VOG-25 HE (no ontology)

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|-
|-
| '''Price'''
| '''Price'''
-
| colspan="2" | '''280''' [[Parallar|P$]] ('''4''' grenades)
+
| colspan="2" | '''70''' [[Parallar|P$]] per round
-
|-
+
-
| '''Compatible with'''
+
-
| colspan="2" | 2 weapons (1 [[Weapon accessory|UGL]]s)
+
|}
|}
</div>
</div>
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| '''Type'''
| '''Type'''
| [[Limb damage|LDV]]
| [[Limb damage|LDV]]
-
| Unarm
+
| Pain
-
| Light
+
-
| Hardskin
+
-
| Kevlar-2
+
-
| Kevlar-3
+
-
| Kevlar-4
+
-
| HEV
+
|-
|-
| '''Explosive'''
| '''Explosive'''
-
| '''+6'''
+
| '''+3d6'''
-
| <span style="color: red">100%</span>
+
| 195%
-
| <span style="color: yellow">95%</span>
+
-
| <span style="color: yellow">90%</span>
+
-
| <span style="color: yellow">85%</span>
+
-
| <span style="color: yellow">70%</span>
+
-
| <span style="color: green">60%</span>
+
-
| <span style="color: green">40%</span>
+
|}
|}
-
* Available for purchase in a [[gun shop]] or a [[weapon shop]], in boxes of '''4''' or '''8''' rounds
+
* Available for purchase in a [[gun shop]] or a [[weapon shop]], in retail boxes of '''6''' rounds ('''420 P$/box''')
* It is a '''fragmentating explosive device''', which causes an '''explosion with fragmentation'''.
* It is a '''fragmentating explosive device''', which causes an '''explosion with fragmentation'''.
-
* Costs '''280 P$''' for '''4''' rounds, and '''560 P$''' for '''8''' rounds
 
* Value of a single round is '''70 P$'''
* Value of a single round is '''70 P$'''
* Weapons in this caliber do not have [[Recoil]]
* Weapons in this caliber do not have [[Recoil]]
-
* Availability of this caliber:
 
-
** Can be found at random in the [[room|rooms]]
 
===== Fragments =====
===== Fragments =====
-
It is a '''fragmentation grenade'''. Upon exploding, it has a chance to release between '''0 and 14''' fragments to each victim affected by splash damage. The damage chart shown underneath represents the power of each fragment, should they hit a target.
+
It is a '''fragmentation grenade'''. Upon exploding, it has a chance to release between '''0 and 20''' fragments to each victim affected by splash damage. The damage chart shown underneath represents the power of each fragment, should they hit a target.
Remember that while explosive shockwaves can hit encounters behind [[cover]] (due to splash damage), fragmentation does not, and will hit cover first.
Remember that while explosive shockwaves can hit encounters behind [[cover]] (due to splash damage), fragmentation does not, and will hit cover first.
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| '''Type'''
| '''Type'''
| [[Limb damage|LDV]]
| [[Limb damage|LDV]]
-
| Unarm
+
| <span style="color: white">C1</span>
-
| Light
+
| <span style="color: #AAAAAA">C2</span>
-
| Hardskin
+
| <span style="color: #666666">C3</span>
-
| Kevlar-2
+
| <span style="color: cyan">A1</span>
-
| Kevlar-3
+
| <span style="color: #00FF00">A2</span>
-
| Kevlar-4
+
| <span style="color: yellow">A3</span>
-
| HEV
+
| <span style="color: orange">A4</span>
 +
| <span style="color: red">A5</span>
|-
|-
| '''Bullet'''
| '''Bullet'''
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| 25%
| 25%
| 24%
| 24%
-
| 22%
+
| 23%
-
| 18%
+
| 20%
-
| 15%
+
| 16%
-
| 11%
+
| 13%
-
| 5%
+
| 6%
 +
| 2%
|}
|}
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*[[Ammunition]]
*[[Ammunition]]
*[[Weapon]]
*[[Weapon]]
-
 
-
*[http://en.wikipedia.org/wiki/GP-25 Wikipedia article] on the GP-25 grenade launcher, with specifications about the VOG-25 grenade.
 

Latest revision as of 01:58, 1 March 2017

The VOG-25 grenade is a kind of 40mm caseless grenade developed between 1975 and 1978 by KBP Instrument Design Bureau. This projectile combines high-explosive and fragmentation properties, and is intended to serve an anti-personnel role.
It is a type of explosive ordnance, as such it delivers explosive-type damage.

Mazeworld overview

Explosive
Type LDV Pain
Explosive +3d6 195%
  • Available for purchase in a gun shop or a weapon shop, in retail boxes of 6 rounds (420 P$/box)
  • It is a fragmentating explosive device, which causes an explosion with fragmentation.
  • Value of a single round is 70 P$
  • Weapons in this caliber do not have Recoil
Fragments

It is a fragmentation grenade. Upon exploding, it has a chance to release between 0 and 20 fragments to each victim affected by splash damage. The damage chart shown underneath represents the power of each fragment, should they hit a target.

Remember that while explosive shockwaves can hit encounters behind cover (due to splash damage), fragmentation does not, and will hit cover first.

Type LDV C1 C2 C3 A1 A2 A3 A4 A5
Bullet -1 25% 24% 23% 20% 16% 13% 6% 2%

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See also