Log:Game 145 (Meta, no ontology)

From Mazeworld

[14:02] <~Hebizuka> Welcome back to MzW, Selis. You have visited 99 rooms. Next special room at the 105th. No special condition to report; type !mrooms3 to resume. [14:02] <Selis> !mrooms3 [14:02] <~Hebizuka> [ Selis ] Left door: 408 - Front door: 4029 - Right door: 132 - Roomstyle: 205 - Enemy strength: 6 /6 [14:02] * Selis heads left. [14:03] <~Hebizuka> *You are entering your 100th room!* [14:03] <~Hebizuka> *A library. You don't find much other than the usual in a library, other than some food on the librarian's desk.* [14:05] * Selis checks out the food *pun intended* [14:06] <~Hebizuka> [Food] Meat - Beef mince. 4d4 [14:06] * Selis omnoms the beef. [14:06] <~SU_Tempest> !mdice 4 4 [14:06] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 4 d 4 ] [ Rolls: 2 2 1 3 ] [ Total Score: 8 ] [14:06] <~SU_Tempest> *That was a reasonably average normal piece of beef.* [14:06] <Selis> !mrooms3 [14:06] <~Hebizuka> [ Selis ] Left door: 5232 - Front door: 4373 - Right door: 2339 - Roomstyle: 369 - Enemy strength: 3 /6 [14:07] * Selis heads through the left door. [14:08] <~Hebizuka> *You climb a set of stairs. You make it to a ... regular and featureless room. You spot a supply crate on the floor...* [14:09] * Selis opens the supply crate. [14:11] <~Hebizuka> =Type-L supply crate= [14:11] <~Hebizuka> [Food] Fast-food - Pizza (entire). 8d10 (A "stack" of 8 pizza slices, weighs only 1 unit.) [14:11] <~Hebizuka> [Weapon] Class 5 Short: 6x Shuriken - Sharp. Weight: 3/item (total: 18) [14:11] <~Hebizuka> [Weapon] Class 5 Short: 2x Kunai - Sharp/Piercing. Weight: 3/item (total: 6) [14:11] <~Hebizuka> [Weapon] Class 5 Short: Broken PSP - Blunt. Weight: 3 [14:11] * Selis stores the pizza. [14:12] <~Hebizuka> 30/35 [14:12] <Selis> !mrooms3 [14:12] <~Hebizuka> [ Selis ] Left door: 113 - Front door: 1874 - Right door: 2089 - Roomstyle: 98 - Enemy strength: 6 /6 [14:12] * Selis heads through the front. [14:15] <~Hebizuka> *An electrical room, with the power control computer turned on, but idle. There is a pack of creatures there, lounging about in the room: three German shepherd dogs.* [14:15] <~Hebizuka> *They don't look hostile. In fact they look like an orderly, nice bunch of dogs.* [14:17] * Selis tosses the AN/M14 at the pack. [14:17] <Selis> !mdice 2 6 [14:17] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 2 ] [ Total Score: 3 ] [14:19] <~Hebizuka> *Your grenade fails to detonate, and all you do is throw a dud at the group of dogs, which seem startled, but don't consider themselves threatened.* [14:19] <~Hebizuka> *Dogs' turn...* [14:19] <~Hebizuka> *None of them decide to move, except for one who goes smelling the fail grenade. To them, it's just like you threw them an empty can of food. Not interesting.* [14:19] <~Hebizuka> *End of Turn 1.µ [14:20] <~Hebizuka> *It's now your turn.* [14:20] * Selis frustratedly tosses the M26 their way. [14:20] <Selis> !mdice 2 6 [14:20] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 2 1 ] [ Total Score: 3 ] [14:20] <~Hebizuka> *ANOTHER DUD.* [14:21] <~Hebizuka> *Plonk.* [14:21] <~Hebizuka> *One of the dogs catches the dud in their teeth.* [14:21] <~Hebizuka> *Dogs' turn...* [14:21] <~Hebizuka> *Thinking you want to play, the dog that caught your dud grenade brings it back to you. Right at your feet. Because that's totally funny, woof woof.* [14:21] <~Hebizuka> *End of Turn 2.* [14:22] <~Hebizuka> *Your turn.* [14:22] * Selis tosses the second AN/M14 just to be rid of the lousy things. [14:22] <Selis> !mdice 2 6 [14:22] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 2 6 ] [ Total Score: 8 ] [14:25] <~Hebizuka> *As you throw the third grenade, the dog that wants to play yaps and goes back with the group, and that's when THIS one explodes in a blast of fiery hell fire of burning death.* [14:25] <~Hebizuka> *Close-hit!* [14:27] <~Hebizuka> *The blast of fire hits all three of the mutts, who ALL catch on fire. Delicious fire-friendly fur, right?* [14:27] <~Hebizuka> *Dogs' turn.* [14:27] <~Hebizuka> *They yell and wail in pain, and they turn afraid of you, because dogs are fucking afraid of fire. None of them wants to fight.* [14:29] <~Hebizuka> *End of Turn 3. Fire is eating away at the dogs' flesh, causing ever increasing pain.* [14:29] <~Hebizuka> *It's now your turn.* [14:30] * Selis shoots one dog with one slug from the Aya12 [14:30] <Selis> !mdice 2 6 [14:30] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 4 1 ] [ Total Score: 5 ] [14:30] <~Hebizuka> *You barely miss, the slug smacking the ground near the target's feet, causing it to further react in pain.* [14:30] <~Hebizuka> *Dogs' turn...* [14:31] <~Hebizuka> *Not smart enough (and fire is not helping) to run to the doors and try to open it by themselves, none of the dogs find a way out, and they simply circle and wail in pain, the fire refusing to be put out.* [14:32] <~Hebizuka> *End of Turn 4. It's now your turn.* [14:33] * Selis takes another potshot at the first dog with the Aya12 [14:33] <Selis> !mdice 2 6 [14:33] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 3 2 ] [ Total Score: 5 ] [14:33] <~Hebizuka> *Another slug flattens on the floor.* [14:33] <~Hebizuka> *Dogs' turn...* [14:34] <~Hebizuka> *One of the dogs is completely desperate and charges into another, in the desperate hope that it'll put out the fire and the misery.* [14:34] <~SU_Tempest> !mdice 2 6 [14:34] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 3 4 ] [ Total Score: 7 ] [14:34] <~Hebizuka> *CRASH. The first dog rams the other in the side, hurting both of them in the process.* [14:34] <~Hebizuka> *And fire continues to eat away at the canines...* [14:35] <~Hebizuka> *End of Turn 5. It's now your turn.* [14:37] * Selis reloads the super shorty with a couple flechettes. [14:37] <~Hebizuka> *This will end your turn if you do so. Proceed?* [14:37] <Selis> Yes* [14:38] <~Hebizuka> *Reload fully? Or a select amount?* [14:38] <Selis> Reload fully. [14:39] <~Hebizuka> Serbu Super-Shorty: +3 shells - [Ammo: 2+1/2 - <<3x Flechette] [14:40] <~Hebizuka> *Dogs' turn...* [14:40] <~Hebizuka> *More wailing, and more crying in pain. It's getting painful on the ears.* [14:41] <~Hebizuka> *End of Turn 6. It's now your turn.* [14:41] * Selis shoots one dog with one shot from the Super Shorty. [14:41] <Selis> !mdice 2 6 [14:41] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 6 ] [ Total Score: 7 ] [14:42] <~Hebizuka> *10 of the 20 flechettes that come out of your barrel, come piercing the targeted dog, which promptly puts it down.* [14:42] <~Hebizuka> Selis [Super-Shorty] German shepherd #1 [14:42] <~Hebizuka> *Dogs' turn...* [14:43] <~Hebizuka> *Now the sound of gunfire! Those dogs are tortured, and they freeze in place, choosing to burn there rather than try to attack...* [14:43] <~Hebizuka> *They're at your complete mercy.* [14:43] <~Hebizuka> *End of Turn 7. It's now your turn.* [14:45] * Selis drill arms the second dog. [14:45] <Selis> !mdice 2 6 [14:45] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 2 2 ] [ Total Score: 4 ] [14:45] <~Hebizuka> *You miss your target somehow.* [14:45] <~Hebizuka> *Dogs' turn...* [14:45] <~Hebizuka> *The third dog feels that it was too close for comfort, and it tries clawing your defensively.* [14:45] <~Hebizuka> @bodyaim [14:45] <EliasBot> [BODY] Upper body (Stomach, guts) [14:45] <~SU_Tempest> !mdice 2 6 [14:45] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 5 4 ] [ Total Score: 9 ] [14:46] <~Hebizuka> *The claw strikes you on the chest, but it does very little to hurt you really.* [14:46] <~Hebizuka> [Damage] Pain: 8% [+8] - Type-4 Kevlar vest: Condition 3.87/4 [-0.10] [14:47] <~Hebizuka> *Fire continues to burn the dogs to death...* [14:47] <~Hebizuka> *End of Turn 8. It's now your turn.* [14:47] * Selis just shoots the thrid dog with a flechette from the super shorty. [14:47] <Selis> !mdice 2 6 [14:47] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 6 ] [ Total Score: 7 ] [14:48] <~Hebizuka> *Same as before, half of your 20 flechettes strike the target; and it's more than enough to put it down.* [14:48] <~Hebizuka> Selis [Super-Shorty] German shepherd #3 [14:48] <~Hebizuka> *Dogs' turn...* [14:49] <~Hebizuka> *The smell of dead charred flesh is intoxicating the surviving dog, sending a clear signal that he's next.* [14:49] <~Hebizuka> *In a last-ditch effort, the dog tries to claw you as well...* [14:49] <~Hebizuka> @bodyaim [14:49] <EliasBot> [LIMB] Left arm [14:49] <~SU_Tempest> !mdice 2 6 [14:49] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 3 2 ] [ Total Score: 5 ] [14:49] <~Hebizuka> *Whoosh. That didn't even touch you!* [14:49] <~Hebizuka> *End of Turn 9. It's now your turn.* [14:50] * Selis shoots the final flechette at the last dog. [14:50] <Selis> !mdice 2 6 [14:50] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 4 4 ] [ Total Score: 8 ] [14:51] <~Hebizuka> *Your ever faithful Super Shorty doesn't deceive you once! 12 flechettes fly at the last surviving dog, killing the last of those scorched mutts!* [14:51] <~Hebizuka> Selis [Super-Shorty] German shepherd #2 [14:51] <~Hebizuka> *End of fight! (10 turns)* [14:51] * Selis reloads the super shorty again. [14:51] <Selis> "These guns...better start working" [14:52] <~Hebizuka> *You're now standing in front of the cadavers of three dead, burning, flechette-punctured dogs.* [14:52] <~Hebizuka> *Great job.* [14:53] <~Hebizuka> *Reload with which shell types?* [14:54] <Selis> Flechette x3 [14:54] <~Hebizuka> Super Shorty: +3 shells - [Ammo: 2+1/2, <<3x Flechette] [14:54] <~Hebizuka> 12 gauge flechette remaining: 6 [14:55] <Selis> !mrooms3 [14:55] <~Hebizuka> [ Selis ] Left door: 815 - Front door: 2636 - Right door: 3626 - Roomstyle: 163 - Enemy strength: 1 /6 [14:55] * Selis heads right. [14:57] <~Hebizuka> *A warehouse room. You stumble across a package that was never delivered to its intended receiver... You also notice a strange object on the floor.* [14:58] * Selis checks the strange object first. [14:58] <~Hebizuka> [Item] A ceramic-plated jockstrap. Covered with ballistic ceramic plating, both in front and back. It needs to be attached to something else to be worn... [14:59] * Selis goes to the package... [15:00] <~Hebizuka> =Package= [15:00] <~Hebizuka> [Weapon accessory] Magazine: H&K Mark 23 12-round magazine. Weight: 0.5 [Ammo: 0/12] [15:00] <~Hebizuka> [Weapon accessory] Magazine: Glock 21 13-round magazine. Weight: 0.5 [Ammo: 0/13] [15:00] <~Hebizuka> [Weapon accessory] Magazine: Charter Arms Undercover 6-round speedloader. Weight: 0.5 [Ammo: 0/6] [15:00] <~Hebizuka> [Weapon accessory] Magazine: H&K UMP-9 30-round magazine. Weight: 0.5 [Ammo: 0/30] [15:01] <Selis> !mrooms3 [15:01] <~Hebizuka> [ Selis ] Left door: 4677 - Front door: 865 - Right door: 4279 - Roomstyle: 325 - Enemy strength: 3 /6 [15:01] * Selis toddles on through the left. [15:06] <~Hebizuka> *A regular, featureless room with only one door ahead! There is a pair of Maze Soldiers in this room; one has a grenade launcher, the other has a shotgun.* [15:07] <Selis> @cover [15:07] <EliasBot> A wall. (100%, Kev-4, STRONG) [15:07] <~SU_Tempest> MzSol1: And so I was like; "Yeah, just drop the issue, my bore is bigger than yours." [15:07] <~SU_Tempest> MzSol2: Haha, no shit. [15:08] * Selis attempts to take cover behind this wall without being noticed. [15:08] <Selis> !mdice 2 6 [15:08] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 3 5 ] [ Total Score: 8 ] [15:08] <~SU_Tempest> *You are successful! You make your way behind the wall stealthily.* [15:08] <~SU_Tempest> *You may still act if you desire.* [15:10] * Selis shoots 4 slugs from the Aya12 at the launcher carrying soldiers chest. [15:10] <Selis> !mdice 2 6 [15:10] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 2 ] [ Total Score: 3 ] [15:11] <~Hebizuka> *Mode: Semi-auto | Recoil: 3 | FT 5. Unfortunately it seems that your Ayaya-12 doesn't like you much today...* [15:11] <~Hebizuka> *Soldiers' turn...* [15:12] <~SU_Tempest> MzSol2: Take cover!! [15:12] <~Hebizuka> @cover [15:12] <EliasBot> A steel crate. (75%, Kev-3, STRONG) [15:12] <~SU_Tempest> !mdice 2 6 [15:12] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 2 5 ] [ Total Score: 7 ] [15:12] <~Hebizuka> *The pair dives for cover on their own, successfully going behind the crate.* [15:13] <~Hebizuka> *The shotgun soldier pops out of cover and hastily fires two shots in your direction!* [15:13] <~SU_Tempest> !mdice 2 6 [15:13] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 5 2 ] [ Total Score: 7 ] [15:14] <~Hebizuka> *Slugs! And they come smacking your naked concrete wall -hard-. Despite some chunks of that wall being taken away, it's still mostly standing.* [15:14] <~Hebizuka> *End of Turn 1.* [15:15] <~Hebizuka> *Your turn.* [15:15] * Selis fires the last two slugs from the Aya12 at the Grenadier. [15:15] <Selis> !mdice 2 6 [15:15] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 6 1 ] [ Total Score: 7 ] [15:16] <~Hebizuka> *Yes, but the cover is there first. You DO hit the steel crate successfully though; In fact, so well that it's falling apart; mostly reduced to its structural skeleton. One more hit and that cover is history.* [15:17] <~Hebizuka> *Soldiers' turn...* [15:17] <~SU_Tempest> MzSol1: Imma waste that fucker! [15:17] <~SU_Tempest> MzSol2: Don't! Keep your frikin' grenades! If I run outta ammo, THEN you go while I reload! [15:17] <~Hebizuka> *The second soldier angrily pops out of cover again and tries firing three more slugs at you.* [15:17] <~SU_Tempest> MzSol2: I'm out! [15:18] <~SU_Tempest> !mdice 2 6 [15:18] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 2 1 ] [ Total Score: 3 ] [15:18] <~Hebizuka> *And none of the slugs even hit your wall. Great marksmanship!* [15:18] <~Hebizuka> *End of Turn 2. It's now your turn.* [15:18] <~SU_Tempest> MzSol1: Stop shooting that thing like crap, man! [15:19] * Selis fires the 5 .44 from the S&W at the grenadier soldier. [15:19] <Selis> !mdice 2 6 [15:19] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 1 ] [ Total Score: 2 ] [15:20] <~Hebizuka> *You're interrupted because you noticed the first shot is a dud... You can attempt to roll another 2d6 to try and fire up to 4 more times.* [15:20] <Selis> !mdice 2 6 [15:20] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 1 ] [ Total Score: 6 ] [15:21] <~Hebizuka> *And you unload the next four rounds successfully, because it's a revolver; don't give a FUCK.* [15:22] <~Hebizuka> *The first bullet strikes what's left of the crate and reduces it to a pile of scrap metal. The cover is destroyed! The next three come fly towards the grenade launcher soldier...* [15:23] <~Hebizuka> *Mode: Semi-auto | Recoil: 5 | FT 5 | Shots fired: 4. Shots 1-2: 6. Shots 3-4: Failed* [15:23] <~Hebizuka> *The second bullet strikes the Soldier in the chest, and the next two go fly in the wall behind. That is at least a hit.* [15:24] <~Hebizuka> *Soldiers' turn...* [15:24] <~SU_Tempest> MzSol2: You ok?! [15:24] <~SU_Tempest> MzSol1: Reload! I'm gonna shoot! [15:24] <~Hebizuka> *The second soldier immediately begins reloading, picking up three shells from their vest and shoving them in their shotgun.* [15:25] <~Hebizuka> *The first takes careful aim at your wall, then fires a grenade at you!* [15:25] <~SU_Tempest> !mdice 2 6 [15:25] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 1 6 ] [ Total Score: 7 ] [15:25] <~Hebizuka> Far-hit! [15:27] <~Hebizuka> *The grenade blew a little too far away to cause significant damage. Splash damage is sufficiently powerful to knock you down as well, but at LEAST it isn't too badly damaging. Your wall is still standing, though it's getting chipped up.* [15:28] <~Hebizuka> [Damage] Pain: 35% [+35] - Type-4 Kevlar vest: Cond 2.87/4 [-1] [15:28] <~Hebizuka> *The blast is JUST under the power required to cause a wound... You get out of that one with a lot of luck.* [15:29] <~Hebizuka> *End of Turn 3.* [15:30] <~Hebizuka> *You have light tinnitus from being so close from the blast.* [15:30] <~Hebizuka> *It's now your turn.* [15:30] * Selis just unloads the super shorty at the grenade soldier [15:30] <Selis> mdice 2 6 [15:30] <Selis> !mdice 2 6 [15:30] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 6 ] [ Total Score: 11 ] [15:32] <~Hebizuka> *Your Super-Shorty delivers unholy amounts of hell on the grenadier; 54 flechettes pelting his chest and puncturing his armor like he was attacked by a wall of pin missiles!* [15:32] <~Hebizuka> *This is -just- enough to eliminate your target.* [15:32] <~Hebizuka> Selis [Super-Shorty] Maze Soldier #1 [15:32] <~SU_Tempest> MzSol2: Motherfucker... [15:33] <~Hebizuka> *Soldier's turn...* [15:34] <~Hebizuka> *The Soldier interrupts their reloading and takes the risk to attack you anyway despite having only three shells at disposal...* [15:34] <~Hebizuka> *They angrily unload all three on you!* [15:34] <~SU_Tempest> !mdice 2 6 [15:34] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 2 5 ] [ Total Score: 7 ] [15:35] <~Hebizuka> *The first two slugs strike your wall and are sufficiently powerful to bring it down and in pieces!* [15:36] <~Hebizuka> *The third one flies at you and strikes you in the chest.* [15:36] <~SU_Tempest> MzSol2: Shit, shit, shit, I'm all out... [15:37] <~Hebizuka> [Damage] Pain: 76% [+43] - Bleeding: 1/20 [+1] - Type-4 Kevlar vest: 3.86/4 [-0.01] [15:38] <~Hebizuka> *End of Turn 4.* [15:38] <~Hebizuka> *It's now your turn.* [15:39] * Selis stabs the stupid soldier in the head with the drill arm. [15:39] <Selis> !mdice 2 6 [15:39] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 4 ] [ Total Score: 9 ] [15:40] <~Hebizuka> *You don't even bother to aim at the face, you point your Drill Arm at his helmet, and spin it through. And the Drill Arm doesn't care. It drills. It drills so much, concussive and piercing damage to your target's skull is enough to make its spine snap.* [15:40] <~Hebizuka> Selis [Drill Arm] Maze Soldier #2 /H\ [15:40] <~Hebizuka> *End of fight! (5 turns)* [15:41] * Selis swaps the empty aya12 drum for the second one. [15:42] <~Hebizuka> AA-12 - Magazine swapped. [Ammo: 15/20 - << 15x Incendiary] [15:43] <~Hebizuka> *The dead Soldiers have dropped their weapons and inventories.* [15:43] * Selis reloads the Super shorty with 3 flechette. [15:43] <~Hebizuka> Super Shorty: +3 shells - [Ammo: 2+1/2, <<3x Flechette] [15:43] <~Hebizuka> 12 gauge flechette remaining: " [15:43] <~Hebizuka> 12 gauge flechette remaining: 3 [15:44] * Selis checks the soldiers weapons. [15:45] <~Hebizuka> =Weapons and related= [15:45] <~Hebizuka> [Weapon] Class 2 - Ithaca 37 Stakeout shotgun | 12 gauge - Pump-action | No accessory | Internal tube, 5 rounds, +1 | Weight: 5 - [Ammo: 0+0/5] [15:45] <~Hebizuka> [Weapon] Class 2 - Springfield M79 grenade launcher | 40mm NATO grenade - Single shot | No accessory | Capacity: 1 | Weight: 5 - [Ammo: Empty] [15:45] <~Hebizuka> *Both weapons are empty, but perhaps you will find extra ammo in their vests?* [15:46] * Selis checks the grenadiers vest for ammunition. [15:46] <~Hebizuka> *You look specifically for ammunition in the first Soldier's vest...* [15:46] <~Hebizuka> [Ammunition] 40mm NATO grenade - M386 HE, 1 round [15:47] * Selis pulls the flechette from the super shorty and tosses it, taking the m79 in its stead. [15:47] * Selis *tosses the shotgun. [15:48] <~Hebizuka> *Store the flechette shells back in your backpack?* [15:48] <Selis> Yes. [15:49] <~Hebizuka> *You pumped the shells back out in your hand, and shoved them in your ammunition pouches, before leaving the Super-Shorty on the floor, for the M79.* [15:49] * Selis loads the Soldier's last round into the M79. [15:50] <~Hebizuka> M79: M386 round loaded. [15:51] * Selis checks the second soldier for any ammo. [15:51] <~Hebizuka> [Ammunition] 12 gauge, slug, 2 rounds [15:54] * Selis stores those [15:54] <~Hebizuka> Total 12 gauge slugs carried: 3 [15:54] <Selis> !mrooms1 [15:54] <~Hebizuka> [ Selis ] Unique door: 2407 - Roomstyle: 261 - Enemy strength: 2 /6 [15:54] * Selis heads through the single door. [15:55] <~Hebizuka> *You meet again with the teleporting keypad. Which room number?* [15:55] * Selis hits 4323 [15:55] <~SU_Tempest> !mdice 1 6 [15:55] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 1 d 6 ] [ Rolls: 4 ] [ Total Score: 4 ] [15:55] <~Hebizuka> *You're telepadded to...* [15:57] <~Hebizuka> *...a scullery, with its dishwashers. You see a prisoner here, who seems to have escaped from their cell!* [15:58] * Selis shoots the prisoner in the back with an incediary slug. [15:58] <Selis> !mdice 2 6 [15:58] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 4 1 ] [ Total Score: 5 ] [15:59] <~Hebizuka> *The incendiary slug lodges itself inside a dishwasher with a terrible crashing noise.* [15:59] <~SU_Tempest> Pri: WHOA! What was that for!? [15:59] <~SU_Tempest> Pri: Don't shoot! I just wanna get outta here free... Please! [16:00] <~Hebizuka> *The prisoner skips their turn.* [16:00] <~Hebizuka> *End of Turn 1.* [16:00] * Selis just stabs him in the chest with the drill arm. [16:00] <Selis> !mdice 2 6 [16:00] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 3 ] [ Total Score: 8 ] [16:00] <~Hebizuka> *Your drill arm pierces through naked chest, and you have no trouble impaling the prisoner.* [16:00] <~Hebizuka> Selis [Drill Arm] Prisoner [16:01] <Selis> !mrooms3 [16:01] <~Hebizuka> [ Selis ] Left door: 2155 - Front door: 16 - Right door: 2009 - Roomstyle: 107 - Enemy strength: 1 /6 [16:01] * Selis goes through the front. [16:01] <~Hebizuka> *Next special room at the 111th.* [16:01] <~Hebizuka> *Your pain is starting to subside.* [16:04] <~Hebizuka> *A hospital bedroom. There is a Maze Sniper here, standing around for some unknown reason, carrying an intriguing and large sniper rifle.* [16:06] * Selis mercilessly stabs the soldier twice with the drill arm in the chest. [16:06] <Selis> !mdice 4 6 [16:06] <~Hebizuka> [ Selis ] [ You rolled a: 4 d 6 ] [ Rolls: 3 4 3 4 ] [ Total Score: 14 ] [16:10] <~Hebizuka> *Scores: 7, 7. FT 5. You give two hard stabs to the sniper's chest, revving your drill arm and piercing two nasty holes... The first hit was sufficient to kill, but no kill like overkill, right?* [16:10] <~Hebizuka> Selis [Drill Arm] Maze Sniper [B] [16:11] * Selis checks out his sniper rifle. [16:12] <~Hebizuka> [Weapon] Class 1 - Tsar-Pushka SVL Lobaev sniper rifle | .408 Chey Tac - Single shot | M. Brake(I), T. Scope(S), Bipod(S) | Capacity: 1 | Weight: 22 [Ammo: 1/1] [16:13] <Selis> !mrooms3 [16:13] <~Hebizuka> [ Selis ] Left door: 4148 - Front door: 4871 - Right door: 6075 - Roomstyle: 110 - Enemy strength: 3 /6 [16:13] * Selis heads on through the right. [16:15] <~Hebizuka> *You reach an outside area! Night-time beach. The full moon is bright enough to allow you to see what's ahead. And you do see a supply crate.* [16:16] * Selis opens the supply crate. [16:17] <~Hebizuka> =MEDAID5 crate= [16:17] <~Hebizuka> [Meds] Bandage x2 - Cures a single wound [16:17] <~Hebizuka> [Meds] Vial - Merbromin - Cures all wounds at once [16:17] <~Hebizuka> [Meds] Blood Transfusion Kit (BTK) x2 - Removes 5 units from the bleeding counter [16:17] <~Hebizuka> [Meds] Syringe - Epinephrine - Alertness increase, Strength+10%, Pain sensitivity-10% for 4d6 turns [16:18] * Selis stores the meds. [16:18] <~Hebizuka> *Total weight of all items is 6 units. You will reach 36/35 if you store everything. Proceed?* [16:19] * Selis dump the Unidentified Pill, Cocaine and 2x Steroids [16:21] <~Hebizuka> 32/35 [16:21] <Selis> !mrooms3 [16:21] <~Hebizuka> [ Selis ] Left door: 415 - Front door: 2864 - Right door: 4350 - Roomstyle: 201 - Enemy strength: 2 /6 [16:21] * Selis heads through the left door. [16:26] <~SU_Tempest> !mdice 3 6 [16:26] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 3 d 6 ] [ Rolls: 1 2 1 ] [ Total Score: 4 ] [16:26] <~Hebizuka> *You make it to a vault room. Here, a banker has set up shop! You also notice armed security; nothing more than normal Citizens with their personal weapons, acting as the bank's security. The bank services are open.* [16:34] <~Hebizuka> *The three security goons have various weapons. The first has a silenced assault rifle. The second has a crowbar and another assault rifle. The third has a revolver. Not to mention the banker too has an assault rifle.* [16:34] <~Hebizuka> *This bank is -well-guarded-. [16:45] <Selis> !mrooms3 [16:45] <~Hebizuka> [ Selis ] Left door: 320 - Front door: 4281 - Right door: 4886 - Roomstyle: 9 - Enemy strength: 6 /6 [16:45] * Selis just goes right [16:55] <~SU_Tempest> !mdice 1 2 [16:55] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 1 d 2 ] [ Rolls: 1 ] [ Total Score: 1 ] [16:56] <~Hebizuka> *You make it into a shooting range. There is a Death Faction Soldier here, with a light machine gun. The soldier is scrubbing dust off of that machine gun, using a rag, all while whistling happily. You also spot another strange item on the floor.* [16:57] * Selis stabs the DF Soldier twice with the drill arm in the chest. [16:57] <Selis> !mdice 4 6 [16:57] <~Hebizuka> [ Selis ] [ You rolled a: 4 d 6 ] [ Rolls: 4 1 4 5 ] [ Total Score: 14 ] [16:59] <~Hebizuka> *The horrible sound of the Drill Arm is heard by the Soldier. Though you miss, it went so close that the Soldier is certainly not unaffected by this...* [16:59] <~Hebizuka> *Soldier's turn...* [16:59] <~SU_Tempest> !mdice 1 100 Temerity [16:59] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 1 d 100 ] [ Rolls: 58 ] [ Total Score: 58 ] [17:01] <~SU_Tempest> DFSol: W-whoa now ma'am... Calm down, all right? [17:01] <~SU_Tempest> DFSol: Look, I won't try to hurt you if you don't try to hurt me... Your thing here... point that away from me. [17:01] <~Hebizuka> *End of Turn 1.* [17:01] <~Hebizuka> *The Soldier is proposing to defuse the fight and talk it down. But the decision is yours to take.* [17:02] * Selis tries to stab him twice again. [17:02] <Selis> !mdice 4 6 [17:02] <~Hebizuka> [ Selis ] [ You rolled a: 4 d 6 ] [ Rolls: 6 3 1 3 ] [ Total Score: 13 ] [17:04] <~Hebizuka> *You successfully hit on the first try, but you miss on the second. This causes the Soldier to scream in pain...* [17:04] <~Hebizuka> *The Soldier is spasming in pain, and was actually separated from their weapon - that machine gun is still on the table, and you're on the way...* [17:04] <~Hebizuka> *Soldier's turn.* [17:05] <~Hebizuka> *Having no choice, the Soldier attempts resorting to fisticuffs. They try punching you away once!* [17:05] <~Hebizuka> @bodyaim [17:05] <EliasBot> [BODY] Lower body (Hips, pelvis, buttocks) [17:05] <~SU_Tempest> !mdice 2 6 [17:05] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 4 6 ] [ Total Score: 10 ] [17:05] <~Hebizuka> *You receive a punch in the hip. That doesn't hurt all that much, just pushes you slightly.* [17:06] <~Hebizuka> [Damage] Pain: 66% [+8] - Military pants: Cond 3.9/4 [Dmg -0.1] [17:06] <~Hebizuka> *End of Turn 2.* [17:06] <~Hebizuka> *It's now your turn.* [17:06] * Selis returns the punch just with a high powered oversized drill. [17:06] <Selis> !mdice 2 6 [17:06] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 4 1 ] [ Total Score: 5 ] [17:07] <~Hebizuka> *The Drill Arm grinds the floor again, pinning your opponent to the floor.* [17:08] <~Hebizuka> *Soldier's turn...* [17:08] <~Hebizuka> *They attempt kicking you away!* [17:08] <~Hebizuka> @bodyaim [17:08] <EliasBot> [BODY] Torso (Chest, back) [17:08] <~SU_Tempest> !mdice 2 6 [17:08] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 5 3 ] [ Total Score: 8 ] [17:08] <~Hebizuka> *The hit is successful and the Soldier's foot makes contact, but your vest is resistant enough that you don't feel pain at all. No damage for you this turn!* [17:08] <~Hebizuka> *End of Turn 3.* [17:08] <~Hebizuka> *It's now your turn.* [17:09] * Selis grumbles and stab the drill arm twice into the soldiers genitals. [17:09] <Selis> !mdice 4 6 [17:09] <~Hebizuka> [ Selis ] [ You rolled a: 4 d 6 ] [ Rolls: 2 5 1 6 ] [ Total Score: 14 ] [17:10] <~Hebizuka> *That's way too gory to describe.* [17:10] <~Hebizuka> Selis [Drill Arm] DF Soldier (T) [B] [17:11] <~Hebizuka> [Item] A titanium-plated jockstrap. Covered with titanium plating, both in front and back. It needs to be attached to something else to be worn... [17:11] <~Hebizuka> *Given the cause of death of your last victim, that is pretty ironic.* [17:11] * Selis checks the strange thing. [17:12] <Selis> !mrooms3 [17:12] <~Hebizuka> [ Selis ] Left door: 3602 - Front door: 3318 - Right door: 1956 - Roomstyle: 226 - Enemy strength: 1 /6 [17:12] * Selis goes left. [17:14] <~Hebizuka> *You make it into a storage area, where you see two supply crates and an interesting package. You also see only one door here. * [17:15] * Selis checks the supply crates first. [17:15] <~Hebizuka> *MEDAID1 crate and Type-T crate. Open?* [17:15] * Selis open both. [17:17] <~Hebizuka> =MEDAID1 crate= [17:17] <~Hebizuka> [Meds] Bandage x6 - Cures a single wound [17:17] <~Hebizuka> [Meds] White tablet - Paracetamol - Pain-30%, if more than one tablet is consumed in less than 10 turns, the user is poisoned. [17:17] <~Hebizuka> [Meds] White tablet - Codeine - Pain-40%, Nausea, Strength-10% for 2d6 turns [17:17] <~Hebizuka> [Meds] Vial - Sodium nitrite antidote - Cures poisoning [17:17] <~Hebizuka> =Type-T crate= [17:17] <~Hebizuka> [Weapon] Class 5 Long: 12x Roman pilum - Piercing. Weight: 5/item (total: 60) [17:17] <~Hebizuka> [Clothing] Body addon - Medieval armor top (Upper body) - AC Kevlar-2 - Blunt-PROOF, Sharp-PROOF, Piercing-resistant - Weight: Unsparable [17:18] * Selis consumes the paracetemol. [17:18] <~Hebizuka> [Healing] Pain: 30% [-30] [17:18] * Selis takes the sodium nitrate. [17:19] <~Hebizuka> 33/35 [17:19] * Selis checks the 'interesting' package [17:19] <~Hebizuka> [Bionics] Head implant - "Bionic Eyes" vision versatility enhancer [17:19] * Selis stores that too [17:21] <~Hebizuka> 34/35 [17:21] <Selis> !mrooms1 [17:21] <~Hebizuka> [ Selis ] Unique door: 127 - Roomstyle: 18 - Enemy strength: 2 /6 [17:21] * Selis heads on through [17:23] <~Hebizuka> *You make it to an engineering workshop.* [17:24] <~Hebizuka> *The Engie here is present, at work as usual,and ready to offer its services.* [17:25] <Selis> "Hello engineer" [17:25] <~SU_Tempest> Engie: Hi, ma'am. [17:25] <Selis> "You build things right?" [17:25] <~SU_Tempest> Engie: Among other things. What can I help ya with? [17:26] <Selis> "I have this blueprint, i need someone to make it for me" [17:26] * Selis shows the joshua blueprint. [17:26] <~SU_Tempest> Engie: Well, ... hmm, this is a peculiar blueprint. It needs specific pieces, and I'm not sure if I have them... [17:27] <~SU_Tempest> *The engineer ruffles in the back of the room.* [17:27] <~SU_Tempest> Engie: Oh hey! I actually do have a part for this blueprint. [17:27] <Selis> "'A' part?" [17:27] <~Hebizuka> [Item] A long pistol slide. Made of stainless steel, 39 cm long and contains a very long recoil spring. The left side indicates it's for a .454 caliber weapon. - For sale 500 P$ [17:29] <Selis> "I'll give you 350 for it" [17:30] <~SU_Tempest> Engie: No ma'am... I can't let it go for 350... I have to ask at least 450, it's a rare item... [17:31] <Selis> "Well look, you only have this one part, i still need to get myself a frame, barrel and magazine not to mention the bullets for it, and really you didn't even know you had this part till i came in, better i take it off your hands before it starts rusting" [17:31] <~SU_Tempest> Engie: *Sigh*. Okay, but I really can't go lower than 400. And I'll do you that favor just this once... [17:32] <Selis> "Ill do 375 and give you 20 metal, you could make more use out of that than a slide for a rare pistol" [17:33] <~SU_Tempest> Engie: ..Okay, deal. [17:34] <~Hebizuka> *You have obtained a Long pistol slide for 375 P$ and 20 Metal!* [17:34] <~Hebizuka> *745 P$ remaining carried.* [17:34] <~Hebizuka> *30 Metal remaining carried.* [17:35] <~Hebizuka> 33/35 [17:36] <Selis> "Pleasure doing business" [17:36] <Selis> !mrooms3 [17:36] <~Hebizuka> [ Selis ] Left door: 337 - Front door: 4529 - Right door: 1002 - Roomstyle: 57 - Enemy strength: 5 /6 [17:36] * Selis heads out through the left. [17:37] <~Hebizuka> *Next special room at the 120th.* [17:38] <~Hebizuka> *A shooting range. You see nobody in sight, but you do see a weapon on one of the stand desks. You also see a package on the floor, in a corner...* [17:39] * Selis checks the weapon. [17:39] <~Hebizuka> [Weapon] Class 3 - Colt Detective Special revolver | .38 Special - Semi-auto | No accessory | Cylinder, 6 rounds | Weight: 3 [Ammo: 6/6] [17:39] * Selis replaces the spent S&W with the Colt. [17:40] <~Hebizuka> *You leave the .44 Magnum on the floor, and you pick up the .38 Special instead. That's a strange kind of backpedaling... But scarcity is king. [17:41] * Selis checks out the package next. [17:41] <~Hebizuka> [Bionics] Arms implant - Item composition identification scanner [17:42] * Selis takes it. [17:45] <~Hebizuka> 34/35 [17:45] <Selis> !mrooms3 [17:45] <~Hebizuka> [ Selis ] Left door: 261 - Front door: 3719 - Right door: 1251 - Roomstyle: 361 - Enemy strength: 3 /6 [17:45] * Selis heads on through the left door. [17:50] <~Hebizuka> *A regular, featureless room. That room seems to be completely empty.* [17:51] * Selis examines the room. [17:51] <~Hebizuka> *You see nothing out of the ordinary. It truly is an inoffensive, empty room.* [17:51] <~Hebizuka> *Alone time!* [17:52] <Selis> !mrooms3 [17:52] <~Hebizuka> [ Selis ] Left door: 3106 - Front door: 2651 - Right door: 2301 - Roomstyle: 122 - Enemy strength: 6 /6 [17:52] * Selis takes a walk through the right door. [17:53] <~Hebizuka> *A radio room. You see an old, outdated radio receiver on a table, surrounded by shelves which are full of record keeping equipment and books. You also see a shiny object on the floor!* [17:54] * Selis checks the shiny object. [17:55] <~Hebizuka> [Valuable] Metal - Gold cuff link - Value 50-165 P$ (1d116 +49) [17:56] * Selis stores that. [17:57] <~Hebizuka> 35/35 [17:58] <Selis> !mrooms3 [17:58] <~Hebizuka> [ Selis ] Left door: 5311 - Front door: 3240 - Right door: 2342 - Roomstyle: 32 - Enemy strength: 1 /6 [17:58] * Selis toddles on through the front. [18:00] <~Hebizuka> *A regular, featureless room. You find food on the floor!* [18:00] * Selis checks the food. [18:01] <~Hebizuka> [Food] Fast-food - 3x Sandwich. 1d15 x3 (Three items, each weighs 1 unit.) [18:02] * Selis eats the sandwiches. [18:02] <~SU_Tempest> *All 3?* [18:03] <Selis> Yes* [18:03] <~SU_Tempest> !mdice 3 15 [18:03] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 3 d 15 ] [ Rolls: 3 8 14 ] [ Total Score: 25 ] [18:03] <~SU_Tempest> *One was crummy, one was average, and one was pretty awesome.* [18:03] <Selis> !mrooms3 [18:03] <~Hebizuka> [ Selis ] Left door: 4797 - Front door: 2231 - Right door: 5041 - Roomstyle: 165 - Enemy strength: 1 /6 [18:03] * Selis goes through the right door. [18:05] <~Hebizuka> *A laboratory, occupied by a scientist working on the computer. You also notice a weapon in the corner!* [18:06] * Selis shoots the scientist twice with the Aya12 in the back. [18:06] <Selis> !mdice 2 6 [18:06] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 1 ] [ Total Score: 6 ] [18:07] <~Hebizuka> *The beauty of incendiary slugs, is that they're awesome to make targets begin catching on fire before or after their death. In that case, that would be "after".* [18:07] <~Hebizuka> *The scientist dies, and the cadaver begins burning a horrible death.* [18:07] <~Hebizuka> *Good thing there was no witness to see that murder.* [18:07] <~Hebizuka> Selis [AA-12] Scientist [18:07] * Selis check the weapon next. [18:08] <~Hebizuka> [Weapon] Class 1 - IZHMASH Kalashnikov AK-12 (308) battle rifle | 7.62x51mm NATO - Semi/Burst3/Full | No accessory | AK-12(308) 20-round mag, +1 | Weight: 14 - [Ammo: 19+1/20] [18:09] <Selis> !mrooms3 [18:09] <~Hebizuka> [ Selis ] Left door: 1644 - Front door: 4575 - Right door: 2623 - Roomstyle: 204 - Enemy strength: 3 /6 [18:09] * Selis heads through the left door. [18:11] <~SU_Tempest> !mdice 1 2 [18:11] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 1 d 2 ] [ Rolls: 2 ] [ Total Score: 2 ] [18:12] <~Hebizuka> *You make it into a mess hall. You see a lone Maze Soldier with a submachine gun, with some food on the table in front of them, which they're not touching.* [18:13] * Selis sneaky sneak piano wires the Soldier. [18:13] <Selis> !mdice 2 6 [18:13] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 6 ] [ Total Score: 7 ] [18:13] <~Hebizuka> *Selis: Hitman.* [18:13] <~Hebizuka> Selis [Piano wire] Maze Soldier [18:14] <Selis> !mrooms3 [18:14] <~Hebizuka> [ Selis ] Left door: 1371 - Front door: 5980 - Right door: 731 - Roomstyle: 276 - Enemy strength: 4 /6 [18:14] * Selis heads on out the right door. [18:14] <~Hebizuka> *Wait! Check the food first!* [18:14] * Selis checks the food before leaving. [18:15] <~Hebizuka> [Food] Vegetable - Cucumber. 1d5 [18:15] <~Hebizuka> [Food] Fruit - Orange. 1d8 [18:15] * Selis tosses the posioned chips for the cucumber [18:16] <~Hebizuka> 35/35 [18:17] * Selis heads out the right door again. [18:18] <~Hebizuka> *An armory! There is a weapon in the gun locker, as well as a box of ammo.* [18:19] * Selis checks the weapon. [18:20] <~Hebizuka> *You also notice an item next to the other two objects.*ù [18:20] <~Hebizuka> [Weapon] Class 3 - RPC Fort Fort-12 pistol | 9x18mm Makarov - Semi-auto | No accessory | Fort-12 12-round mag, +1 | Weight: 3 - [Ammo: 11+1/12] [18:20] * Selis checks the item [18:20] <~Hebizuka> [Weapon accessory] Silencer: 9x18mm Makarov [18:21] * Selis checks the box of ammo [18:21] <~Hebizuka> [Ammunition] 9x39mm, 30 rounds [18:21] <Selis> !mrooms3 [18:21] <~Hebizuka> [ Selis ] Left door: 3654 - Front door: 5653 - Right door: 1138 - Roomstyle: 249 - Enemy strength: 3 /6 [18:22] * Selis leaves the stuff and goes through the front. [18:25] <~Hebizuka> *A regular, featureless room. You spot a weapon on the floor!* [18:26] * Selis checks the weapon. [18:26] <~Hebizuka> [Weapon] Class 3 - IMI Jericho 941R | .40 S&W - Semi-auto | No accessory | Jericho 12-round mag, +1 | Weight: 3 - [Ammo: 11+1/12] [18:27] * Selis tosses the colt away and snuggles the Jericho before equipping it. [18:29] <~Hebizuka> *Only one door ahead!* [18:29] <Selis> !mrooms1 [18:29] <~Hebizuka> [ Selis ] Unique door: 4019 - Roomstyle: 181 - Enemy strength: 4 /6 [18:29] * Selis heads on into the only door [18:30] <~Hebizuka> *You enter a richly-decorated room with a faint casino ambiance. You're meeting again with the slot machine.* [18:31] * Selis steps up and wastes no time playing the first credit. [18:32] <~Hebizuka> Row 1: Skull - Pistol - Wrench [18:32] <~Hebizuka> Row 2: Red pill - Skull - Skull [18:32] <~Hebizuka> Row 3: Lucky 7 - Tentacle - Explosion [18:32] <~Hebizuka> Close from disaster. But you're still fine. 2 cr left. [18:32] * Selis plays again [18:33] <~Hebizuka> Row 1: Lucky 7 - Bullet - T-shirt [18:33] <~Hebizuka> Row 2: Pistol - Pistol - Bullet [18:33] <~Hebizuka> Row 3: Cherry - Explosion - Skull [18:33] <~Hebizuka> Nothing. 1cr left. [18:34] * Selis plays again >:( [18:35] <~Hebizuka> Row 1: Wrench - Bandage - Red cross [18:35] <~Hebizuka> Row 2: Explosion - Lucky 7 - Bandage [18:35] <~Hebizuka> Row 3: Pistol - Cherry - Red pill [18:35] <~Hebizuka> Nothing. Sorry; better luck next time. [18:35] <~Hebizuka> *Next special room at the 125th.* [18:35] <Selis> !mrooms3 [18:35] <~Hebizuka> [ Selis ] Left door: 4312 - Front door: 1873 - Right door: 921 - Roomstyle: 244 - Enemy strength: 5 /6 [18:35] * Selis goes right. [18:37] <~Hebizuka> *An empty pharmacy. It used to be a hospital room, but there's nobody here now. You can see meds in the first-aid locker, as well as another object.* [18:37] * Selis checks the meds. [18:37] <~Hebizuka> [Meds] Blue pill - Unidentified [18:37] * Selis checks the object [18:38] <~Hebizuka> [Key item] You have found a mobile phone with a fully charged battery (6 units)! You may use it to try the Mazes' telephone network. [18:39] <~Hebizuka> *You already own a mobile phone but you can pick up the extra battery as a separate object (weight 1).* [18:39] * Selis drops the bi-pod [18:39] * Selis then takes the phone battery. [18:40] <~Hebizuka> 35/35 [18:40] <Selis> !mrooms3 [18:40] <~Hebizuka> [ Selis ] Left door: 1150 - Front door: 2803 - Right door: 2810 - Roomstyle: 98 - Enemy strength: 2 /6 [18:40] * Selis goes left. [18:41] <~Hebizuka> *An electrical room, with the power control computer. There is a scientist taking an interest at said computer, looking up something.* [18:42] * Selis shoots the Scientiest twice with the Jericho. [18:42] <Selis> !mdice 2 6 [18:42] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 2 ] [ Total Score: 3 ] [18:42] <~Hebizuka> *The scientist cowers in fear.* [18:42] <~SU_Tempest> Sci: Wh-...WHAT WAS THAT FOR?! [18:43] <~Hebizuka> *The scientist forfeits their turn, scared by your gunfire.* [18:43] <~Hebizuka> *End of Turn 1. It's now your turn.* [18:43] * Selis shoots him one with the Aya12 [18:43] <Selis> !mdice 2 6 [18:43] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 4 4 ] [ Total Score: 8 ] [18:44] <~Hebizuka> *The incendiary slug ignites and spreads fire on the scientist's body. They freak out, again forfeiting one turn, too busy to panic and scream.* [18:45] <~Hebizuka> *Fire spreads out and the scientist suddenly passes out.* [18:45] <~Hebizuka> *End of fight! (2 turns) - No more capable opponents.* [18:45] * Selis stabs them with the drill arm for good measure. [18:45] <~Hebizuka> *Finish him off? [18:45] <Selis> !mdice 2 6 [18:45] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 3 ] [ Total Score: 8 ] [18:45] <~Hebizuka> Selis [Drill Arm] Peaceful scientist [18:45] <~Hebizuka> *Executed.* [18:46] <Selis> !mrooms3 [18:46] <~Hebizuka> [ Selis ] Left door: 4721 - Front door: 1548 - Right door: 1423 - Roomstyle: 140 - Enemy strength: 6 /6 [18:46] * Selis heads through the right. [18:47] <~Hebizuka> *A shower room. You see a super shiny item on the floor!* [18:47] * Selis looks at the shiny item [18:47] <~Hebizuka> [Valuable] Metal - Platinum bar - Value 2500-10000 P$ (1d7501 +2499) [18:48] * Selis eyes go $_$ [18:48] * Selis drops the Ka-bar knife and takes the Ptbar [18:49] <~Hebizuka> 33/35 [18:49] <Selis> !mrooms3 [18:49] <~Hebizuka> [ Selis ] Left door: 5936 - Front door: 4549 - Right door: 1475 - Roomstyle: 306 - Enemy strength: 6 /6 [18:49] * Selis goes through the left. [18:50] <~Hebizuka> *A messy, featureless room. You see a few dried blood splatters on the wall... as well as a shiny on the floor.* [18:51] * Selis checks the shiny [18:51] <~Hebizuka> [Valuable] Clear gem - Unidentified [18:51] <Selis> !mrooms3 [18:51] <~Hebizuka> [ Selis ] Left door: 22 - Front door: 283 - Right door: 5638 - Roomstyle: 358 - Enemy strength: 4 /6 [18:51] * Selis goes left again. [18:53] <~Hebizuka> *You make it into toilets. You see a yousei servant here, busy scrubbing the floor with the broom. Only one door here. You also spot some crafting materials.* [18:53] * Selis shoots the Yousei twice in the head with the Jericho. [18:53] <Selis> !mdice 2 6 [18:53] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 4 2 ] [ Total Score: 6 ] [18:54] <~Hebizuka> *You narrowly miss the yousei's head, who immediately ducks for cover!* [18:54] <~Hebizuka> *Yousei's turn.* [18:54] <~Hebizuka> @cover [18:54] <EliasBot> A steel crate. (75%, Kev-3, STRONG) [18:54] <~SU_Tempest> !mdice 2 6 [18:54] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 4 3 ] [ Total Score: 7 ] [18:55] <~Hebizuka> *They hide there, and decide to do something stupid; throw their broom at you.* [18:55] <~Hebizuka> @bodyaim [18:55] <EliasBot> [BODY] Torso (Chest, back) [18:55] <~SU_Tempest> SYousei: Eeeeek! [18:55] <~SU_Tempest> !mdice 2 6 [18:55] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 6 5 ] [ Total Score: 11 ] [18:55] <~Hebizuka> *Perfect strike right in the chest! Except it doesn't hurt a SINGLE bit!* [18:56] <~Hebizuka> *End of Turn 1. It's now your turn.* [18:56] * Selis stabs the Yousei with the drill arm twice. [18:56] <Selis> !mdice 2 6 [18:56] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 3 ] [ Total Score: 8 ] [18:56] <Selis> !mdice 2 6 [18:56] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 2 3 ] [ Total Score: 5 ] [18:57] <~Hebizuka> *You decide to jump above the yousei's cover and give it a drill treatment. Your first hit is successful, but not the second. Nevertheless it's more than enough to kill the creature in one hit.* [18:57] <~Hebizuka> Selis [Drill Arm] Yousei servant [18:58] <Selis> !mrooms1 [18:58] <~Hebizuka> [ Selis ] Unique door: 3915 - Roomstyle: 198 - Enemy strength: 5 /6 [18:58] * Selis heads through the one door. [18:59] <~Hebizuka> *You enter into a peculiar room.. It smells strange, it's dimly lit, and there's that ominous ambiance that's warning you of a very mad scientist-esque ambiance. And indeed, there IS a mad scientist in the back of the room, working on whatever diabolical creation at hand... [18:59] <~Hebizuka> ...more seriously, you have entered the bionics workshop.* [19:00] <Selis> "Hello?" [19:00] <~SU_Tempest> ???: Yeesss... Come hither, visitor! Do not be afraid, and introduce yourself. [19:00] * Selis approaches "Name is Selis, and you are?" [19:01] <~SU_Tempest> ???: Please to meet you, ma'am Seli. I am Lance Chaosclaw, bionics engineer and transhumanist extraordinaire. The best, the only one, and the sole reference in bionics engineering you ever need. [19:02] <Selis> "So you work with these weird things i've been collecting?" [19:02] <~SU_Tempest> Lance: AND INDEED, WELCOME TO THIS PLACE. You have entered into my lair, the BIONICS WORKSHOP. HA, HAHAHA! FINALLY A VISITOR! [19:02] <~SU_Tempest> Lance: Collecting? *He stops, and approaches his face very close from yours.* What do you MEAN, "collecting"? Show me what it is you are talking about. [19:02] * Selis rummages through the backpack and pulls out the four bionics. [19:05] <~SU_Tempest> Lance: My my my... It is indeed my creations! I am surprised that you have found so MANY of them. WELL WELL, YOUNG WOMAN. TELL ME. Could you be interested in BEING AN UPGRADED HUMAN BEING? [19:05] <Selis> "I might be, whats the price of being an upgraded human?" [19:06] <~SU_Tempest> Lance: It depends, my friend. If you want to purchase more implants from me, I will charge you their worth. HOWEVER... If you want those here installed, it will be free. In fact I WILL NOT CHARGE FOR INSTALLING SUCH PIECES OF HUMAN ADVANCEMENT! [19:08] <Selis> "One moment please" [19:08] <~SU_Tempest> Lance: *Pause* Yes? [19:08] * Selis takes out the phone and recalls the number of the bank while she was there "I need more money" [19:09] <~SU_Tempest> Lance: Oh, certainly. [19:10] * Selis thinks for a second before dialing in 5-757-2265 [19:12] <~SU_Tempest> Phone: ... ... [19:13] <~SU_Tempest> Phone: You have reached the telephone service of Mazeworld's Online Banking System. How can we help you? [19:13] <~SU_Tempest> >Open account >Ask for information [19:13] <Selis> >Open Account. [19:14] <~SU_Tempest> Phone: Please state your full name and occupation. [19:15] <Selis> "Selis, Hired Gun" [19:15] <~SU_Tempest> Phone: ... ... We have detected that one person with such a name in our database is listed as Contestant. Do you confirm this is your occupation? [19:15] <Selis> "That's correct" [19:16] <~SU_Tempest> Phone: ...Please wait ... ... [19:17] <~SU_Tempest> Phone: Thank you, Selis, we have opened a bank account at your name. You may use this service to transfer funds from and to your bank account and your registered credit at certified shops and services. Please visit a vault room with a certified banker for extra services. [19:18] <~SU_Tempest> Phone: What to do? [19:18] <Selis> "Tansfer credit" [19:18] <~SU_Tempest> Phone: Accessing current balances... [19:18] <~Hebizuka> Gun shop credit: 21 391 P$ [19:18] <~Hebizuka> Hiring bureau credit: 700 P$ [19:18] <~Hebizuka> Bank account: 0 P$ and 0 registered items [19:19] <Selis> "Transfer 11391 P$ from Gun shop to Bionics Workshop" [19:20] <~SU_Tempest> Phone: Transfer complete. Gun shop credit: 10 000 P$ - Bionics workshop credit: 11 391 P$. Do you need anything else? [19:20] <Selis> "No thankyou" [19:20] <~SU_Tempest> Phone: Thank you for using our services. *Click* [19:20] <~SU_Tempest> [Battery] 5/6 [-1] [19:21] <Selis> "So Lance, how upgraded will that get me?" [19:21] <~SU_Tempest> Lance: Ah, I have a notification. It seems you've got money on my tab. [19:21] <~SU_Tempest> Lance: Well, would you like me to show you my list of PRODUCTS OF PERRRFECTION? [19:22] <Selis> "Please do, i'm anxious to see what you have" [19:22] <~Hebizuka> >Arms implants >Body implants >Head implants >Legs implants [19:23] <Selis> "Let's look at the arms first. [19:23] <~Hebizuka> [Bionics] Arms implant - Muscular enhancement system (arms) - Strength +10% [19:23] <~Hebizuka> [Bionics] Arms implant - "Bionic arm" bone, muscle and skin resiliency enhancer - Strength +20%, impossible to break affected arm+hand [19:23] <~Hebizuka> [Bionics] Arms implant - "Gem Cannon" weaponized crystal charger - See rules for using Gem Cannon. Can only be installed once. [19:23] <~Hebizuka> [Bionics] Arms implant - "Ripperclaws" knuckle-claw augmented bionic arm - Strength+20%, punches now become SHARP-type instead of BLUNT-type [19:23] <~Hebizuka> [Bionics] Arms implant - Encounter affinity identification scanner - Scans encounters and informs the user of their hostility. Works with disguises. [19:23] <~Hebizuka> [Bionics] Arms implant - Item composition identification scanner - Scans items and informs the user of their composition, nature, and proper use. [19:25] <Selis> "How much for the Bionic Arm?" [19:26] <~SU_Tempest> Lance: Aaah, the bionic arm! One of my first implants. A classic and a favorite! It'll be 2000 P$ for it. [19:27] <Selis> "And the Gem Cannon?" [19:27] <~SU_Tempest> Lance: This is one of my masterpieces! And one of my most expensive ones though. 4000 P$. [19:28] <Selis> "Well come back to those, what about the body implants?" [19:29] <~Hebizuka> [Bionics] Body implant - Biomechanical Heart Enhancement - Pain regeneration per turn increased to 3%, Maximum bleeding counter increased to 25 [19:29] <~Hebizuka> [Bionics] Body implant - Life Support System - Maximum Pain threshold increased to 125% [19:29] <~Hebizuka> [Bionics] Body implant - Biomechanical Upper Body Enhancement - Maximum Pain threshold increased to 125%, Pain regen. per turn increased to 3%, Pain sensitivity -10% [19:29] <~Hebizuka> [Bionics] Body implant - "Orc Skin" body resiliency enhancer - Pain sensitivity -10% [19:29] <~Hebizuka> [Bionics] Body implant - "Hydra Skin" body resiliency enhancer - Pain sensitivity -30% [19:29] <~Hebizuka> [Bionics] Body implant - "Dragon Skin" body resiliency enhancer - Pain sensitivity -50% [19:29] <~Hebizuka> [Bionics] Body implant - "Armored Dragon Skin" body resiliency enhancer - Pain sensitivity -50% plus unbreakable ribs. [19:29] <~Hebizuka> [Bionics] Body implant - Enhanced Digestive System - Adds a bonus of 4% Hunger lost per portion of any food item eaten (x+4dy) [19:29] <Selis> "The Armored Dragon Skin?" [19:32] <~SU_Tempest> Lance: One of my most underrated creations. Not many people realize the importance of proper defense, and this is my ultimate implement in this regard! 2750 P$ only. [19:33] <Selis> "I get shot enough to need it, what about the BUBE?" [19:35] <~SU_Tempest> Lance: The BUBE is one of my most versatile and useful creations. It's a veritable set of body armor replacing your muscle, skin and flesh, as well as providing a heart enhancement just like the Biomech heart. Simply put, it's a Biomech heart with additional armor. It costs 4000 P$, as it is one of my most prized creations; each implant is modeled exactly to fit the user's bust and torso! [19:35] <Selis> "I see i see, next is the head implants, i just want a clear price of what i think i want" [19:35] <~Hebizuka> [Bionics] Head implant - Nervous system and synaptic enhancement - Increased alertness [19:35] <~Hebizuka> [Bionics] Head implant - BCI microchip system, Brain/Eye enhancement - Failure Threshold -1 [19:35] <~Hebizuka> [Bionics] Head implant - BCI reflex computer, Brain/Eye/Sensorial enhancement - Failure Threshold -1, Strength+20%, Increased alertness [19:35] <~Hebizuka> [Bionics] Head implant - "Akimbo Mind" dual wielding enabling enhancement - See rules for dual wielding with Akimbo Mind [19:35] <~Hebizuka> [Bionics] Head implant - BCI mental augmentation, Brain/Mind enhancement - FT-1, Increased alertness, gives Psychic Blast ability (fixed FT 5 attack, 33% SPECIAL) [19:35] <~Hebizuka> [Bionics] Head implant - "Akimbo Master" dual wielding mastery enhancement - Failure Threshold -1. See rules for dual wielding with Akimbo Mind [19:35] <~Hebizuka> [Bionics] Head implant - "Bionic Eyes" vision versatility enhancer - Failure Threshold -1 + Indestructible eyes + Immunity to blindness, smoke, flashbangs, darkness. [19:37] <Selis> "Hmm i think the one i have is best for me" [19:37] <Selis> "Lets see the leg implants" [19:38] <~Hebizuka> [Bionics] Legs implant - Muscular enhancement system (legs) - Strength +10% [19:38] <~Hebizuka> [Bionics] Legs implant - "Bionic leg" bone, muscle and skin resiliency enhancer - Strength +20%, impossible to break affected leg+foot [19:38] <~Hebizuka> [Bionics] Legs implant - "Electail" cybernetic tail attachment - gives Electail (18% SPECIAL, stuns target 1 turn) and Disarm (target's wpn thrown off reach) abilities [19:38] <~Hebizuka> [Bionics] Legs implant - "Ninja Speed" evasiveness and mobility enhancement - If possible, escaping, taking cover, and passing encounters unnoticed always succeed. [19:39] <Selis> "Give me the prices for the Ninja Speed and the Electail" [19:40] <~SU_Tempest> Lance: Both the Electail and the Ninja Speed cost 2500 P$ each! [19:40] <Selis> "I see" [19:42] <Selis> "Alright then, before i start buying, i need to unload this" [19:42] * Selis sets the platinum bar down. [19:43] <~SU_Tempest> Lance: Hehehe. Let me check the value of this beautiful piece of SHINY SHININESS. [19:43] <~SU_Tempest> @roll 1d7501+2499 [19:43] <EliasBot> SU_Tempest: 5561:3062+2499 [19:43] <~SU_Tempest> *Current value of platinum bars: 5561 P$. Sell it?* [19:43] <Selis> "Sell it for credit" [19:45] <~Hebizuka> Bionics workshop credit: 16 952 P$ [19:47] <Selis> "Alright, now give me the Gem Cannon, Bube, Electail and Ninja Speed" [19:47] <~SU_Tempest> Lance: Very well. The total cost of all of this will be 13000 P$. I will deduct this from your credit, yes? [19:48] <Selis> "Indeed" [19:48] <Selis> "Then install those along with my ICIS and Bionic Eyes" [19:49] <~SU_Tempest> Lance: Most excellent, my friend! I am so glad that you have chosen the path of enhanced humanity! [19:50] <~SU_Tempest> Lance: Please strip down and lie on my operation table. Do not worry, I have no interest in petty things such as sex or perversions... Only my work and the enhancement of HUMANS pleases to ME. Hahaha... HAHAHAHA! [19:50] * Selis strips and gets on the table. [19:51] <~Hebizuka> *The operation begins. You are slowly put to sleep, using a strong sedative. Lance gets to work, enhancing and tinkering with every relevant part of your body...* [20:07] <~Hebizuka> *After what felt like probably five minutes, you wake up, feeling... better than ever.* [20:07] <~Hebizuka> *Your eyes feel different, a little stingy, but the vision is perfect and crystal clear; you can see everything with deadly accuracy.* [20:08] <Selis> "Interesting~" [20:08] <~Hebizuka> *Your upper body, including your chest and your breasts, seems to be now made, or at least covered in an ultralight titanium alloy, which will certainly make it easier for you to take hits. Not to mention your heart feels like it's beating perfectly.* [20:08] <~Hebizuka> *Your left arm is adorned with a protrusion; the Gem Cannon is embedded in your arm! It's even retractable at will.* [20:09] <~Hebizuka> *Your right one has been adorned with a computerized scanner, which greets you with a textual "Hello".* [20:09] <~Hebizuka> *Wiggling around your butt and your hips, you feel an extra limb and appendage, but you feel as if you were always born with it, and mastered its usage as though it was a third arm. Your Electail is ready to rock!* [20:10] <~Hebizuka> *Finally, you realize that your entire body, particularly feet and legs, seem -FAST-. Faster and far more prone to react quickly, as though you wouldn't need to think about it.* [20:10] <~Hebizuka> *Simply put, you are very much a new woman.* [20:11] <Selis> "I certainly feel enhanced" [20:11] <~SU_Tempest> Lance: Welcome back among us, my friend. Look at yourself, at your own new, enhanced body! Isn't it magnificent? Isn't it... AWESOME? May I add though that your right eye might glow red at times; that's a side-effect of the bionic eyes, but you won't feel or see a thing, and people will have to , uh... DEAL WITH IT. Yes. THEY WILL HAVE TO DEAL WITH YOUR AWESOMENESS. [20:12] <Selis> "Well i can use that to my advantage, i think the tail will be the attention grabber" [20:12] <~SU_Tempest> Lance: In fact, it could be either of your eyes. Or both. OH WELL DOES NOT MATTER. They work. [20:13] <Selis> "So long as it all works and i kick more ass than usual its fine with me" [20:14] <~SU_Tempest> Lance: You will, my friend! You are now part of the family of ENHANCED HUMANS! May your newfound powers be the birth of a new era! [20:39] <~Hebizuka> *Next special room at the 128th.* [20:39] <Selis> "Thanks a lot for this" [20:39] <Selis> "Take care Lance" [20:39] <Selis> !mrooms3 [20:39] <~Hebizuka> [ Selis ] Left door: 865 - Front door: 4681 - Right door: 392 - Roomstyle: 94 - Enemy strength: 3 /6 [20:39] * Selis heads out the right door. [20:44] <~Hebizuka> *A regular, featureless room. You spot a box of ammunition on the floor!* [20:44] * Selis checks the ammo [20:44] <~Hebizuka> [Ammunition] Crossbow bolts, 100 rounds [20:44] <Selis> !mrooms3 [20:44] <~Hebizuka> [ Selis ] Left door: 2812 - Front door: 880 - Right door: 2339 - Roomstyle: 23 - Enemy strength: 1 /6 [20:44] * Selis goes through the front [20:45] <~Hebizuka> *An armory! There is a weapon in the gun locker there, a box of ammo on the desk, and only one door ahead.* [20:45] * Selis checks the weapon. [20:46] <~Hebizuka> [Weapon] Class 1 - IZHMASH Kalashnikov AK-12 (74) assault rifle | 5.45x39mm - Semi/Burst3/Full | No accessory | AK-74 30-round mag, +1 | Weight: 14 - [Ammo: 29+1/30] [20:46] * Selis checks the ammo box [20:53] <~Hebizuka> [Ammunition] 9x18mm Makarov, 50 rounds [20:57] <Selis> !mrooms1 [20:57] <~Hebizuka> [ Selis ] Unique door: 2728 - Roomstyle: 202 - Enemy strength: 3 /6 [20:57] * Selis heads through the single door. [21:01] <~Hebizuka> *You make it into a hiring bureau again, but the cages on the left are as empty as a pot. The hirer is present, though, and seems to be happy to see you.* [21:03] <Selis> "Anything more interesting than babysitting today?" [21:03] <~SU_Tempest> Hirer: Haha, miss Selis. Welcome back. [21:03] <Selis> "Thanks" [21:03] <~SU_Tempest> Hirer: As one of my colleagues probably told you, you're getting more popular in certain circles, and I have people who want someone like you in particular now. [21:04] <~SU_Tempest> Hirer: As a matter of fact, I've got three jobs! [21:04] <Selis> "Lets here what you have then" [21:05] <~SU_Tempest> Hirer: The first is from a certain man named Dwayne; he is a dealer of specific goods and he wants you to eliminate other dealers of specific goods, because they're unwanted competition, and they're actually stealing said goods. He needs some muscle who can think to retrieve what belongs to him and ... tactically remove the opposition. [21:06] <Selis> "Sounds like fun" [21:06] <~SU_Tempest> Hirer: The second is from a self-made entrepreneur tengu, a certain L.V. Ticka; he is a rich youkai who has rallied up several people to build one of the largest libraries of the Mazes, but he needs someone to gather up associates of his. He specifies that there might need some convincing involved; but more details only if you accept. Payment is reported as "nice and large". [21:07] <Selis> "And the third?" [21:08] <~SU_Tempest> Hirer: Lastly, the third one is from the singer, Ki-2-Ne! You probably saw her on TV, she's a mazes-famous youkai singer. She wants a personal bodyguard because lately, crazy "fans" have been sending death threats and increasing signs that they will be carried out. If you can save the life of someone as important as her, trust me this will boost your reputation. And she's got cash, a lot of cash. [21:09] <Selis> "So kill people, find people and a babysit basically" [21:09] <Selis> "I think today i feel like some danger, so i'll go with option A, the dealer" [21:10] <~SU_Tempest> Hirer: Very well, I will transmit the info to the employer and teleport you to him. [21:10] <~Hebizuka> Mission Start [21:10] * Selis steps on the teleportu as per usual. [21:10] <~Hebizuka> *You appear in a warehouse room. The "dealer of specific goods", Dwayne, is waiting for you.* [21:11] <~SU_Tempest> Dwayne: You the associate I asked for? [21:12] <Selis> "You needed someone to eliminate some people yeah?" [21:13] <~SU_Tempest> Dwayne: Yeah. You see, I deal in drugs, meds, substances for people in need. I'm kind of a big deal; I'm supposed to represent the largest group of retailers in this domain. [21:14] <Selis> "As i hear it you have a little competition" [21:14] <~SU_Tempest> Dwayne: My problem is that a buncha corner-licking punks thought it was funny to steal from MY stockpiles and start pushin' it like it was theirs. [21:14] <Selis> "Always happy to end some lives" [21:14] <~SU_Tempest> Dwayne: I want you to find those punks, take back the merchandise, and bring it to me. I'll pay according to how much I got back. Got it? [21:14] <Selis> "Sounds like a deal to me" [21:14] <~SU_Tempest> Dwayne: Don't care what happens to them. Waste 'em if you like. [21:15] <~SU_Tempest> *Use !mrooms1 for the duration of the mission.* [21:15] <Selis> "Won't be long" [21:15] <Selis> !mrooms1 [21:15] <~Hebizuka> [ Selis ] Unique door: 4603 - Roomstyle: 243 - Enemy strength: 5 /6 [21:15] <~SU_Tempest> Dwayne: Hope ya got space in your bag, cause you will need it. [21:16] * Selis gets on going through the first door [21:16] <Selis> "I'll manage" [21:17] <~Hebizuka> *A grassy room. You spot a weapon on the floor...* [21:17] * Selis checks the weapon [21:17] <~Hebizuka> [Weapon] Class 3 - Savage Arms Model 1907 pistol | .32 ACP - Semi-auto | No accessory | M1907 10-round mag, +1 | Weight: 3 - [Ammo: 9+1/10] [21:18] <Selis> !mrooms1 [21:18] <~Hebizuka> [ Selis ] Unique door: 3484 - Roomstyle: 282 - Enemy strength: 4 /6 [21:18] * Selis continues on. [21:19] <~Hebizuka> *Another grassy room. You see some sort of object in the corner of the room.* [21:19] * Selis checks the object. [21:19] <~Hebizuka> [Weapon accessory] Bipod [21:20] <Selis> !mrooms1 [21:20] <~Hebizuka> [ Selis ] Unique door: 1317 - Roomstyle: 106 - Enemy strength: 6 /6 [21:20] * Selis heads on through. [21:23] <~Hebizuka> *A mess hall. You see a dealer talking with a Maze Soldier, apparently the former is about to push some of the merchandise to the latter. The dealer seems to have a handgun, while the soldier has an assault rifle.* [21:24] * Selis piany wires the dealer. [21:24] <Selis> !mdice 2 6 [21:24] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 5 ] [ Total Score: 6 ] [21:25] <~Hebizuka> *You piano wire the dealer... under the eyes of the Soldier.* [21:25] <Selis> "Sup?" [21:25] <~Hebizuka> Selis [Piano wire] Maze Citizen (dealer) [21:25] <~SU_Tempest> MzSol: ............ [21:26] <~SU_Tempest> MzSol: *Shrug* Oh well. *Turns right back around. Nope, nothing wrong at all!* [21:26] * Selis plucks the Soldiers rifle from his hands to test the electail. [21:26] <~Hebizuka> *The dealer was probably carrying the merchandise in their IIFS vest.* [21:26] <Selis> !mdice 2 6 [21:26] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 2 ] [ Total Score: 7 ] [21:27] <~Hebizuka> *You successfully disarm the Maze Soldier!* [21:27] <~SU_Tempest> MzSol: WHU---?????? [21:27] <~SU_Tempest> MzSol: WHAT THE HELL? MY GUN?!?! [21:27] <Selis> "This thing is neat" [21:28] <~SU_Tempest> MzSol: What the hell did you do that for?! GIVE ME BACK MY GUN! [21:28] <Selis> "Nopes mine now" [21:28] <~SU_Tempest> *You are holding the rifle with your tail. You can freely transfer it to your hands or throw it away.* [21:29] * Selis tosses it across the room. [21:29] <~Hebizuka> *Soldier's turn...* [21:29] <~SU_Tempest> MzSol: Whoa whoa whoa now... Let's calm down, okay? I don't want beef with you, gal! [21:30] <~Hebizuka> *They're forfeiting the turn. They want to talk it down; the decision is yours.* [21:30] <~Hebizuka> *End of Turn 1. It's now your turn.* [21:30] * Selis stabby stabbys the soldier twice with the drill arm. [21:30] <Selis> !mdice 2 6 [21:30] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 3 4 ] [ Total Score: 7 ] [21:30] <Selis> !mdice 2 6 [21:30] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 3 ] [ Total Score: 8 ] [21:31] <~Hebizuka> *You mercilessly drill through the chest of the hapless Soldier, breaking their internals and whirring the life out of their body.* [21:32] <~Hebizuka> Selis [Drill Arm] Maze Soldier [21:32] <~Hebizuka> *End of fight! (2 turns)* [21:32] * Selis rummages through the vest of the dealer for the goods. [21:32] <~Hebizuka> >Clothing and armor >Weapon >Inventory (IIFS LBE) [21:33] * Selis inventory. [21:35] <~Hebizuka> =LBE and contents= [21:35] <~Hebizuka> [Backpack] IIFS LBE - Capacity 25 units - Ammo pouch (6 units) - Value 250 P$ [21:35] <~Hebizuka> [Weapon accessory] Magazine: SIG P250 14-round magazine. Weight: 0.64 - [Ammo: 14/14] [21:35] <~Hebizuka> [Weapon accessory] Magazine: SIG P250 14-round magazine. Weight: 0.64 - [Ammo: 14/14] [21:35] <~Hebizuka> [Meds] White powder - Unidentified [21:35] <~Hebizuka> [Meds] White powder - Unidentified [21:36] * Selis runs the ICIS over the meds. [21:36] <~Hebizuka> *The ICIS scans the two bags full of white powder, and scans that it is cocaine on both counts.* [21:36] <~Hebizuka> [Meds] White powder - 2x Cocaine - Alertness increase, Strength+10%, Pain sensitivity-10%, Hallucinations for 3d6 turns [21:37] * Selis takes both of them assuming it is the goods Dwayne wants [21:37] <~Hebizuka> 32/35 [21:38] <Selis> !mrooms1 [21:38] <~Hebizuka> [ Selis ] Unique door: 4646 - Roomstyle: 359 - Enemy strength: 2 /6 [21:38] * Selis continues on with the hunting. [21:39] <~Hebizuka> *A shooting range. You spot a box of ammo...* [21:40] * Selis checks the ammo [21:40] <~Hebizuka> [Ammunition] .500 Smith & Wesson, 50 rounds [21:42] <Selis> !mrooms1 [21:42] <~Hebizuka> [ Selis ] Unique door: 4710 - Roomstyle: 125 - Enemy strength: 6 /6 [21:42] * Selis continues to search for more dealers [21:44] <~Hebizuka> *ANOTHER armory! Boy are you drowning in guns all of a sudden. There is a weapon in the locker here.* [21:45] * Selis checks the weapon [21:45] <~Hebizuka> [Weapon] Class 3 - IZHMEKH Makarov PMM pistol | 9x18mm Makarov - Semi-auto | No accessory | PMM 12-round mag, +1 | Weight: 3 - [Ammo: 11+1/12] [21:45] <Selis> !mrooms1 [21:45] <~Hebizuka> [ Selis ] Unique door: 3703 - Roomstyle: 224 - Enemy strength: 1 /6 [21:45] * Selis keeps going. [21:47] <~Hebizuka> *A regular, featureless room. A dealer is present, handgun in, well, the hand.* [21:48] * Selis takes the gun from the hand with the electail. [21:48] <Selis> !mdice 2 6 [21:48] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 4 3 ] [ Total Score: 7 ] [21:48] <~Hebizuka> *You successfully disarmed your opponent! What will you do with that handgun?* [21:48] * Selis tosses it far out of reach. [21:49] <~Hebizuka> *Dealer's turn.* [21:49] <~SU_Tempest> Dealer: What the fuck? [21:49] <~SU_Tempest> Dealer: I don't need no gun to bash yo face in! [21:49] <~Hebizuka> *He rushes at you and tries to punch.* [21:49] <~Hebizuka> @bodyaim [21:49] <EliasBot> [LIMB] Right elbow [21:49] <~SU_Tempest> !mdice 2 6 [21:49] <~Hebizuka> [ SU_Tempest ] [ You rolled a: 2 d 6 ] [ Rolls: 6 6 ] [ Total Score: 12 ] [21:50] <~Hebizuka> *POW! RIGHT in the face!* [21:51] <~Hebizuka> *Well, that would hurt in most circumstances, but you have lowered pain sensitivity and he hits like a sissy.* [21:52] <~Hebizuka> [Damage] Pain: -17% [+8] [21:52] <~Hebizuka> *That left nothing but a light bruise on your nose.* [21:53] * Selis shoots the dealer with 2 slugs from the aya12 [21:53] <~Hebizuka> *End of Turn 1.* [21:53] <~Hebizuka> *It's now your turn.* [21:54] <Selis> !mdice 2 6 [21:54] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 6 6 ] [ Total Score: 12 ] [21:55] <~Hebizuka> *You manage to fire two slugs, which come punch through his chest and hit the dealer RIGHT IN THE HEART. The result is pretty fiery - two holes out of your target's chest is now spitting blood and fire at the same time. Oh and he's dead. Super dead.* [21:56] <~Hebizuka> Selis [AA-12] Maze Citizen (Dealer) [B] [21:56] <~Hebizuka> *Oh and his body is burning. Because fire makes everything more awesome.* [21:56] * Selis uncaringly checks his vest inventory. [21:58] <~Hebizuka> =LBE and contents= [21:58] <~Hebizuka> [Backpack] IIFS LBE - Capacity 25 units - Ammo pouch (6 units) - Value 250 P$ [21:58] <~Hebizuka> [Weapon accessory] Magazine: Coonan 7-round magazine. Weight: 0.64 - [Ammo: 7/7] [21:58] <~Hebizuka> [Weapon accessory] Magazine: Coonan 7-round magazine. Weight: 0.64 - [Ammo: 7/7] [21:58] <~Hebizuka> [Meds] White powder - 2x Cocaine - Alertness increase, Strength+10%, Pain sensitivity-10%, Hallucinations for 3d6 turns [21:58] * Selis takes the cocaine. [21:59] <~Hebizuka> *Total carried: 4.* [21:59] <~Hebizuka> 34/35 [21:59] <Selis> !mrooms1 [21:59] <~Hebizuka> [ Selis ] Unique door: 1727 - Roomstyle: 301 - Enemy strength: 4 /6 [21:59] * Selis heads onward [22:00] <~Hebizuka> *ANOTHER armory. REALLY? Well, YET ANOTHER weapon, then. You also notice an object on the desk.* [22:01] * Selis checks the weapon [22:02] <~Hebizuka> [Weapon] Class 2 - FABARM SDASS Ultra-Short shotgun | 12 gauge - Pump-action | No accessory | Internal tube, 6 rounds, +1 | Weight: 9 - [Ammo: 5+1/6, <<6x FRAG-12] [22:03] * Selis unloads the frag-12 from the SDASS and puts it in the spare AA12 drum. [22:04] <~Hebizuka> Ammo pouch: 5.75/10 [22:04] * Selis checks the object next. [22:06] <~Hebizuka> [Weapon accessory] Muzzle brake, 5.56x45mm NATO [22:07] <Selis> !mrooms1 [22:07] <~Hebizuka> [ Selis ] Unique door: 3946 - Roomstyle: 26 - Enemy strength: 1 /6 [22:07] * Selis heads through with new carnage shells stored. [22:08] <~Hebizuka> *A factory line, which used to produce grenades. None of the grenades you see on the conveyor belts here are live - they're nothing but empty, hollow shells that never saw the rest of the production. All you see is an object on the floor.* [22:08] * Selis checks the object [22:10] <~Hebizuka> [Weapon accessory] Muzzle brake, .300 Winchester Magnum [22:10] <Selis> !mrooms1 [22:10] <~Hebizuka> [ Selis ] Unique door: 203 - Roomstyle: 293 - Enemy strength: 3 /6 [22:10] * Selis keeps going. [22:13] <~Hebizuka> *A kitchen. Another dealer is here, apparently waiting for someone...* [22:13] * Selis piany wires the dealer. [22:13] <Selis> !mdice 2 6 [22:13] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 2 4 ] [ Total Score: 6 ] [22:14] <~Hebizuka> Selis [Piano wire] Maze Citizen (Dealer) [22:14] <~Hebizuka> *Another job for Hitman Selis.* [22:14] * Selis drops the two left over bionics [22:15] <~Hebizuka> *You dropped the Bionic Leg and Akimbo Master.* [22:16] * Selis checks the vest inventory for drugs. [22:17] <~Hebizuka> *Again 2 bags of cocaine.* [22:17] * Selis takes those. [22:18] <~Hebizuka> *Total carried: 6.* [22:18] <~Hebizuka> 34/35 [22:19] * Selis checks the ammo of the dealer. [22:19] <~Hebizuka> [Weapon accessory] Magazine: Glock 22 15-round magazine. Weight: 0.8 - [Ammo: 15/15] [22:19] <~Hebizuka> [Weapon accessory] Magazine: Glock 22 15-round magazine. Weight: 0.8 - [Ammo: 15/15] [22:19] <~Hebizuka> *Those magazines are filled with .40 S&W caliber ammunition.* [22:20] * Selis empties out the two magazines and takes the .40 [22:20] <~Hebizuka> [Ammunition] .40 S&W, 30 rounds [22:20] <~Hebizuka> Weight: 0.60 [22:20] <~Hebizuka> Ammo pouch: 6.35/10 [22:21] <Selis> !mrooms1 [22:21] <~Hebizuka> [ Selis ] Unique door: 264 - Roomstyle: 378 - Enemy strength: 6 /6 [22:21] * Selis head through the door. [22:22] <~Hebizuka> *A library. You don't see anything that seems useful around here ,unless you need a book...* [22:22] <Selis> !mrooms1 [22:22] <~Hebizuka> [ Selis ] Unique door: 2016 - Roomstyle: 141 - Enemy strength: 6 /6 [22:22] * Selis continues [22:23] <~Hebizuka> *A regular, featureless room. You spot a small item on the floor.* [22:24] * Selis checks it out [22:24] <~Hebizuka> [Weapon accessory] Magazine: S&W Model 242 Airlite 7-round speedloader. Weight: 0.5 - [Ammo: 0/7] [22:25] <Selis> !mrooms1 [22:25] <~Hebizuka> [ Selis ] Unique door: 3953 - Roomstyle: 390 - Enemy strength: 1 /6 [22:25] * Selis goes on through [22:26] <~Hebizuka> *A regular, featureless room. You spot another dealer here!* [22:27] * Selis shoots him thrice with the Jericho. [22:27] <Selis> !mdice 2 6 [22:27] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 1 4 ] [ Total Score: 5 ] [22:28] <~Hebizuka> *FT 4. Your enhanced accuracy lets you NOT miss this time! All three of your shots pelt the target in the chest, taking him down in no time.* [22:28] <~Hebizuka> Selis [Jericho] Maze Citizen (Dealer) [22:29] * Selis drops the metal. [22:29] <~Hebizuka> 31/35 [22:29] * Selis takes the dealers coke [22:29] <~Hebizuka> *Total carried: 8* [22:29] <~Hebizuka> 33/35 [22:30] <Selis> !mrooms1 [22:30] <~Hebizuka> [ Selis ] Unique door: 4459 - Roomstyle: 266 - Enemy strength: 2 /6 [22:30] * Selis continues on [22:31] <~Hebizuka> *You make it into toilets. You find a box of interesting ammunition on the floor!* [22:31] * Selis checks the interesting ammo [22:31] <~Hebizuka> [Ammunition] 12 gauge, incendiary slug, 15 rounds [22:31] * Selis reloads the Aya12 with the slugs [22:32] <~Hebizuka> *You used 11 slugs to fully reload the Ayaya-12. Keep the remaining 4?* [22:33] <Selis> Yes [22:33] <~Hebizuka> [Ammunition] 12 gauge, incendiary slug, 4 rounds - Weight 0.20 [22:33] <~Hebizuka> Ammo pouch: 6.55/10 [22:34] <Selis> !mrooms1 [22:34] <~Hebizuka> [ Selis ] Unique door: 1809 - Roomstyle: 318 - Enemy strength: 3 /6 [22:34] * Selis continues! [22:34] <~Hebizuka> *A regular, featureless room. You spot an item on the floor!* [22:34] * Selis checks the item [22:35] <~Hebizuka> [Weapon accessory] Underbarrel grenade launcher: M203PI - 40mm NATO grenade [Loaded: M386 HE] [22:36] * Selis puts the 40mm already in the inventory into the ammo pounch. [22:36] * Selis also takes the grenade from the ugl and puts it in the ammo pouch [22:36] <~Hebizuka> 40mm NATO, M386 carried: 2 [22:36] <~Hebizuka> Ammo pouch: 8.55/10 [22:37] <~Hebizuka> 32/35 [22:37] <Selis> !mrooms1 [22:37] <~Hebizuka> [ Selis ] Unique door: 520 - Roomstyle: 317 - Enemy strength: 5 /6 [22:37] * Selis gets on going. [22:38] <~Hebizuka> *A regular, featureless room again. Another dealer, the last one, is standing around here.* [22:38] * Selis stabbys him in the head twice with the drill arm. [22:38] <Selis> !mdice 2 6 [22:38] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 2 4 ] [ Total Score: 6 ] [22:39] <Selis> !mdice 2 6 [22:39] <~Hebizuka> [ Selis ] [ You rolled a: 2 d 6 ] [ Rolls: 5 1 ] [ Total Score: 6 ] [22:40] <~Hebizuka> *FT 4+1 (5). Good thing that despite aiming at the head, you're still able to attack and succeed with your drill. Your double drill attack is sufficiently powerful to crack open the dealer's skull, in a gory and inelegant red mess.* [22:40] <~Hebizuka> *The dealer's head literally has been cracked open like an egg, with the contents of said head being splattered akin to a crushed egg...* [22:41] <~Hebizuka> Selis [Drill Arm] Maze Citizen (Dealer) [B] [22:41] * Selis grabs the last of the coke. [22:41] <~Hebizuka> *Total carried: 10.* [22:41] <~Hebizuka> 34/35 [22:42] <~Hebizuka> *It looks like you're done with your job here. Your employer should be a few rooms ahead, so keep moving.* [22:42] <Selis> !mrooms1 [22:42] <~Hebizuka> [ Selis ] Unique door: 3984 - Roomstyle: 355 - Enemy strength: 4 /6 [22:42] * Selis goes on the search for employer [22:42] <~Hebizuka> *A regular, featureless room. You spot an interesting object on the floor!* [22:43] * Selis checks the object [22:43] <~Hebizuka> [Weapon accessory] Silencer: .40 S&W [22:44] * Selis slips that onto the Jericho [22:45] <~Hebizuka> *You screw the silencer on the Jericho! It's now capable of doing stealth shots.* [22:46] <Selis> !mrooms1 [22:46] <~Hebizuka> [ Selis ] Unique door: 1320 - Roomstyle: 154 - Enemy strength: 2 /6 [22:46] * Selis heads on quite pleased. [22:46] <~Hebizuka> *You are starting to feel a bit hungry.* [22:46] <~Hebizuka> *A shower room. You notice a ridiculous weapon on the floor.* [22:47] * Selis looks at the ridiculous weapon [22:47] <~Hebizuka> [Weapon] Class 3 - IZHMASH Mosin-Nagant "Obrez" sawed-off rifle | 7.62x54mm R - Bolt-action | No accessory | Internal magazine, 5 rounds, no +1 | Weight: 9 - [Ammo: 5/5] [22:49] * Selis keeps the lovely Jericho. [22:49] <Selis> !mrooms1 [22:49] <~Hebizuka> [ Selis ] Unique door: 4734 - Roomstyle: 108 - Enemy strength: 2 /6 [22:49] * Selis heads to the next room. [22:49] <~Hebizuka> *You finally reach the end of your trip, as you meet up with Dwayne once again.* [22:50] <~SU_Tempest> Dwayne: Yo. Got the stuff? [22:50] <Selis> "Evening" [22:50] * Selis dumps the 10 bags at his feet. [22:50] <Selis> "All of it i think" [22:50] <~SU_Tempest> Dwayne: ...two... four, six... eight... nine... ten. Excellent job. I knew you were a good pick. [22:50] <~SU_Tempest> Dwayne: And the punks? [22:51] <Selis> "No longer breathing" [22:51] <~SU_Tempest> Dwayne: Ballin'. Here's your payment. [22:51] <~Hebizuka> [Money] 1500 P$ [22:51] <~Hebizuka> *You're teleported back to the hiring bureau!* [22:52] <~SU_Tempest> Hirer: Welcome back. Oh, I see Mr. Dwayne paid you a nice sum of money! Looks like the job went real well, didn't it? [22:52] <Selis> "It was so much fun" [22:52] <~SU_Tempest> Hirer: As usual, you can keep the cash or let me place it on your credit. [22:53] * Selis puts 245 P$ up for credit. [22:53] * Selis pockets the remaining 1255 [22:54] <~Hebizuka> Hiring bureau credit: 945 P$ [22:54] <~Hebizuka> *Total money carried: 2000 P$* [22:55] <~Hebizuka> Checkout [23:02] <~Hebizuka> 145 rooms, 69 kills , 0 SEs, 4 Missions, 1 Amulet, 16897 P$, 0 Run [23:02] <~Hebizuka> Progress [23:03] <~Hebizuka> +46 rooms, +18 kills, +1 Mission, -6314 P$ [23:03] <~Hebizuka> Score: 517 pts[+29] [23:04] <~Hebizuka> Leaderboards: 9th [+1] [23:04] <~Hebizuka> =Today's stats= [23:04] <~Hebizuka> Shots 20/32 [23:04] <~Hebizuka> Melee 13/18 [23:04] <~Hebizuka> Grenades 1/3 [23:04] <~Hebizuka> Special 3/3 [23:04] <~Hebizuka> =All-time stats= [23:04] <~Hebizuka> Shots 112/163 (69%) [23:04] <~Hebizuka> Melee 31/41 (76%) [23:04] <~Hebizuka> Grenades 3/5 (60%) [23:04] <~Hebizuka> Special 12/14 (86%) [23:04] <~Hebizuka> TOTAL 158/223 (71%) [23:05] <~Hebizuka> Checking for new awards [23:05] <~Hebizuka> One new award [23:06] <~Hebizuka> Piercing-edged Weapons Badge - User (Bronze) - For 10 kills with Piercing-type damage