Example creature (no ontology)

From Mazeworld

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(Specifications)
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Legend:
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* Skeleton types: Normal, Human, Sturdy, None
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** Normal: The creature's limbs and extremities (if it has any) can be '''broken'''. For every limb broken, the creature suffers from Strength-10%.
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** Human: The creature is likely a human and follows all of the [[Broken limb]] rules.
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** Sturdy: The creature's skeleton is so hard, its bones cannot be broken unless under special circumstances.
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** None: The creature simply has no skeleton at all, there are no bones to break.
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* Body types: Soft-flesh, Hard-flesh, Dead flesh, Ghost body, Smoke body, Golem body, Metal hull, Blob
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** Soft-flesh: Implies that the use of poison-tipped weapons will result in poisoning this creature, UNLESS they have an explicit immunity to poison.
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** Anything else: This creature cannot be poisoned by using such weapons.
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* CBT? = Can be [[Ally join|tamed]]?
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** If yes, the conditions are listed underneath.
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* CUW? = Can use [[Weapon|weapons]]?
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** Yes: The creature will actively use contestant-usable weapons and firearms and seek to find them.
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** Some: The creature will restrict themselves only to certain types of weapons, or normally doesn't choose to use any, but can if the situation calls for it.
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** No: The creature is incapable of using contestant-usable weapons, and will rely on its own techniques, if it has any.
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* LAW? = Is this creature [[Wanted level|protected by the law]]?
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=== Extra notes ===
=== Extra notes ===

Revision as of 13:55, 11 July 2013

Example creature short description.

Overview

Attacks Damage type LDV IS Unarm. Light Hardskin Kevlar-2 Kevlar-3 Kevlar-4 HEV
Generic attack 1 Blunt +0 5 100% 70% 40% 30% 20% 10% 5%
Generic attack 2 Sharp +0 5 100% 70% 40% 30% 20% 10% 5%

How to read this?

Specifications

AC Perk HEAD group BODY group LIMBS group EXTR. group Weak points
Kevlar-2 None 1 head 1 body 4 limbs 4 feet None
Skeleton type Body type CBT? CUW? LAW?
Normal Soft flesh Yes No No

Legend:

  • Skeleton types: Normal, Human, Sturdy, None
    • Normal: The creature's limbs and extremities (if it has any) can be broken. For every limb broken, the creature suffers from Strength-10%.
    • Human: The creature is likely a human and follows all of the Broken limb rules.
    • Sturdy: The creature's skeleton is so hard, its bones cannot be broken unless under special circumstances.
    • None: The creature simply has no skeleton at all, there are no bones to break.
  • Body types: Soft-flesh, Hard-flesh, Dead flesh, Ghost body, Smoke body, Golem body, Metal hull, Blob
    • Soft-flesh: Implies that the use of poison-tipped weapons will result in poisoning this creature, UNLESS they have an explicit immunity to poison.
    • Anything else: This creature cannot be poisoned by using such weapons.
  • CBT? = Can be tamed?
    • If yes, the conditions are listed underneath.
  • CUW? = Can use weapons?
    • Yes: The creature will actively use contestant-usable weapons and firearms and seek to find them.
    • Some: The creature will restrict themselves only to certain types of weapons, or normally doesn't choose to use any, but can if the situation calls for it.
    • No: The creature is incapable of using contestant-usable weapons, and will rely on its own techniques, if it has any.
  • LAW? = Is this creature protected by the law?

Extra notes

  • Immune to: poisoning
  • Has a base FT of 6.
  • Can be tamed with offered food. Favors meat.

Gallery

Image needed!

See also

  • (Wikipedia or encyclopedia link goes here)