Identification (no ontology)
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The act of '''identifying''' unknown objects is part of [[Mazeworld]]. Identification is required to tell apart '''items that look the same''', but are in fact, different. | The act of '''identifying''' unknown objects is part of [[Mazeworld]]. Identification is required to tell apart '''items that look the same''', but are in fact, different. | ||
- | + | The following items may be identified: | |
*[[Valuable|Gems]] | *[[Valuable|Gems]] | ||
*[[Medical aid|Medical aids]] | *[[Medical aid|Medical aids]] | ||
+ | *[[List of food items#Poisonous foods|Poisonous foods]] | ||
+ | *[[Firearm maintenance|DV and RV]] percentage values of a firearm | ||
=== How to identify items === | === How to identify items === | ||
- | A [[Contestant|contestant]] cannot usually identify by himself/herself items | + | A [[Contestant|contestant]] cannot usually identify by himself/herself items. |
- | Gems can be identified by [[Archaeologist|archaeologists]] | + | Gems can be identified by [[Archaeologist|archaeologists]] and medical aids by [[Hospital room|medics]]. [[Peaceful scientist|Peaceful scientists]] can identify both gems and meds, and can test safely whether a food item is poisonous or not. [[Workshop|Engineers]] can give for free the DV/RV percentage values of the contestant's firearms.<br /> |
- | + | ||
Certain items may be found '''already identified'''. This is the case of items found in [[Supply crate|crates]], for example. | Certain items may be found '''already identified'''. This is the case of items found in [[Supply crate|crates]], for example. | ||
- | Lastly, a [[Bionics|bionic implant]] allows a contestant to gain the ability to identify items by themselves; the [[Bionic Implant 24|Item Composition Identification Scanner (ICIS)]]. | + | Lastly, a [[Bionics|bionic implant]] allows a contestant to gain the ability to identify all types of items by themselves; the [[Bionic Implant 24|Item Composition Identification Scanner (ICIS)]]. |
== See also == | == See also == | ||
*[[Abilities]] | *[[Abilities]] |
Revision as of 15:24, 13 August 2013
The act of identifying unknown objects is part of Mazeworld. Identification is required to tell apart items that look the same, but are in fact, different.
The following items may be identified:
- Gems
- Medical aids
- Poisonous foods
- DV and RV percentage values of a firearm
How to identify items
A contestant cannot usually identify by himself/herself items.
Gems can be identified by archaeologists and medical aids by medics. Peaceful scientists can identify both gems and meds, and can test safely whether a food item is poisonous or not. Engineers can give for free the DV/RV percentage values of the contestant's firearms.
Certain items may be found already identified. This is the case of items found in crates, for example.
Lastly, a bionic implant allows a contestant to gain the ability to identify all types of items by themselves; the Item Composition Identification Scanner (ICIS).