Maze Citizen (no ontology)
From Mazeworld
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**1 random [[Medical aid|medical aid]] | **1 random [[Medical aid|medical aid]] | ||
**1 [[Valuable|purse]] | **1 [[Valuable|purse]] | ||
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== Gallery == | == Gallery == |
Revision as of 19:01, 13 March 2014
A Maze Citizen is the general name given to inhabitants of Mazeworld.
There are several conditions to becoming a Citizen in the intended sense, but the general consensus is that any human who was born and raised in the Mazes, survived to adulthood, and is not a member (yet) of the Maze Personnel, is a Citizen.
Despite the main source of employment in the Mazes is by being part of the Personnel, there are many Citizens without a specific, defined job, or living on multiple occupations of lesser importance.
Citizens in the Mazes are recognized by their lack of uniform or single standardized set of clothing, but rather by common dressing trends, which can be likened to a certain genre of fashion, in that clothes are chosen by Citizens to affirm their personality; this is why the game defines several types of Citizen.
It must be noted however, that legally speaking, at the exception of wearing complete sets of clothing used by members of the Maze Personnel (as it would qualify as impersonation and is legally reprehensible), Citizens are not -required- to wear any particular set of clothing and/or armor, and can wear whatever they wish as long as it is legal to do so.
On a general point of view, the only things Citizens are required to do is to obey the law, and follow the orders of Maze Soldiers in case Citizen presence is unwanted in certain areas. They may make a living in any way they see fit otherwise, although certain areas are regarded as "red light" occupations (this is the case of pimps, prostitutes, mercenaries, gangsters, etc.) and usually are linked to criminal and otherwise unlawful activity.
Because being merely a Citizen is not an occupation in itself, they have no salary coming from the Game Masters.
Specifications
AC | Perk | HEAD group | BODY group | LIMBS group | EXTR. group | Weak points | ||||||
Human | None | 1 head | Upper body, Lower body | 2 arms, 2 legs | 2 hands, 2 feet, teeth | 2 eyes(F), genitals |
Skeleton type | CBT? | CUW? | LAW? | ||||
Human | Yes | Yes | Yes |
Other data
- Is neutral.
- Can talk.
- Likes trading: Citizens like to trade, buy, and sell items from each other.
Equipment
The clothing worn and the equipment carried by Maze Citizens differ according to their type. There are six different Citizen types defined, detailed below.
Type A
Image needed! |
Equipment
- Weapons:
- 1 random weapon
- Clothing and armor:
- Headgear: None
- Top: T-shirt
- Body armor: None
- Arms addon: None
- Bottom: Jeans
- Legs addon: None
- Footwear: Regular shoes
- Load-bearing gear: Shoulder bag
Type B
Image needed! |
Equipment
- Weapons:
- 2 random weapons
- Clothing and armor:
- Headgear: Baseball cap
- Top: Parka
- Body armor: None
- Arms addon: None
- Bottom: Mountain pants
- Legs addon: None
- Footwear: Hiking shoes
- Load-bearing gear: Shoulder bag
- 1 extra magazines (or equivalent) for each weapon, if applicable
- A random food item
- A random medical aid
- A random valuable
Type C
Image needed! |
Equipment
- Weapons:
- 1 random weapon
- Clothing and armor:
- Headgear: Hard cotton headband
- Top: Sportswear top
- Body armor: None
- Arms addon: None
- Bottom: Sportswear pants
- Legs addon: None
- Footwear: Running shoes
- Load-bearing gear: Shoulder bag
Type D
Image needed! |
Equipment
- Weapons:
- 1 random weapon
- Clothing and armor:
- Headgear: None
- Top: Leather jacket
- Body armor: None
- Arms addon: None
- Bottom: Cargo pants (plain)
- Legs addon: None
- Footwear: Motorcycle boots
- Load-bearing gear: MK64 Trooper vest
- 1 extra magazines (or equivalent) for their weapon, if applicable
- 2 random food items
- A random medical aid
- A random valuable
Type E
Image needed! |
Equipment
- Weapons:
- 1 random weapon
- Clothing and armor:
- Headgear: SSh-39 helmet
- Top: PT T-shirt
- Body armor: None
- Arms addon: None
- Bottom: Regular pants
- Legs addon: None
- Footwear: Hiking shoes
- Load-bearing gear: RM22SF vest
- A random Class 3 weapon
- 2 extra magazines (or equivalent) for each of their weapons, if applicable
- 2 random food items
- 2 random medical aids
Type F
Image needed! |
Equipment
- Weapons:
- 1 random weapon
- Clothing and armor:
- Headgear: Beret
- Top: Sweater
- Body armor: None
- Arms addon: None
- Bottom: Jeans
- Legs addon: None
- Footwear: Regular shoes
- Load-bearing gear: Shoulder bag
- A random weapon
- 1 extra magazine (or equivalent) for each of their weapons, if applicable
- 2 random food items
- 1 random medical aid
- 1 purse
Gallery
Images needed!