VOG-25 HE (no ontology)

From Mazeworld

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Revision as of 16:00, 10 July 2013

The VOG-25 grenade is a kind of 40mm caseless grenade developed between 1975 and 1978 by KBP Instrument Design Bureau. This projectile combines high-explosive and fragmentation properties, and is intended to serve an anti-personnel role.
It is a type of explosive ordnance, as such it delivers explosive-type damage.

Real-life data

VOG-25 grenades were developed along with the famous GP-25 grenade launcher designed for use with the AK-47 and later AK-74 series of rifles, by the equally well-known KBP Instrument Design Bureau, responsible for many firearm and weapon systems developed in the Soviet Union/Russia.

VOG-25 grenades are caseless; the propellant is stored in the grenade itself. Another variant exists, known as the VOG-25P (better known as the "jumping grenade"), with extra propellant and design differences that made the grenade explode one meter above the ground rather than on impact, which caused a more powerful blast. They are filled with a lesser known explosive compound known as A-IX-1, derivated from TNT. Each VOG-25 grenade contains about 50 grams of A-IX-1. While slightly more potent than TNT, the explosive charge is less powerful than another grenade of comparable size. Other types of VOG-25 grenades were also developed, such as the GRD-100 smoke grenade and the Gvozd tear gas grenade.

Mazeworld overview

Explosive
Type LDV Unarm Light Hardskin Kevlar-2 Kevlar-3 Kevlar-4 HEV
Explosive +6 100% 95% 90% 85% 70% 60% 40%
  • Available for purchase in a gun shop or a weapon shop, in boxes of 4 or 8 rounds
  • It is a fragmentating explosive device, which causes an explosion with fragmentation.
  • Costs 280 P$ for 4 rounds, and 560 P$ for 8 rounds
  • Value of a single round is 70 P$
  • Weapons in this caliber do not have Recoil
  • Availability of this caliber:
    • Can be found at random in the rooms
Fragments

It is a fragmentation grenade. Upon exploding, it has a chance to release between 0 and 14 fragments to each victim affected by splash damage. The damage chart shown underneath represents the power of each fragment, should they hit a target.

Remember that while explosive shockwaves can hit encounters behind cover (due to splash damage), fragmentation does not, and will hit cover first.

Type LDV Unarm Light Hardskin Kevlar-2 Kevlar-3 Kevlar-4 HEV
Bullet -1 25% 24% 22% 18% 15% 11% 5%

How to read this?

See also

  • Wikipedia article on the GP-25 grenade launcher, with specifications about the VOG-25 grenade.