Hiring bureau (no ontology)

From Mazeworld

Revision as of 18:13, 28 September 2015 by SU Tempest (Talk | contribs)

A hiring bureau is an important type of facility in Mazeworld. It is the Mazes' job-finding and assigning agency. A very important type of business, it is the main source of employment of Maze denizens and inhabitants. The contestant can use both the market and the job-finding services.

Rules of a hiring bureau

  • Offers jobs (if attempting Contract missions)
  • Displays classifieds and personals, which the Contestant can reply to freely (regardless of mission set). 2d4 announcements are available per visit in a hiring bureau.
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.

When threatened, a hirer will use his/her personal weapon, a Smith & Wesson Model 29, on the contestant and will not hesitate to use deadly force if attacked.
Threatening or attacking a hirer can give the contestant a code orange, and killing one can increase it to a code red.

If a weapons merchant dies, they will drop the following:

The job-finding agency

The hiring bureau can be a source of jobs and activities for the Contestant to attempt and gain money and reputation from. The more jobs completed, the more difficult the next ones become, and in turn, the more they pay off.

Aside from contestants, Mazeworld denizens also regularly use the Hiring Bureau's job-finding system, and it is even, for some, their primary source of revenue. Jobs are of varied nature; something as simple as an escort to go through dangerous rooms, to odd jobs such as bouncer, bodyguard, deliveries, item finding, and such. Some may even find full employment with specific people using the system as a medium.

The hiring bureau's system defines two categories of people: First, Employers, who post jobs and request services, indicate the payment they will promise if the job is done, and write off conditions. Those who reply to employers are called Volunteers. Hirers assign volunteers (which are either solo people, or teams, usually of 2, rarely more) to jobs depending on their reputation and the requests of both employers and volunteers, essentially acting as a very important middleman. Hirers also have access to the Mazes' teleporter system, which sends volunteers directly to the job's meeting point, and back once they are finished. There is no restriction on which species can be employers or volunteers, so long as they're sapient and capable of speaking the common language; even youkai can post and apply for jobs.

In order to be registered as either employer or volunteer, one must first sign up. Hirers may refuse people from signing up as either employer or volunteer if either group has too many members (a statistic that is given to them on their computers by the GMs). Signing up is quick, easy, and free - it only involves giving the hirer the full name, species, age, and desired group (employer or volunteer). Contestants are name-checked as well, and cannot become employers; and can only become volunteers during the Contracts missions.

Hirers are mandated by the Game Masters themselves and receive a daily pay of 250 P$/day. This job requires special qualifications and training, and may be a choice of career after selecting the right studies and qualifying for hirer training selection - which are people handpicked by the GMs themselves to become hirers. Such a high pay is explained by the fact hirers are a vital pillar of employment and activity for the Mazes.

Additionally, hiring bureaus serve as a posting board to post announcements; such as classifieds (MazeWorld inhabitants seeking to buy, sell and/or trade various objects) and personals (MazeWorld inhabitants seeking social contacts of any nature). Contestants are able to reply to posts, but cannot make any posts on their own.

Products sold

  • Job-finding service
  • Announcement services, used to post personals and classifieds

See also