankus Ponkus - Today at 1:40 AM /r repeat (2d6, 2, brief) SidekickBOT - Today at 1:40 AM @Pinkus Pankus Ponkus: repeat (2d6, 2, brief) = 8, 5 Tempest - Today at 1:42 AM 1 inaccurate hit, 1 miss. But one hit is all you need, because... [Damage inflicted] Pain: 1484% Limb damage: 17 damage to the torso ...you chopped the coyote clean in two halves! You killed a coyote! +1 SP in two-handed swords, KV 1 point. +1 Brutal point. Bruce's turn. He opens fire on the other one, 3 shots. /r repeat (2d6, 3, brief) SidekickBOT - Today at 1:44 AM @Tempest: repeat (2d6, 3, brief) = 6, 10, 8 Tempest - Today at 1:44 AM 1 miss, 2 hits! /r repeat (1d9, 2, brief) SidekickBOT - Today at 1:44 AM @Tempest: repeat (1d9, 2, brief) = 3, 9 Tempest - Today at 1:44 AM 12 buckshot pellets obliterate the coyote's chest, destroying its internal organs. End of fight! (1 turn) Both of you bleed. Pinkus Pankus Ponkus - Today at 1:46 AM I HAP myself, and then if Bruce needs it I'll offer a HAP. Tempest - Today at 1:52 AM You spent a turn to drop the backpack (-0.1 Blood for both of you). You opened the HAP and applied it to your wound, closing it, spending a turn in the process (-1 wounds, +0.1 Blood for you, -0.1 Blood for Bruce). You then spent another turn to close both of Bruce's wounds (-2 wounds, +0.1 Blood for both of you). Your HAP has 1 use left.

Net changes: 3 turns spent Pinkie: +0.1 Blood (-0.1 + 0.2) Bruce: -0.1 Blood (-0.2 + 0.1) [Bruce] Thank you, you didn't have to, but thank you. +2 Skill Points in Healing. Pinkus Pankus Ponkus - Today at 1:54 AM I grin at him. "You're welcome! It's a kindness." Tempest - Today at 1:55 AM [Bruce] This room has been totally looted... There isn't anything left in here. Figures that people would rather take the good stuff and leave rather than deal with the coyotes. [Bruce] ...Shame. Anyway, there are more in the Hebizuka Generator, two rooms from here. Ready to go? While you were healing him, Bruce has reloaded his shotgun.

[Session #105 ; Session end]