Delicatessen (no ontology)
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When threatened, a '''food merchant''' will attempt defending themselves with their handgun or any other item they can use.<br /> | When threatened, a '''food merchant''' will attempt defending themselves with their handgun or any other item they can use.<br /> | ||
- | Threatening or attacking a food merchant | + | Threatening or attacking a food merchant can give the contestant a [[Wanted Level|code orange]], and killing one can increase it to a [[Wanted Level|code red]]. |
If a food merchant dies, they will drop the following: | If a food merchant dies, they will drop the following: | ||
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*[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes | *[[Clothing and armor]]: T-Shirt, Baseball cap, Mountain pants, Regular shoes | ||
*A [[Valuable|big purse]] | *A [[Valuable|big purse]] | ||
- | *All the food in the shop, as well as the shop's till, are '''locked''' in the crate they came from | + | *All the food in the shop, as well as the shop's till, are permanently '''locked''' in the crate they came from. |
=== Products sold === | === Products sold === |
Revision as of 03:08, 5 June 2014
A delicatessen (sometimes simply a deli) is a business in Mazeworld specialized in buying and selling food items. They double as a restaurant of sorts, since food can be eaten on the spot, or taken away. People in charge of delicatessen are called food merchants.
Rules of a delicatessen
- Sells 8 random types of food
- Sells 2d4 exemplaries of every food type displayed.
- Buys back food items for 50% of their value.
- Accepts credit.
- Accepts valuables and will exchange them for money or credit.
- Buy 8 items or more and receive a 10% discount on the total amount to pay on checkout.
When threatened, a food merchant will attempt defending themselves with their handgun or any other item they can use.
Threatening or attacking a food merchant can give the contestant a code orange, and killing one can increase it to a code red.
If a food merchant dies, they will drop the following:
- Glock 17
- Load-bearing gear: 1x Utility rig
- 2x Glock 9mm 17-round magazines
- Clothing and armor: T-Shirt, Baseball cap, Mountain pants, Regular shoes
- A big purse
- All the food in the shop, as well as the shop's till, are permanently locked in the crate they came from.
Products sold
See also
- Encounters, section Shops and Services
- The DF Chef for a service dedicated to selling high-quality food that can only be eaten on the spot