Rubber buckshot (no ontology)

From Mazeworld

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(Usage notes)
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<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
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* Retail value of a rubber buckshot shell: '''3 P$ /round''' (SP, TAC, MAG)
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* Retail value of a rubber buckshot shell: '''3 P$ /round''' (SP)
* Affects the firearm's [[Wear rate]]: Condition '''x0.5'''
* Affects the firearm's [[Wear rate]]: Condition '''x0.5'''

Revision as of 22:49, 12 February 2017

Rubber buckshot (Also known as R-Buck) is a projectile type for 12 gauge shotgun shells. A rubber buckshot shotgun shell is similar to a standard Buckshot shell, except that the pellets are made out of rubber instead of lead.

Mazeworld overview

Type LDV C1 C2 C3 A1 A2 A3 A4 A5
Bullet -4 5% 4% 3% 3% 3% 1% 0% 0%

The above chart applies for ONE pellet, and may be multiplied by the amount of pellets that hit the target (up to 9). How to read this?

  • Retail value of a rubber buckshot shell: 3 P$ /round (SP)
  • Affects the firearm's Wear rate: Condition x0.5

Usage notes

Rubber buckshot is a multiple-projectile type of ammunition, meaning that if the shot fired is a hit, this ammunition type is capable of inflicting multiple hits. Buckshot has the following effects:

  • FT-1
  • Shell contains 9 projectiles ; On a successful hit, 1d9 projectiles may hit the target.

Rubber buckshot is also a less-lethal shell, designed to incapacitate. The projectiles it fires, while still capable of causing damage, is designed to NOT penetrate the target, and should instead bounce on the body of the target, causing bruises.

  • Rubber buckshot has a 20% chance to stun the target for 1 turn, per pellet hit. Multiple stunning hits may stack up the stun duration.

Gallery

(image)
Shell and rubber shot

See also