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  • Guide:Changelog
    Changes related to Uncivilized Area generation: ...ing]] is doubled, from -0.2 to '''-0.4% per turn'''. Considering 1 turn of resting makes the clock go forward by 6 minutes, this allows the Contestant to reco
    73 KB (10,830 words) - 21:12, 21 January 2019
  • Log:Game 162
    ...needs. Do what you like, just make sure their Barracks becomes their final resting place. Good luck. [11:26] <~SU_Tempest> [Hirer] He called himself the king of his area around the barracks, cause of his killings. Nobody liked him, except his me
    41 KB (5,533 words) - 11:25, 21 September 2013
  • Encounters
    *[[Resting area]] - '''Resting area nurse'''
    3 KB (440 words) - 22:14, 25 November 2018
  • Log:Game 187
    [20:20] <&Hebizuka> *Another storage area, where a hitwoman awaits with a submachine gun, also equipped with a silenc ... rooms, a few nurses - one at a meds shop stand, another manning a resting area with several beds. You even see a hakutaku at a mushroom shop stand, and yo
    49 KB (6,812 words) - 23:11, 12 December 2013
  • Log:Game 68
    [01:19] <~Hebizuka> ...A storage area. There are clothes on the floor.* [02:42] <~SU_Tempest> *Emi begins slowly thrusting forwards, instinctively resting her hands on your hips.*
    47 KB (6,645 words) - 16:18, 17 June 2012
  • Log:Game 157
    ...d metallic door with a sign next to it, with the words "DANGER - HAZARDOUS AREA" in large letters, above smaller text. On the right is an emergency exit do [15:45] * Selis heads on to the next area.
    34 KB (4,734 words) - 16:08, 24 June 2013
  • Log:Game 158
    ...t of stairs. You make it into a radio room, where the eponymous machine is resting on its own desk (@radio to use). There is a group of creatures here; four g [18:09] <~Hebizuka> *More upwards stairs. This time you reach a storage area. It is fairly empty, though someone forgot their purse behind.*
    17 KB (2,355 words) - 21:10, 30 June 2013
  • Resting
    ...g''' is one of the [[Abilities|abilities]] of a [[Contestant|contestant]]. Resting primarily serves to heal [[Fatigue]] and drain undesirable [[Secondary effe ...on of finding rest, while sleeping is no more than the resulting effect of resting, but also certain extraneous factors which can induce sleep.
    4 KB (607 words) - 03:17, 8 September 2019
  • Log:Game 62
    ...room. Only one door here (!mrooms1). There is a wounded Maze Soldier here, resting on the bed. That soldier's equipment is under the bed. You also find a blue ...1] <~Hebizuka> *You enter the final room, a dark, metallic, and very large area...*
    53 KB (7,277 words) - 16:22, 17 June 2012
  • Log:Game 61
    [03:02] <~Hebizuka> *You arrive in an outside area! Daytime plains, with the occasional tree. There is however a creature walt [03:24] <~Hebizuka> *A military bedroom, the resting place of Maze Soldiers. There is a strange package on the bed.*
    56 KB (7,855 words) - 16:22, 17 June 2012
  • Log:Game 60
    ...a> Question 4: You have received 500 dollars to spend in any store of your area. You spend it on… [02:50] <~Hebizuka> *A storage area, full of boxes, discarded packaging and other kinds of garbage. There is a
    54 KB (7,692 words) - 14:31, 28 September 2013
  • Log:Game 48
    [23:32] <~Hebizuka> *A military bedroom, occupied by a DF Soldier resting on the bed, curiously carrying only a target rifle. You also notice a bluep [23:33] <~SU_Tempest> *The soldier seems to be lightly resting. You can attempt passing stealthily, both you and Gina must 2d6.*
    54 KB (7,091 words) - 16:31, 17 June 2012
  • Log:Game 27
    [13:37] <~Hebizuka> *When you wake up, you find yourself in an outside area, daytime forest. You've been stripped of your weapons and your backpack, an ...ttle challenge, since you seem to love sniping... On the other end of this area is a Sniper. He has the same weapons as those you'll find next to this note
    50 KB (6,502 words) - 04:46, 29 November 2012
  • Log:Game 18
    [14:16] <FujisakiAria> "Has news of that spread? Yes... it was also the resting place of my friend, who died there." ...nk back when we met! The thing is, I had to flee and find a job in another area. The Main Barracks happened to be the sector I worked with, I regularly mad
    59 KB (7,678 words) - 15:01, 20 October 2012
  • Log:Game 8
    ...You enter a hospital bedroom, occupied by what seems to be a Maze Sergeant resting on the bed. The Sergeant's weapons and LBE are on the ground next to the be [02:53] <~Hebizuka> *An outside area! Daytime plains. There is a package on the ground.*
    52 KB (7,167 words) - 16:43, 17 June 2012
  • Log:Game 3
    [00:45] <~Hebizuka> *You wear the blue amulet around your neck. It shines , resting against your chest.* [01:03] <~Hebizuka> *You enter an outside area! Nighttime forest. You can't see a thing in front of you... (Environmental
    54 KB (7,563 words) - 16:44, 17 June 2012
  • Log:Session 23
    ...no, and fittingly enough, in the dead center of the room is a slot machine resting on a stand.* [14:11] <&Hebizuka> *An outside area; night-time farmlands. It's a very dark night out here... (Environmental bl
    33 KB (4,929 words) - 14:28, 8 April 2014
  • Log:Game 76
    [23:30] <@~Hebizuka> *An outside area! Daytime beach. There is a strange-looking person sitting there in the sand ...current era of humans and youkai. And this particular wall seems to be the resting place of King Maratuxa, a ruler of a settlement of humans that lived back t
    61 KB (8,696 words) - 03:47, 10 September 2012
  • Log:Game 78
    ...a> Question 4: You have received 500 dollars to spend in any store of your area. You spend it on… [01:48] <~Hebizuka> *You enter a storage area, one of those rooms used exclusively to keep loads of items that have no im
    40 KB (5,841 words) - 01:07, 12 September 2012
  • Log:Game 80
    ...ll. There is a kappa patrolling around with a sniper rifle. Apparently the area is controlled by youkai activists... You notice some clothes on the floor. [03:08] <~Hebizuka> *You enter a TV room. A butler is resting there, watching TV in lieu of sweeping the (admittedly dirty) floor. You ma
    59 KB (8,156 words) - 04:58, 20 September 2012

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