Hiring bureau (no ontology)

From Mazeworld

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| '''Vendor'''
| '''Vendor'''
| colspan="2" | Hirer
| colspan="2" | Hirer
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|-
 
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| '''Scripted?'''
 
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| colspan="2" | '''Yes''', every 80 rooms
 
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|-
 
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| <span style="font-size:80%;">'''Random [[Room|roomstyle]]?'''</span>
 
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| colspan="2" | '''No'''
 
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</div>
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A '''hiring bureau''' is an important type of facility in [[Mazeworld]]. It is the Mazes' job-finding and assigning agency, which also doubles as a "pet shop" and slave market of sorts. A very important type of business, it is the main source of employment of Maze denizens and inhabitants, and where certain creatures and people land when captured, or after willingly selling themselves. The [[contestant]] can use both the market and the job-finding services, depending on the [[Missions|mission set]] and the amount of rooms visited.
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A '''hiring bureau''' is an important type of facility in [[MazeWorld]]. It is the Mazes' job-finding and assigning agency. A very important type of business, it is where most Maze denizens go if they wish to find jobs and contracts, for temporary or, more rarely, permanent employment. For the [[Contestant]], the hiring bureau is primarily useful for finding [[Quests]].
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== As a shop ==
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=== Rules of a hiring bureau ===
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The hiring bureau contains eight cages, in which creatures of all kinds and origins may end up, for various reasons. They may be derelict people that are serving a punishment, domesticated creatures that need a new owner, people selling themselves on purpose to seek a master, or even mercenaries seeking for an employer. Contestants may purchase one of those creatures, who is then automatically assigned as his/her [[Ally]], if he/she didn't have one already.
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*Serves as a job-finding agency - see below for details
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A [[contestant]] cannot sell himself/herself, as hirers are instructed to name-check anyone wanting to sell themselves, and are aware of the contestant's name. If he/she attempts to, the hirer will turn down their attempt and refuse. They can, however, put their [[ally]] for sale.
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=== Rules of a gun shop ===
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*Sells '''8''' random creatures from a specific list
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*Only sells one of each creature
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*May buy back [[Ally|allies]], which are sold with their equipment and clothes for a rough estimate given by the hirer.
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*'''Accepts''' credit.
*'''Accepts''' credit.
*'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit.
*'''Accepts''' [[Valuable|valuables]] and will exchange them for money or credit.
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When threatened, the '''hirer''' will warn the contestant that his/her body is fitted with a heartbeat sensor, and that if he is killed, so will be all of the creatures in the cages (none of the creature killed will be credited to the contestant), as their bodies are also fitted with sensors - if the hirer dies, those sensors are rigged to a microbomb on their heads, which explodes if it doesn't detect a heartbeat anymore.<br/>
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When threatened, a '''hirer''' will use his/her personal weapon, a [[Smith & Wesson Model 29]], on the [[Contestant|contestant]] and will not hesitate to use deadly force if attacked.<br />
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As such, if the hirer is killed in action, the [[Contestant|contestant]] will not be able to use ANY hiring bureau in the game anymore, and any subsequent room in which a hiring bureau was meant to be found will be instead considered a '''crime scene''' guarded by [[Maze Guard|Maze Guards]].<br/>
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Threatening or attacking a hirer can give the contestant a [[Wanted Level|code orange]], and killing one can increase it to a [[Wanted Level|code red]].
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'''EXCEPTION:''' For contestants playing the [[Missions|Contracts or Co-op]] missions, only the hiring bureaus that serve to give missions will remain active, but these do not have creatures for sale. (See below for more info)
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=== List of creatures that can be found for sale ===
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If a hirer dies, they will drop the following:
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*[[Archaeologist]] - 1500 P$
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*[[Apprentice magician]] - 1800 P$
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*[[Butler]] - 1000 P$
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*[[Chimpanzee]] - 400 P$
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*Derelict [[Maze Soldier]] - 2000 P$
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*Derelict [[Maze Soldier|Maze Sergeant]] - 2300 P$
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*Derelict [[Maze Soldier|Maze Sniper]] - 2300 P$
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*Domesticated [[Feral cat|cat]] - 200 P$
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*Domesticated [[Headcrab]] - 250 P$
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*Domesticated [[Lynx]] - 400 P$
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*Domesticated [[Wolf]] - 400 P$
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*[[Dwarf]] - 800 P$
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*[[German shepherd]] - 300 P$
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*[[Workshop|Engineer]] - 1500 P$
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*[[Hakutaku]] - 800 P$
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*[[Incubus]] - 1000 P$
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*[[Kappa]] - 1000 P$
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*[[Kitsune]] - 1200 P$
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*[[Knucker]] - 2800 P$
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*[[Lesser dragon]] - 1500 P$
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*[[Maid]] - 1000 P$
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*[[Magician]] - 2600 P$
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*[[Magus Magician]] - 4000 P$
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*[[Medieval knight]] - 1500 P$
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*[[Medic]] - 2000 P$
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*[[Ninja]] - 1500 P$
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*[[Oni]] - 1200 P$
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*[[Psionic warrior]] - 1500 P$
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*[[Ryu]] - 4500 P$
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*[[Shrine maiden]] - 600 P$
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*[[Succubus]] - 1000 P$
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*[[Student]] - 1500 P$
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*[[Telepath]] - 1000 P$
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*[[Tengu]] - 1000 P$
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*[[Tesla Trooper]] - 1500 P$
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*[[Vampire]] - 1200 P$
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*[[Wyvern]] - 2800 P$
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*[[Yousei]] - 600 P$
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*All '''mercenaries''': [[Assault merc]], [[Stealth merc]], [[Sniper merc]], [[CQB merc]], [[Gunner merc]], [[Bomber merc]] (Prices variable, check the individual articles to know more about mercenary employment)
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== As a job-finding agency ==
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*[[Smith & Wesson Model 29]] revolver
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If a contestant is attempting [[Missions|Contracts or Co-op missions]], rooms that are meant to be mission starters will be a hiring bureau, because the hiring bureau becomes a source of jobs and activities for them to attempt and gain money and reputation from. The more jobs completed, the more difficult the next ones become, and in turn, the more they pay off.
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*[[Load-bearing gear]]: Gunfighter belt
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*2 full 6-round .44 Magnum/Special speedloaders
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*[[Clothing and armor]]: Shirt with tie, Light T armor vest, Ceramic [[trauma plate]], Regular pants, Regular shoes
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Aside from contestants, Mazeworld denizens also regularly use the Hiring Bureau's job-finding system, and it is even, for some, their primary source of revenue. Jobs are of varied nature; something as simple as an escort to go through dangerous rooms, to odd jobs such as bouncer, bodyguard, deliveries, item finding, and such. Some may even find full employment with specific people using the system as a medium.
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== The job-finding agency ==
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The hiring bureau is the primary source of [[Quests]] for the Contestant, where they may earn money, equipment, and reputation. The more jobs completed, the more difficult the next ones become, and in turn, the more they pay off.
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The hiring bureau's system defines two categories of people: First, '''Employers''', who post jobs and request services, indicate the payment they will promise if the job is done, and write off conditions. Those who reply to employers are called '''Volunteers'''. Hirers assign volunteers (which are either solo people, or teams, usually of 2, rarely more) to jobs depending on their reputation and the requests of both employers and volunteers, essentially acting as a very important middleman. Hirers also have access to the Mazes' teleporter system, which sends volunteers directly to the job's meeting point, and back once they are finished. There is no restriction on which species can be employers or volunteers, so long as they're sapient and capable of speaking the common language; even youkai can post and apply for jobs.
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Aside from the Contestant, hiring bureaus are frequently used by MazeWorld denizens of all kinds and walks of life. For some, it is even their primary source of revenue. Jobs found there are extremely varied and depend largely on the demand from employers; something as simple as an escort to go through dangerous rooms, to odd jobs such as bouncer, bodyguard, deliveries, item finding, and such. Some may even find full employment with specific people using the system as a medium.
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In order to be registered as either employer or volunteer, one must first sign up. Hirers may refuse people from signing up as either employer or volunteer if either group has too many members (a statistic that is given to them on their computers by the GMs). Signing up is quick, easy, and free - it only involves giving the hirer the full name, species, age, and desired group (employer or volunteer). Contestants are name-checked as well, and cannot become employers; and can only become volunteers during the Contracts missions.
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The hiring bureau's system defines two categories of people: First, '''Employers''', who post jobs and request services, indicate the payment they will promise if the job is done, and write off conditions. Those who reply to employers are called '''Contractors'''. Hirers assign contractors to jobs, depending on their reputation and the requests of both employers and contractors, essentially acting as a very important middleman. There is no restriction on which species can be employers or contractors, so long as both parties are satisfied.
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Hirers are mandated by the Game Masters themselves and receive a daily pay of '''250 P$/day'''. This job requires special qualifications and training, and may be a choice of career after selecting the right studies and qualifying for hirer training selection - which are people handpicked by the GMs themselves to become hirers. Such a high pay is explained by the fact hirers are a vital pillar of employment and activity for the Mazes.
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In order to be registered as either employer or contractor, one must first sign up. Signing up is quick, easy, and free - it only involves giving the hirer the full name, species, age, and desired role (employer or contractor), although a phone number and an address are highly encouraged, particularly for potential employers. Contestants cannot become employers; they can only become contractors, due to a special rule set in place by the [[Administrator]].
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=== Products sold ===
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Hirers receive a daily pay of '''250 P$/day'''. There is always one hiring bureau in every town, as their function is considered to be one of the most basic and crucial services in a [[Towns|town]], vital to the proper function.
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* Creatures to be the contestant's [[Ally]]
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* Job-finding service
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== See also ==
== See also ==
*[[Encounters#Shops_and_services|Other shops and services]]
*[[Encounters#Shops_and_services|Other shops and services]]
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*[[Missions#Contract_missions|Contract Missions]]
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*[[Quests]]
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*[[Missions#Co-op_Mode_missions|Co-op Missions]]
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Latest revision as of 02:57, 8 October 2016

A hiring bureau is an important type of facility in MazeWorld. It is the Mazes' job-finding and assigning agency. A very important type of business, it is where most Maze denizens go if they wish to find jobs and contracts, for temporary or, more rarely, permanent employment. For the Contestant, the hiring bureau is primarily useful for finding Quests.

Rules of a hiring bureau

  • Serves as a job-finding agency - see below for details
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.

When threatened, a hirer will use his/her personal weapon, a Smith & Wesson Model 29, on the contestant and will not hesitate to use deadly force if attacked.
Threatening or attacking a hirer can give the contestant a code orange, and killing one can increase it to a code red.

If a hirer dies, they will drop the following:

The job-finding agency

The hiring bureau is the primary source of Quests for the Contestant, where they may earn money, equipment, and reputation. The more jobs completed, the more difficult the next ones become, and in turn, the more they pay off.

Aside from the Contestant, hiring bureaus are frequently used by MazeWorld denizens of all kinds and walks of life. For some, it is even their primary source of revenue. Jobs found there are extremely varied and depend largely on the demand from employers; something as simple as an escort to go through dangerous rooms, to odd jobs such as bouncer, bodyguard, deliveries, item finding, and such. Some may even find full employment with specific people using the system as a medium.

The hiring bureau's system defines two categories of people: First, Employers, who post jobs and request services, indicate the payment they will promise if the job is done, and write off conditions. Those who reply to employers are called Contractors. Hirers assign contractors to jobs, depending on their reputation and the requests of both employers and contractors, essentially acting as a very important middleman. There is no restriction on which species can be employers or contractors, so long as both parties are satisfied.

In order to be registered as either employer or contractor, one must first sign up. Signing up is quick, easy, and free - it only involves giving the hirer the full name, species, age, and desired role (employer or contractor), although a phone number and an address are highly encouraged, particularly for potential employers. Contestants cannot become employers; they can only become contractors, due to a special rule set in place by the Administrator.

Hirers receive a daily pay of 250 P$/day. There is always one hiring bureau in every town, as their function is considered to be one of the most basic and crucial services in a town, vital to the proper function.

See also