Ecstasy (no ontology)

From Mazeworld

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As such, Ecstasy is primarily a substance to avoid as it procures more negative effects than positive ones. It may put the contestant in mortal danger should he/she find himself/herself in a fight while under the effects of the drug.
As such, Ecstasy is primarily a substance to avoid as it procures more negative effects than positive ones. It may put the contestant in mortal danger should he/she find himself/herself in a fight while under the effects of the drug.
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Aside from the usual methods of finding (at random in the [[Room|rooms]] or purchased in a [[Hospital room|hospital room]]), ecstasy can notably be found in [[MEDAID2 crate|MEDAID2 crates]].
 
Being a '''white tablet''', it is strongly required the drug is kept until the contestant finds a [[Hospital room|medic]] or a [[Peaceful scientist|peaceful scientist]] to [[Identification|identify]] the tablet, as it shares its appearance with [[Codeine]], [[Diazepam]], [[LSD]], [[Oxycodone]], [[Paracetamol]], and a form of [[Placebo]].
Being a '''white tablet''', it is strongly required the drug is kept until the contestant finds a [[Hospital room|medic]] or a [[Peaceful scientist|peaceful scientist]] to [[Identification|identify]] the tablet, as it shares its appearance with [[Codeine]], [[Diazepam]], [[LSD]], [[Oxycodone]], [[Paracetamol]], and a form of [[Placebo]].

Revision as of 19:28, 21 December 2014

Ecstasy, or MDMA (3,4-MethyleneDioxyMethAmphetamine), also known by many street names such as "E", "X", "XTC" and so on, is an entactogenic drug and a substance part of the amphetamine group, of which Amphetamines and Methamphetamine are also part of, among others.

A popular recreational drug, Ecstasy is known for its disinhibitive and euphoriant properties, it has been reported to decrease anxiety, increase the feeling of intimacy with others, and is commonly associated with rave parties. It is one of the most widely used recreational drugs in the world.

Strategy

In Mazeworld, Ecstasy procures the contestant decreased Pain sensitivity as well as suppressed hunger, but this is somewhat offset by its negative effects, which are reduced accuracy (Failure Threshold increased by 1), reduced strength (by 10%), and hallucinations. All effects last 3d6 turns.

The drug can be considered somewhat useful for defensive purposes, because it reduces Pain sensitivity, but most of the time, a contestant will seek such effects for combat purposes. Because Ecstasy reduces the user's accuracy and makes him/her hallucinate, it has such very limited use as a combat-enhancing drug, one may go as far as call it a combat-hindering drug.

It is also a passable survival drug due to its hunger suppressant effects, albeit a poor choice as it will impair fighting ability, as described above.

As such, Ecstasy is primarily a substance to avoid as it procures more negative effects than positive ones. It may put the contestant in mortal danger should he/she find himself/herself in a fight while under the effects of the drug.

Being a white tablet, it is strongly required the drug is kept until the contestant finds a medic or a peaceful scientist to identify the tablet, as it shares its appearance with Codeine, Diazepam, LSD, Oxycodone, Paracetamol, and a form of Placebo.

Gallery

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See also