Maze Citizen (no ontology)

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Revision as of 17:51, 14 August 2012 by SU Tempest (Talk | contribs)

A Maze Citizen is the general name given to inhabitants of Mazeworld.
There are several conditions to becoming a Citizen in the intended sense, but the general consensus is that any human who was born and raised in the Mazes, survived to adulthood, and is not a member (yet) of the Maze Personnel, is a Citizen.
Despite the main source of employment in the Mazes is by being part of the Personnel, there are many Citizens without a specific, defined job, or living on multiple occupations of lesser importance.

Citizens in the Mazes are recognized by their lack of uniform or single standardized set of clothing, but rather by common dressing trends, which can be likened to a certain genre of fashion, in that clothes are chosen by Citizens to affirm their personality; this is why the game defines several types of Citizen.
It must be noted however, that legally speaking, at the exception of wearing complete sets of clothing used by members of the Maze Personnel (as it would qualify as impersonation and is legally reprehensible), Citizens are not -required- to wear any particular set of clothing and/or armor, and can wear whatever they wish as long as it is legal to do so.

On a general point of view, the only things Citizens are required to do is to obey the law, and follow the orders of Maze Soldiers in case Citizen presence is unwanted in certain areas. They may make a living in any way they see fit otherwise, although certain areas are regarded as "red light" occupations (this is the case of pimps, prostitutes, mercenaries, gangsters, etc.) and usually are linked to criminal and otherwise unlawful activity.

Because being merely a Citizen is not an occupation in itself, they have no salary coming from the Game Masters.

Overview

Specifications of a Maze Citizen…

  • Armor class: Regulated by clothing and armor
  • Strength perk: None
  • HEAD group: Head
  • BODY group: Upper and lower body
  • LIMBS group: 2 arms, 2 legs
  • EXTREMITIES group: 2 prehensile hands, 2 feet
  • WEAK POINTS: Mouth with teeth (facial), 2 eyes (facial), genitals
  • Skeleton type: Human (Human broken limbs rules)
  • Body type: Soft flesh
  • Can be tamed: Yes - By making use of convincing power
  • Can use weapons and firearms: Yes, and will actively use them
  • Are they protected by the law: Yes - Attacking one warrants a Code Orange, killing one warrants a Code Red.
  • Other notes: Loves trading ; Is likely to make trades and exchanges of equipment.

Clothing worn and equipment carried differ according to the type. There are six different Citizen types defined, each with their own trends.

Type A

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Equipment:

  • 2 extra magazines (or equivalent) for their weapon, if applicable
  • A random food item
  • A purse

Type B

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Equipment:

Type C

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Equipment:

Type D

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Equipment:

Type E

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Equipment:

Type F

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Equipment:

Famous Maze Citizens

Gallery

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See also