Log:Game 170 (Meta, no ontology)
From Mazeworld
[16:52] <&Hebizuka> You are having a strange dream... [16:53] <&Hebizuka> *You are dreaming of bad things... the shit hit the fan in the Mazes, and you're out here without anything you had. This, is the Night of the Mazes.* [16:53] <&Hebizuka> Welcome to the NotM event, Serenla. For all rooms, only one door ahead. Survive as long as you can, and defeat as many of the infected and the demonic as you can. !mrooms1 to begin. [16:54] <Serenla> !mrooms1 [16:54] <&Hebizuka> [ Serenla ] Unique door: 2368 - Roomstyle: 98 - Enemy strength: 3 /6 [16:55] <&Hebizuka> *A storage area, with a shipment box abandoned in the corner; what might it contain? There is also a supply crate, and... two zombies in the way, between yourself and the loot.* [16:56] <Serenla> @cover [16:56] <MazeBot> A sandbag nest. (Health: 64, LDV modifier: -3) [16:56] * Serenla furrows her brow, sneaking into cover before they spot her... hopefully. [16:57] <Serenla> @roll 2d6 [16:57] <MazeBot> Serenla: 9 [16:58] <&Hebizuka> *You slip behind the sandbags, maintaining stealth. If you decide to attack, you will be able to go first.* [16:58] <&Hebizuka> *What is your next move?* [17:01] * Serenla pops up from the cover, taking three shots at the first zombie with her M4 shotgun, to the head. [17:01] <Serenla> @roll 3#2d6 [17:01] <MazeBot> Serenla: 7;7;10 [17:02] <&Hebizuka> *The zombies are taken by surprise from the sudden shotgun blasts!* [17:03] <&Hebizuka> *Shots fired: 3. Semi-auto, Recoil: 3. Buckshot, aimed at head: FT+1 malus.* [17:03] <&Hebizuka> *Shots 1-3: 4 pellets, 4 pellets, 5 pellets* [17:03] <&Hebizuka> *Total hits: 3 (13 pellets)* [17:04] <&Hebizuka> *The zombie's head is brutally pulverized into green and pink mist.* [17:04] <&Hebizuka> Serenla [M4S90] Zombie /H\ [B] [17:06] <&Hebizuka> *Since you have startled the zombies, the surviving one attacks!* [17:06] <&Hebizuka> *It lunges towards you, with the intent to claw you; as such he will try to close in, bypassing cover.* [17:06] <&Hebizuka> @bodyaim [17:06] <MazeBot> [LIMB] Left arm [17:06] <&Hebizuka> @roll 2d6 [17:06] <MazeBot> Hebizuka: 10 [17:07] <&Hebizuka> [Damage] Pain 6% [+6]. Limb damage: Left arm 16/20 [-4]. No other injury. [17:08] <&Hebizuka> *End of Turn 1.* [17:08] <&Hebizuka> *Turn 2. What is your next move?* [17:10] * Serenla flinches... then pulls out her DV-2 knife, ready to slash it three time in the chest. [17:12] <&Hebizuka> *The zombie has the intent of clawing you again. But you are much faster to react, as such you may roll.* [17:12] <Serenla> @roll 3#2d6 [17:12] <MazeBot> Serenla: 7;10;6 [17:13] <&Hebizuka> *Attacks: 3. Hits: 3.* [17:14] <&Hebizuka> *You drive your blade through the Z's chest, giving it a cutting edge treatment, forever.* [17:14] <&Hebizuka> Serenla [DV-2] Zombie [17:14] <&Hebizuka> *End of fight! (2 turns)* [17:15] * Serenla lets out a breath, cleaning off the knife before sheathing it and checking the shipment box first of all. [17:16] <&Hebizuka> =Shipment box= [17:16] <&Hebizuka> [Ammunition] 7.62x51mm NATO, FMJ, 100 rounds - Weight 2 [17:16] <&Hebizuka> [Ammunition] 12 gauge, slug, 20 rounds - Weight 1 [17:16] <&Hebizuka> [Ammunition] 7.62x25mm Tokarev, Match-grade, 50 rounds - Weight 0.5 [17:17] * Serenla shrugs and throws it all into her pack before checking the supply crate. [17:19] <&Hebizuka> =AMMO-5 crate= [17:19] <&Hebizuka> [Ammunition] 12 gauge, buckshot, 60 rounds - Weight 3 [17:19] <&Hebizuka> [Ammunition] 12 gauge, slug, 60 rounds - Weight 3 [17:19] * Serenla ...grabs all of that, very much yes. [17:20] <&Hebizuka> *You now carry a total of 120 buckshot shells, and 80 slugs.* [17:20] <&Hebizuka> [Weight] 18.76/50 [17:21] * Serenla remembers to load 4 more buckshot shells into her shotgun. [17:25] <&Hebizuka> [Reload] M4 Super 90: 7+1 [+4]. [17:26] <&Hebizuka> [Reload] 12 gauge buckshot remaining in inventory: 116 [17:26] <&Hebizuka> [Weight] 18.56/50 [17:26] * Serenla will then head to the next room. [17:26] <Serenla> !mrooms1 [17:26] <&Hebizuka> [ Serenla ] Unique door: 3254 - Roomstyle: 220 - Enemy strength: 4 /6 [17:31] <&Hebizuka> *A library. Decidedly, it's like you're blessed today. There is an awfully familiar weapon on the desk, as well as an item. However, a draugr; a demon zombie (yes seriously), is in the way.* [17:32] <Serenla> @cover [17:32] <MazeBot> A wooden barrel. (Health: 16, LDV modifier: -1) [17:33] * Serenla ducks behind the barrel. [17:33] <Serenla> @roll 2d6 [17:33] <MazeBot> Serenla: 8 [17:34] <&Hebizuka> *You hide, and maintain stealth. You will go first if you attack. What is your next move?* [17:35] * Serenla pops out and fires three more shots with her shotgun at the draugr's head! Hey, it worked last time. [17:35] <Serenla> @roll 3#2d6 [17:35] <MazeBot> Serenla: 6;12;10 [17:36] <&Hebizuka> *Shots fired: 3. Semi-auto, recoil 3. Buckshot aimed at head; score-1 malus.* [17:36] <&Hebizuka> *Shots 1-3: Hit (3), Hit (7), Hit (5).* [17:36] <&Hebizuka> *Total hits: 3. Total pellets that hit: 15.* [17:37] <&Hebizuka> *The Draugr is slowly disfigured by your buckshot volleys, and finally crumbles on the floor in a drowned gurgle.* [17:37] <&Hebizuka> Serenla [M4S90] Draugr /H\ [17:37] <&Hebizuka> *End of fight! (1 turn)* [17:37] * Serenla grins and loads three more buckshot shells back into her gun before checking if the Draugr had anything. [17:38] <&Hebizuka> *The draugr's body turns to dust, which fades away. However, it did leave a bag of money. Loot it?* [17:38] * Serenla will do so. [17:40] <&Hebizuka> [Money] 417 P$ [17:40] <&Hebizuka> [Reload] M4 Super 90: 7+1 [+3]. 12 gauge buckshot remaining: 113 [17:40] <&Hebizuka> [Money] 1417 P$ [17:41] <&Hebizuka> (Ignore that above line) [17:41] <&Hebizuka> [Money] Total carried: 1417 P$ [17:41] <&Hebizuka> [Weight] 18.41/50 [17:41] * Serenla then checks what the familiar weapon and the item on the desk are. [17:41] <&Hebizuka> [Weapon] Class 1 - Benelli M4 Super 90 shotgun | 12 gauge - Semi-auto | R.Sight | Internal tube, 7 rounds, +1 | Weight: 9 - [6+1/7, 7x Buckshot] - Cond: Perfect / Clns: Perfect [17:41] <&Hebizuka> [Item] A bottle of vinegar. Commonly seen as a do-everything product with culinary, cleaning, agricultural and even medical uses. [17:42] <&Hebizuka> *...Yes, seriously, the exact same shotgun as yours. With a plus.* [17:43] * Serenla blinks, stows the vinegar, and then empties the buckshot from her current shotgun before stowing it, replacing it with the new one. [17:44] <&Hebizuka> Obtained: [17:44] <&Hebizuka> [Ammunition] 12 gauge, buckshot, 7 rounds - weight 0.35 [17:44] <&Hebizuka> *Amusingly, this brings back your total amount to... 120.* [17:45] <&Hebizuka> [Weight] 19.76/50 [17:48] * Serenla ...will instead empty the new gun, remove the reflex sight and put it on the old one, then stow the new one. [17:49] <&Hebizuka> Obtained: [17:49] <&Hebizuka> [Weapon accessory] Reflex sight: EOTech 512 sight. [17:49] <&Hebizuka> *You attach the 512 on your own M4S90. There, now you can engage targets better!* [17:53] * Serenla will also put the vinegar and the spare shotgun in her pack. [17:56] <&Hebizuka> [Weight] 28.76/50 [17:56] * Serenla will then head to the next room. [17:56] <Serenla> !mrooms1 [17:56] <&Hebizuka> [ Serenla ] Unique door: 3332 - Roomstyle: 71 - Enemy strength: 6 /6 [17:58] <&Hebizuka> *A grassy room. There is yet another weapon on the floor, and for once, there is no enemy in this room. You can breathe easy.* [17:58] * Serenla checks the weapon. [18:00] <&Hebizuka> [Weapon] Class 1 - Springfield M1903A4 sniper rifle | .30-06 Springfield - Bolt-action | Scope(S) | Internal magazine, 5 rounds, no +1 | Weight: 22 - [5/5, 5x FMJ] - Cond: Perfect / Clns: Perfect [18:04] * Serenla puts the spare M4S90 on the ground and stows the M1903A4 instead. [18:06] <&Hebizuka> [Weight] 41.76/50 [18:07] * Serenla heads on. [18:07] <Serenla> !mrooms1 [18:07] <&Hebizuka> [ Serenla ] Unique door: 5706 - Roomstyle: 222 - Enemy strength: 3 /6 [18:08] <&Hebizuka> *An old forge. There's yet another abandoned weapon in the corner here, next to what seems to be food. But first, you have to deal with three zombies lurking here...* [18:08] <Serenla> @cover [18:08] <MazeBot> An armored crate. (Health: 39, LDV modifier: -2) [18:08] * Serenla ducks behind the crate. [18:08] <Serenla> @roll 2d6 [18:08] <MazeBot> Serenla: 8 [18:09] <&Hebizuka> *Stealth maintained! You may act first if you wish to attack.* [18:10] * Serenla takes advantage of her new sight, and pops up 2 shots each at the heads of the first and second zombies with that shotgun (4 shots total). [18:10] <Serenla> @roll 4#2d6 [18:10] <MazeBot> Serenla: 5;4;9;8 [18:11] <&Hebizuka> *Shots fired: 4 (2, 2). Recoil: 3. Semi-auto. Buckshot. Aimed at head (score -1) [18:11] <&Hebizuka> *(vs Zombie 1) Shots 1-2: Hit (2), Hit (1)* [18:12] <&Hebizuka> *(vs Zombie 2): Shots 1-2: Hit (5), Hit (4)* [18:12] <&Hebizuka> *Total hits: 4. Total pellets that hit: 3 on Zombie 1, 9 on Zombie 2.* [18:13] <&Hebizuka> *Despite nearly missing most of your pellets on the first zombie, it's as deader than dead as the second one.* [18:13] <&Hebizuka> Serenla [M4S90] Zombie 1 /H\ [18:14] <&Hebizuka> Serenla [M4S90] Zombie 2 /H\ [B] [18:14] <&Hebizuka> *There is one left, though...* [18:14] <&Hebizuka> *Zombie 3's turn.* [18:15] <&Hebizuka> *It stumbles towards you, going to try and take a bite out of you...* [18:15] <&Hebizuka> @bodyaim [18:15] <MazeBot> [UPPER BODY] Torso (Chest, back) [18:15] <&Hebizuka> @roll 2d6 [18:15] <MazeBot> Hebizuka: 11 [18:15] <&Hebizuka> *Ow. Right in the chest.* [18:16] <&Hebizuka> [Damage] Pain 26% [+26]. Limb damage: Chest 38/40 [-2]. Clothing damage: Top 3.9/4 [-0.1]. No other injury. [18:16] <&Hebizuka> *End of Turn 1.* [18:17] <&Hebizuka> *Turn 2. What is your next move?* [18:17] * Serenla lets out a small grunt, then readies to pop the last zombie with two more shots to the head with her shotgun. [18:17] <&Hebizuka> *The Z refuses to let go and wants to bite some more!* [18:18] <&Hebizuka> *You have the upper hand in speed though; you may roll first.* [18:18] <Serenla> @roll 2#2d6 [18:18] <MazeBot> Serenla: 5;5 [18:18] <&Hebizuka> *Shots fired: 2. Semi-auto, Recoil 3, Buckshot, Reflex sight, aimed at head (score-1+1)* [18:18] <&Hebizuka> *Shots 1-2: Hit (3), Hit (3)* [18:18] <&Hebizuka> *Total hits: 2* [18:19] <&Hebizuka> *Thankfully it's enough to blow the Z's head away... clean. Or rather messy.* [18:19] <&Hebizuka> Serenla [M4S90] Zombie 3 /H\ [B] [18:20] * Serenla lets out a breath and shoves it off of her, then goes to check the weapon and food out. [18:20] * Serenla will also load 6 buckshot shells back into her shotgun. [18:22] <&Hebizuka> [Reload] M4S90: Reloaded to 7+1 [8x Buck]. 12 gauge buckshot remaining: 114. [18:22] <&Hebizuka> [Weapon] Class 5 Short: Stiletto knife - Piercing. Weight: 5 [18:22] <&Hebizuka> [Food] Beverage - Bottle of mineral water. 1d3 [18:23] * Serenla stows both the knife and the bottle. [18:24] <&Hebizuka> [Weight] 47.46/50 [18:24] * Serenla heads on. [18:24] <Serenla> !mrooms1 [18:24] <&Hebizuka> [ Serenla ] Unique door: 1356 - Roomstyle: 165 - Enemy strength: 4 /6 [18:25] <&Hebizuka> *A regular, featureless room. There is a strange object in the corner, and once more, no enemy is around.* [18:25] * Serenla checks the object. [18:25] <&Hebizuka> [Item] A chlorine tablet. A common disinfectant, which dissolves in water and eliminates bacteria. Do not eat! [18:25] * Serenla takes it. [18:26] <&Hebizuka> [Weight] 48.46/50 [18:26] * Serenla heads on. [18:26] <Serenla> !mrooms1 [18:26] <&Hebizuka> [ Serenla ] Unique door: 3301 - Roomstyle: 62 - Enemy strength: 5 /6 [18:27] <&Hebizuka> *A scratched room. You see @graffiti on the walls, some clothes in the corner, and two ugly demonic creatures: two bes, recognizable with their pig faces.* [18:27] <Serenla> @cover [18:27] <MazeBot> A block of steel. (Health: 60, LDV modifier: -4) [18:27] * Serenla ducks behind the block of steel. [18:27] <Serenla> @roll 2d6 [18:27] <MazeBot> Serenla: 7 [18:27] <&Hebizuka> *Stealth maintained! What is your next move?* [18:29] * Serenla isn't taking chances, and pops up and fires three buckshots at both of their heads (6 shots total, standard accuracy). [18:29] <Serenla> @roll 3#2d6 [18:29] <MazeBot> Serenla: 9;8;10 [18:29] <Serenla> @roll 3#2d6 [18:29] <MazeBot> Serenla: 8;8;11 [18:31] <&Hebizuka> *Shots fired: 6 (3, 3). Recoil 3, Semi-auto, Buckshot, Reflex sight on 2 targets (score -1)* [18:31] <&Hebizuka> *(vs Bes 1) Shots 1-3: Hit (5), Hit (4), Hit (5).* [18:32] <&Hebizuka> *(vs Bes 2) Shots 1-3: Hit (4), Hit (4), Hit (6)* [18:32] <&Hebizuka> *Total hits: 6. Total pellets that hit: 28 (14, 14)* [18:33] <&Hebizuka> *The results are pretty predictable: fifteen pill-sized projectiles flying at supersonic speeds entering skulls = not pretty headshots. You watch heads being blown open and brain/flesh/lead mushes exiting them at full force.* [18:33] <&Hebizuka> Serenla [M4S90] Bes 1 /H\ [B] [18:33] <&Hebizuka> Serenla [M4S90] Bes 2 /H\ [B] [18:34] <&Hebizuka> *End of fight! (1 turn)* [18:34] * Serenla reloads the six buckshot shells before glancing at the graffiti and checking the clothes. [18:34] <Serenla> @graffiti [18:34] <MazeBot> the librarian never existed [18:37] <&Hebizuka> [Reload] M4S90 reloaded to 7+1. [8x Buck] - 12 gauge buckshot remaining: 108 [18:37] <&Hebizuka> [Clothing] Footwear - Leather shoes - AC Light - Blunt-resistant - Classy - Weight: 9 - [Dmg 4/4] [18:37] * Serenla has better shoes than that, moving on. [18:37] <Serenla> !mrooms1 [18:37] <&Hebizuka> [ Serenla ] Unique door: 5535 - Roomstyle: 367 - Enemy strength: 5 /6 [18:38] <&Hebizuka> *A bedroom. You have an eerie feeling. There is a weapon, yet again, in the corner. And yet again, nobody in sight.* [18:39] * Serenla frowns, checks the weapon. [18:40] <&Hebizuka> [Weapon] Class 1 - IZHMASH Mosin-Nagant M1891 rifle | 7.62x54mm R - Bolt-action | No accessory | Internal magazine, 5 rounds, no +1 | Weight: 22 - [5/5, 5x FMJ] - Cond: Perfect / Clns: Perfect [18:40] <&Hebizuka> *glorious rifle of mosin* [18:42] * Serenla leaves it, she's already got one sniper rifle in her pack. [18:42] <Serenla> !mrooms1 [18:42] <&Hebizuka> [ Serenla ] Unique door: 2169 - Roomstyle: 227 - Enemy strength: 3 /6 [20:01] <&Hebizuka> *An abandoned shrine; the altar was descerated. Looks like it's no use trying to pray. There's a weapon in the corner, and the room is infested with two black headcrabs.* [20:02] <Serenla> @cover [20:02] <MazeBot> A fridge. (Health: 52, LDV modifier: -2) [20:02] * Serenla ducks behind it. [20:02] <Serenla> @roll 2d6 [20:02] <MazeBot> Serenla: 10 [20:02] <&Hebizuka> *Stealth maintained. What will you try?* [20:04] * Serenla will plug both of them with a pair of buckshot to the head each... if they have one? [20:04] <Serenla> @roll 2#2d6 [20:04] <MazeBot> Serenla: 8;6 [20:04] <Serenla> @roll 2#2d6 [20:04] <MazeBot> Serenla: 10;7 [20:04] <&Hebizuka> *They don't really have a head. It's more a body with four legs.* [20:04] <&Hebizuka> *No penalty incurred.* [20:06] <&Hebizuka> *Shots fired: 4 (2,2). Semi-auto, Recoil: 3. Reflex sight. Aimed at: Body* [20:06] <&Hebizuka> *(vs BH 1) Shots 1-2: Hit (5), Hit (4)* [20:07] <&Hebizuka> *(vs BH 2) Shots 1-2: Hit (6), Hit (4)* [20:07] <&Hebizuka> *Total hits: 4. Total pellets that hit: 19 (9, 10) [20:08] <&Hebizuka> Serenla [M4S90] Black headcrab 1 [20:08] <&Hebizuka> Serenla [M4S90] Black headcrab 2 [20:08] <&Hebizuka> *End of fight! (1 turn)* [20:08] * Serenla reloads the four buckshot, and then checks the weapon. [20:09] <&Hebizuka> [Reload] Benelli M4S90: Reloaded to 7+1 [8x Buck]. 12 gauge buckshot remaining: 104 [20:10] <&Hebizuka> [Weapon] Class 1 - FN Herstal SCAR-L assault rifle | 5.56x45mm NATO - Semi/Full | M.Brake, | STANAG 60-round casket mag, +1 | Weight: 14 - [59+1/60, 60x FMJ] - Cond: Perfect / Clns: Perfect [20:10] * Serenla leaves it, moves on. [20:10] <Serenla> !mrooms1 [20:10] <&Hebizuka> [ Serenla ] Unique door: 499 - Roomstyle: 256 - Enemy strength: 5 /6 [20:13] <&Hebizuka> *A grassy room. The grass doesn't seem to look green, but rather, a faint shade of grey... You spot an object on the ground, and a single zombie is in the way.* [20:14] * Serenla doesn't waste time, and lines up two shots at the zombie's head with her shotgun. [20:15] <&Hebizuka> *The zombie, sensing you, stumbles towards you for a clawing, but you are able to raise and aim the shotgun before the zombie can come close.* [20:15] <&Hebizuka> *Order: Serenla, Zombie. You may roll.* [20:15] <Serenla> @roll 2#2d6 [20:15] <MazeBot> Serenla: 10;8 [20:15] <&Hebizuka> *Shots fired: 2. Semi-auto, Recoil: 3. Reflex sight, vs 1 target (score -1+1).* [20:16] <&Hebizuka> *Shots 1-2: Hit (6), Hit (5).* [20:16] <&Hebizuka> *Total hits: 2. Total pellets that hit: 11.* [20:16] <&Hebizuka> *Needless to say, it's no longer a head, it's propelled bits of brain puree splattered everywhere.* [20:16] <&Hebizuka> Serenla [M4S90] Zombie /H\ [B] [20:16] <&Hebizuka> *End of fight! (1 turn)* [20:17] * Serenla checks the object. [20:17] * Serenla also reloads the two buckshot shells. [20:17] <&Hebizuka> [Weapon accessory] Scope: AN/PVS-10, 12.2x [20:18] <&Hebizuka> [Reload] M4S90: 7+1/8 [8x Buck]. 12 gauge buckshot remaining: 102 [20:18] * Serenla leaves it and moves on. [20:18] <Serenla> !mrooms1 [20:18] <&Hebizuka> [ Serenla ] Unique door: 4421 - Roomstyle: 318 - Enemy strength: 5 /6 [20:20] <&Hebizuka> *A scullery... You spot an object on a pile of broken dishes, as well as two hideous creatures: two clown zombies, heard laughing and seen snickering.* [20:22] <Serenla> @cover [20:22] <MazeBot> A dishwasher. (Health: 30, LDV modifier: -3) [20:22] * Serenla ducks behind it. [20:22] <Serenla> @roll 2d6 [20:22] <MazeBot> Serenla: 3 [20:23] <~SU_Tempest> [ClownZ] *Snarl!!* [20:23] <&Hebizuka> *You take cover, but they saw you...* [20:23] <&Hebizuka> *...making the ordeal useless.* [20:24] <&Hebizuka> *One of the clown zombies approaches, bypassing your cover, and offers a hand to shake.* [20:24] <&Hebizuka> *Shake the clown zombie's hand?* [20:25] * Serenla blinks and shakes it? [20:25] <&Hebizuka> @roll 2d6 [20:25] <MazeBot> Hebizuka: 5 [20:25] <&Hebizuka> *You feel a light electrical pulse, but it fails to hurt you. Nevertheless, the clown Z snarls and laughs like a madman.* [20:26] <&Hebizuka> *The OTHER one, however, approaches with a comically large mallet, in order to uncomically try to smash you with it.* [20:26] <&Hebizuka> @bodyaim [20:26] <MazeBot> [UPPER BODY] Upper body (Stomach, guts) [20:26] <&Hebizuka> @roll 2d6 [20:26] <MazeBot> Hebizuka: 9 [20:26] <&Hebizuka> *You're sent on the floor. That hurt!* [20:27] <&Hebizuka> [Damage] Pain 40% [+32] - Limb damage: Chest 32/40 [-6] - Clothing damage: Top 3.8/4 [-0.1]. Injury suffered: Fractured ribs [20:29] <&Hebizuka> *That doesn't come at a good time. You feel this made you more sensitive to injuries.* [20:29] <&Hebizuka> *For your opponents, it's clearly a big laugh.* [20:29] <&Hebizuka> *End of Turn 1.* [20:30] <&Hebizuka> *Turn 2. What is your next move?* [20:30] * Serenla grimaces at the pain... and returns fire, bringing up her shotgun for another pair of buckshots to the head for each (4 shots total). [20:31] <&Hebizuka> *They now both have mallets, and will try swinging at you some more.* [20:31] <&Hebizuka> *Speed conflict! 1: Serenla, 2: Clown Zombie 1, 3: Clown Zombie 2* [20:31] <&Hebizuka> @roll 1d3 [20:31] <MazeBot> Hebizuka: 3 [20:31] <&Hebizuka> @roll 1d2 [20:31] <MazeBot> Hebizuka: 1 [20:31] <&Hebizuka> *Order: CZ 2, Serenla, CZ 1.* [20:32] <&Hebizuka> *Clown Z 2...* [20:32] <&Hebizuka> @bodyaim [20:32] <MazeBot> [LIMB] Left arm [20:32] <&Hebizuka> @roll 2d6 [20:32] <MazeBot> Hebizuka: 12 [20:32] <&Hebizuka> @critwin [20:32] <MazeBot> Big wound cavity! (If the hit struck a damageable limb, this limb suffers an extra 2 points of damage. Explosives: ALL damageable limbs suffer an extra 2 points of damage.) [20:32] <&Hebizuka> *You're practically sent flying, spinning once before landing.* [20:33] <&Hebizuka> [Damage] Pain 52% [+14] - Limb damage: Left arm 11/20 [-5] - No other injury (thankfully) [20:33] <&Hebizuka> *Your turn... You may roll now.* [20:34] <Serenla> @roll 2#2d6 [20:34] <MazeBot> Serenla: 3;6 [20:34] <Serenla> @roll 2#2d6 [20:34] <MazeBot> Serenla: 9;4 [20:34] <&Hebizuka> *Shots fired: 4. Semi-auto, Recoil 3, Reflex sight vs 2 targets, vs head (score -1)* [20:38] <&Hebizuka> *Due to score calculation, shots fired are reduced to 1.* [20:38] <&Hebizuka> *(vs CZ 1): Shot 1: Critical failure.* [20:39] <&Hebizuka> *A slightly underpowered shell leads to missing entirely, and having to clear the ejection port free of an improperly ejected shell.* [20:39] <&Hebizuka> *Unfortunately this is more lost time, leading to the second opponent about to attack. (Your weapon is ready to fire next turn.)* [20:39] <&Hebizuka> *CZ 2's turn...* [20:39] <&Hebizuka> @bodyaim [20:39] <MazeBot> [UPPER BODY] Torso (Chest, back) [20:39] <&Hebizuka> @roll 2d6 [20:39] <MazeBot> Hebizuka: 8 [20:40] <&Hebizuka> *Right where it broke. Ouch!* [20:41] <&Hebizuka> [Damage] Pain 87% [+35]. Limb damage: Chest 27/40 [-5]. Clothing damage: Top 3.7/4 [-0.1]. Chest already broken. [20:42] <&Hebizuka> *End of Turn 2.* [20:42] <&Hebizuka> *Turn 3. What will you try?* [20:44] * Serenla ...pulls out the P2000 pistol and just plugs five shots into the chest of the first clown zombie. [20:45] <&Hebizuka> *They aren't stopping with the mallets, but you are the fastest. Let's hope it'll suffice.* [20:45] <&Hebizuka> *You may roll first.* [20:45] <Serenla> @roll 5#2d6 [20:45] <MazeBot> Serenla: 2;11;5;6;5 [20:46] <&Hebizuka> *Shots fired: 1. Recoil: 3. Semi-auto.* [20:46] <&Hebizuka> *Shot 1: Critical failure (Stovepipe)* [20:46] <&Hebizuka> * ~*~ MURPHY'S LAW ~*~ * [20:47] <&Hebizuka> *Your P2000 stovepipes as well. Desperately, you remove the faulty casing, but they're closing in...* [20:47] <&Hebizuka> *CZ 1...* [20:47] <&Hebizuka> @bodyaim [20:47] <MazeBot> [LOWER BODY] Lower body (Hips, pelvis, buttocks) [20:47] <&Hebizuka> @roll 2d6 [20:47] <MazeBot> Hebizuka: 6 [20:48] <&Hebizuka> [Damage] Pain 121% [+36] - Limb damage: Hips 25/30 [-5] - Clothing damage: Bottom 3.9/4 [-1] - Injury suffered: Broken hips. [20:48] <&Hebizuka> *You won't have the time to see what else they'll do to you. You pass out and die.* [20:49] <&Hebizuka> *Or do you? This was all just a nightmare. The actual you wakes up from the horrible experience...* [20:49] <&Hebizuka> Night of the Mazes final checkout [20:50] <&Hebizuka> 11 kills. Demon Lords defeated: None. [20:50] <&Hebizuka> NotM stats [20:51] <&Hebizuka> Shots 24/26 (92%) [20:51] <&Hebizuka> Melee 3/3 (100%) [20:51] <&Hebizuka> TOTAL 27/29 (93% accuracy) [20:51] <&Hebizuka> Shotgun +10 [20:51] <&Hebizuka> Sharp +1 [20:51] <&Hebizuka> Headshots +8 [20:51] <&Hebizuka> Brutal +6 [20:52] <&Hebizuka> *The kills and combat statistics are added to your regular progress. You have won a consolation prize of 200 P$ for participating to the event. Sorry! Better luck next year...* [20:52] <&Hebizuka> *Total points earned during the event: 24.*
An achievement was awarded: Shotgun badge (Bronze).