Heroin (no ontology)

From Mazeworld

(Difference between revisions)
Line 23: Line 23:
|-
|-
| [[Secondary effect|Effects]]
| [[Secondary effect|Effects]]
 +
|-
 +
|
 +
| colspan="2" | <span style="color: #00ffff">Pain -60%</span>
 +
|-
 +
|
| colspan="2" | <span style="color: #00ffff">Pain sensitivity negated</span>
| colspan="2" | <span style="color: #00ffff">Pain sensitivity negated</span>
|-
|-
Line 29: Line 34:
|-
|-
|  
|  
-
| colspan="2" | <span style="color: red">3x Reduced strength</span>
+
| colspan="2" | <span style="color: red">2x Reduced strength</span>
|-
|-
| '''Duration'''
| '''Duration'''
Line 42: Line 47:
=== Strategy ===
=== Strategy ===
-
In [[Mazeworld]], heroin is particularly interesting because of its main effect: '''negation of Pain sensitivity''', which may be potentially long-lasting. This drug may allow a [[Contestant|contestant]] to endure extreme [[Pain]] for up to 24 turns without suffering a scratch.
+
In [[Mazeworld]], heroin is particularly interesting because of its main effects: not only it is a powerful painkiller (-60%), it is also a source of '''Pain sensitivity negation''', and a potentially long-lasting one, with a maximum duration of 24 turns. This drug may allow a [[Contestant|contestant]] to endure brutal attacks for an extended period of time.
-
However, this does not come without bad news, as heroin also shoots down '''strength by 30%''' and '''accuracy''', increasing the contestant's Failure Threshold '''by 2''', a quite high amount.
+
However, it does not prevent other forms of injuries, and heroin comes with its battery of negative effects: '''strength is lowered by 20%''' and the '''Failure Threshold is increased by 2'''.  
-
As such, heroin is absolutely not a combat drug, but merely a survival drug. Unless the contestant is willing to undergo the effects of other substances or has other aids to counter the strength and accuracy handicaps, heroin is best used in worst-case situations to give the contestant time to heal; it does NOT reduce Pain but merely freezes the counter. In a way, heroin is more of an '''endurance''' drug than truly a combat drug, and despite its crippling negative effects, has interesting tactical uses.
+
Unless countered with accuracy enhancers (which may come with their own effects), heroin is a poor choice for offensive scenarios and is best saved when there is no other painkiller available.
Being a '''syringe''', it is strongly required the drug is kept until the contestant finds a [[Hospital room|medic]] or a [[Peaceful scientist|peaceful scientist]] to [[Identification|identify]] the pill, as it shares its appearance with [[Cyanide]], [[Epinephrine]], [[Lorazepam]], [[Morphine]] and a form of [[Placebo]].
Being a '''syringe''', it is strongly required the drug is kept until the contestant finds a [[Hospital room|medic]] or a [[Peaceful scientist|peaceful scientist]] to [[Identification|identify]] the pill, as it shares its appearance with [[Cyanide]], [[Epinephrine]], [[Lorazepam]], [[Morphine]] and a form of [[Placebo]].

Revision as of 18:44, 2 July 2014

Heroin (also known as diacetylmorphine or diamorphine), is an analgesic drug. It is an opiate, like morphine, as the two substances are coming from the same plant (opium poppy), they are closely related. In real-life, heroin is a well-known drug, and is known by many street names, such as dragon, dope, brown, H, and many more. The drug is used both medically and recreationally.
Heroin is commonly mixed or consumed alongside other drugs for more powerful recreational purposes (the H&C is a combination of cocaine and heroin, for example).

Because heroin is a derivative of morphine, it is a prodrug of the latter; meaning that the human body will metabolically convert it into morphine after consumption. Medically, heroin is used to treat severe acute pain, chronic pain and other severe trauma.

Strategy

In Mazeworld, heroin is particularly interesting because of its main effects: not only it is a powerful painkiller (-60%), it is also a source of Pain sensitivity negation, and a potentially long-lasting one, with a maximum duration of 24 turns. This drug may allow a contestant to endure brutal attacks for an extended period of time.

However, it does not prevent other forms of injuries, and heroin comes with its battery of negative effects: strength is lowered by 20% and the Failure Threshold is increased by 2.

Unless countered with accuracy enhancers (which may come with their own effects), heroin is a poor choice for offensive scenarios and is best saved when there is no other painkiller available.

Being a syringe, it is strongly required the drug is kept until the contestant finds a medic or a peaceful scientist to identify the pill, as it shares its appearance with Cyanide, Epinephrine, Lorazepam, Morphine and a form of Placebo.

Gallery

(image)

See also