Delicatessen (no ontology)
From Mazeworld
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SU Tempest (Talk | contribs) (→Rules of a delicatessen) |
SU Tempest (Talk | contribs) (→Rules of a delicatessen) |
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*Buy 8 items or more and receive a 10% discount on the total amount to pay on checkout. | *Buy 8 items or more and receive a 10% discount on the total amount to pay on checkout. | ||
- | When threatened, a '''food merchant''' will attempt | + | When threatened, a '''food merchant''' will attempt defending themselves with their handgun or any other item they can use.<br /> |
Threatening or attacking a food merchant gives the contestant a [[Wanted Level|code orange]], and killing one instantly increases it to a [[Wanted Level|code red]]. | Threatening or attacking a food merchant gives the contestant a [[Wanted Level|code orange]], and killing one instantly increases it to a [[Wanted Level|code red]]. | ||
If a food merchant dies, they will drop the following: | If a food merchant dies, they will drop the following: | ||
- | * | + | *[[Glock 17]] |
- | * | + | *[[Load-bearing gear]]: 1x Utility rig |
+ | *2x Glock 9mm 17-round magazines | ||
+ | *[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes | ||
*A [[Valuable|big purse]] | *A [[Valuable|big purse]] | ||
*All the food in the shop, as well as the shop's till, are '''locked''' in the crate they came from, and so permanently. | *All the food in the shop, as well as the shop's till, are '''locked''' in the crate they came from, and so permanently. |
Revision as of 23:50, 13 March 2014
A delicatessen (sometimes simply a deli) is a business in Mazeworld specialized in buying and selling food items. They double as a restaurant of sorts, since food can be eaten on the spot, or taken away. People in charge of delicatessen are called food merchants.
Rules of a delicatessen
- Sells 8 random types of food
- Sells 2d4 exemplaries of every food type displayed.
- Buys back food items for 50% of their value.
- Accepts credit.
- Accepts valuables and will exchange them for money or credit.
- Buy 8 items or more and receive a 10% discount on the total amount to pay on checkout.
When threatened, a food merchant will attempt defending themselves with their handgun or any other item they can use.
Threatening or attacking a food merchant gives the contestant a code orange, and killing one instantly increases it to a code red.
If a food merchant dies, they will drop the following:
- Glock 17
- Load-bearing gear: 1x Utility rig
- 2x Glock 9mm 17-round magazines
- Clothing and armor: T-Shirt, Baseball cap, Mountain pants, Regular shoes
- A big purse
- All the food in the shop, as well as the shop's till, are locked in the crate they came from, and so permanently.
Products sold
See also
- Encounters, section Shops and Services
- The DF Chef for a service dedicated to selling high-quality food that can only be eaten on the spot