Load-bearing equipment (no ontology)

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The '''backpack''' is the most important item that is given to the [[Contestant|contestant]] in the [[Startgame|beginning]] of his/her adventure in [[Mazeworld]]. It is the item that allows the contestant to have an inventory. It is considered a piece of [[Clothing and armor|clothing]], but is special in its own right in that it cannot be damaged by enemy attacks, but may be destroyed or stolen.
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'''Load-bearing equipment''' (often shortened as LBE) is arguably the most important type of item that is given to the [[Contestant|contestant]] in the [[Startgame|beginning]] of his/her adventure in [[Mazeworld]]. LBE gear is what allows the contestant to have an inventory and carry items.
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Despite it is considered a piece of clothing, it '''may be worn by creatures who don't wear clothing and armor''', on the conditions that '''if they can pick up and use firearms, they can wear backpacks'''. Please check individual encounter articles to know if a certain species can pick up firearms and wear backpacks.
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LBE '''may be worn by creatures who don't wear clothing and armor''', on the conditions that '''if they can pick up and use firearms, they can wear LBE'''. Please check individual encounter articles to know if a certain species can do so.
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The term '''backpack''' is loose, as it may also describe load-bearing equipment, which may combine vests and packs. For the sake of simplicity, the term "backpack" will refer to all of those.
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There are 4 different LBE categories:
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* '''Tactical vests''' (or just vests)
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* '''Backpacks''' (packs)
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* '''Utility belts''' (belts)
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* '''Leg rigs''' (rigs)
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There are different kinds of backpacks in the game:
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Up to 1 of each (2 for leg rigs) can be worn at the same type by Contestants and any creature capable of carrying weapons.
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*The standard backpack, a bog standard backpack
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Putting on, or removing a piece of LBE, takes '''1 turn'''.
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*The handbag, a small sack with lighter straps and limited capacity
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*The advanced backpack, an upgrade of the standard one containing more space
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*The combat backpack, a large military-grade rucksack
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*The 72 Pattern LBE, a vest composed of simple, specialized pouches with no "free" space
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Transferring inventory (any amount of items) between the floor and a piece of LBE (both ways), or from one piece of LBE to another, takes '''1 turn'''.
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*The IIFS LBE, a vest with several specialized pouches with little space for other objects
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*The RM22SF LBE, a vest with pouches of all sizes with some space for other objects
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*The PLCE LBE/Pack combo, a vest and pack offering a standard backpack-sized bag and specialized pouches
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*The MOLLE LBE/Pack combo, a military-grade vest and pack duo offering an advanced backpack-sized bag and specialized pouches
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== Weight ==
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"Upgrading", or generally transferring inventory to another piece of LBE (such as when finding a backpack of better capacity than the current one) takes '''3 turns''': 1 turn to transfer inventory, 1 turn to remove the old LBE, and 1 turn to put on the new LBE.
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The most important thing about the backpack, other than the fact it enables the contestant's inventory, is that it has a '''limited weight capacity'''. Weight is expressed in "units", and every kind of backpack has a different maximum capacity. Most items have a weight of '''1''', but there are items with different weights, such as pieces of [[Clothing and armor|clothing, armor]], or [[Weapon|weapons]] as among the heaviest, while other items such as [[Ammunition|ammunition]] or [[Parallar|money]], weighing as little as '''0.01''' unit per item. Rarely, there exists a few '''weightless''' items whose size and weight are insignificant to the backpack.
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Every backpack is equipped with a '''money pouch''', a special container which is made to carry money. It can carry up to 2000 [[Parallar|P$]] before being full, providing the contestant with a safe area to store money in without being concerned about weight.
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Most load-bearing equipment items '''can be folded down''' in order to be carried into other LBE items, under certain conditions only:
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* In order to fold a LBE item down, it must be '''empty''' and it must be '''foldable''' (not all LBE items can be folded down).
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* Once folded down, a LBE item '''cannot be worn nor can items be inserted into it'''.
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* Folding and unfolding an LBE item '''takes one turn'''.
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* Foldable LBE items have a carry weight.
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** All tactical vests fold down to Weight 5.
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** All utility belts fold down to Weight 3.
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** All leg rigs fold down to Weight 2.
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** Only certain backpacks are foldable, and those that can be folded each have a different Weight - see [[List of backpacks]] for more details.
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* It may occasionally '''tolerated''' to drag unfoldable backpacks over short distances, but it should not be considered a reliable method of transporting extra unfoldable backpacks.
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Most articles of the wiki speaking about a specific item that has a weight will list it.
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Example event lines:
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* Unfolded: '''[LBE] (Tactical vest) AK chest rig - Capacity 2 units + Ammo 1 (6 mags only, max tier: Large) + Class 4 pouch (max 4, max wgt/item 2)'''
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* Folded: '''[LBE] (Tactical vest) AK chest rig - Folded down - Weight: 5'''
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<span style="color: red">Exceeding the maximum capacity</span> is not recommended, as it will overload the backpack. It gives the '''reduced strength''' [[Secondary effect|secondary effect]] indefinitely, until the total weight of carried objects again goes under or equals the maximum limit.
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== Capacity ==
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Every piece of load-bearing gear can have two traits: a '''main''' carrying capacity, and one or multiple '''specialized''' carrying capacities.
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All of those capacities are expressed in weight units, and show the maximum weight they can carry in items.
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It must be noted that the backpack itself will not be able to withstand too much overloading. If the total carried weight '''is 120% or more than the maximum limit''', the straps will rip, resulting in the <span style="color: red">complete loss of the backpack</span>. The contestant will lose the ability to spare items, and will have to consume or use the items inside (if possible) before leaving the room.<br />
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Main carrying capacity denotes the capability to carry anything within the listed maximum amount of weight units.
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Having no backpack '''prevents from sparing any items'''. It is best to check the weight of items before picking them up if weight goes high!
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Specialized carrying capacity, on the other hand, denotes the capability to carry only a certain type of item, as well as limits in quantity, max individual weight or max total weight, which is usually described clearly on the LBE event line.
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* For example, an ammunition pouch described as ''(8 mags only, max size tier: Large)'', means that this pouch can only carry up to 8 magazines, and each magazine must not exceed the Large size tier, otherwise they cannot be carried in that pouch and must be stored somewhere else.
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=== Standard backpack ===
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It must be noted that '''backpacks''' all have a [[Parallar|money pouch]] (which allows the Contestant to carry up to 20 units of coins without impact on the rest of the inventory), and '''belts''' enable the ability to carry [[Key item|key items]] other than the [[Cardinal Amulets]]. Without a backpack, no money pouch, and without a belt, no key items.
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A standard, frameless backpack made mostly of cloth. The standard backpack has a maximum capacity of '''50''' units, which is good for starting contestants but may, over time, be a bit too limited for the needs of middle or end of game. Like the others, it can be found in a [[clothes shop]] or a [[pawn shop]]. This backpack's straps will rip at '''60''' units.
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=== Handbag ===
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It must be noted that there is a difference between '''items that are immediately accessible''' and '''items that are inaccessible'''.<br/>
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The handbag is an optional &quot;backpack&quot; that is sometimes found in the mazes, at a [[clothes shop]] or a [[pawn shop]]. It is not really a &quot;back&quot; pack per se, but counts as such. In Mazeworld, their maximum capacity of '''20''' units prevent them from carrying too much items. A word of advice though, it is very easy to overload; the straps will rip off starting at '''24''' units.
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=== Advanced backpack ===
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Are considered ''immediately accessible'':
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The advanced backpack is an upgraded version of the standard backpack. It is larger, has an internal frame, and more carrying space. A major improvement over its standard cousin, it is a must have for every contestant. Its maximum capacity of '''80''' units allows for a reliable amount of space, which may be used for spare weapons for players who have multiple weapon configurations. It is able to sustain overloading better than its smaller variants, as straps will rip at '''96''' units carried.
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* When '''NOT in combat''', any item in the current room is considered to be immediately accessible.
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* When in combat, items that are equipped, spared in a tactical vest, utility rig or leg rig, or in a set-down backpack.
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* When in combat, items that are on the floor, on the condition that they are on the [[Gameplay mechanics#Battlespace|same side]] as the Contestant.
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=== Combat backpack ===
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Are considered ''inaccessible'':
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The best backpack of the game, it is a military-grade backpack with an external frame. Even larger than the advanced backpack, its very generous maximum capacity of '''120''' units allows for multiple spare weapons, lots of space for ammunition, and is very suited to carrying [[Crafting|crafting materials]] in bulk. Its overload resistance is very high, as the straps will remain in place until '''144''' units carried.
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* Items that are carried by other creatures (they must willingly give their items to you, or drop them in an accessible location, if you wish to gain access to them.)
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* When in combat, items that are in the backpack ; it must be set down first (see below)
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* When in combat, items that are on the floor, and NOT on the same side as the Contestant - see the [[Gameplay mechanics#Battlespace|Battlespace rules]]
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=== 72 Pattern load-bearing equipment ===
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=== Setting down the backpack ===
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The '''72 Pattern''' LBE is a simple webbing system with pouches designed to carry only special types of equipment, this &quot;backpack&quot; offers '''no free space''' for inventory.
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*Cannot carry any equipment other than the space provided by its pouches.
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'''The Backpack's contents are inaccessible unless it is set down'''. Backpacks are designed for carrying the bulk of one's inventory, but tend not to be designed for immediate access. As such, if one desires to access their backpack items while in combat, '''1 turn must be spent to set down the backpack''' during combat, so that it can be accessed and opened. This affects the ability to take items out of the backpack, but also the ability to put items inside.
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*A '''small ammo pouch''' (1 unit worth of ammo for free)
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*A '''food pouch''' (3 units worth of consumables for free).
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Because it cannot carry anything else, the 72 Pattern LBE is also impossible to destroy via overloading; it will simply be unable to carry more that what it is intended to.
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* ''Note:'' Setting down the backpack is not considered the same as dropping it, if it's used for the sole purpose of accessing its contents. Dropping a backpack implies the intention to stop carrying it entirely. If the Contestant wants, for some reason, to permanently get rid of their backpack (contents included), the player must confirm that they do not simply want to set it down to access contents.
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* ''Note 2:'' Re-wearing a set down backpack is a free action and is assumed to be done automatically.
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*The 72P LBE is standard-issue for [[Maze Soldier|Maze Soldiers and DF Soldiers]] of '''Private''' rank and for [[Maze Guard|Maze Guards]] and '''Guard Sergeants'''.
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=== Emergency carrying ===
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=== IIFS load-bearing equipment ===
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If the Contestant or a creature capable of wearing LBE currently carries '''no LBE at all''' (or only a Default Belt), then an assumed ''pants pockets'' allows an emergency carrying capacity of '''1.5 units'''.
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The '''Individual Integrated Fighting System''' LBE or IIFS is a lightweight vest offering minimum carrying capacity on top of specialized carrying capability.
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*It can carry up to '''15''' units of weight.
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* '''WARNING:''' The emergency carrying capacity can be UNAVAILABLE, if the concerned creature cannot wear [[clothing and armor|clothes]], wears no Bottom, or wears one of the following: Panties, Thong, Bottom piece of bikini, as they won't have pockets.
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*It possesses a '''small ammo pouch''' (1 unit worth of ammo for free)
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It is not recommended to overload the vest with equipment, as it will rip at '''18''' units carried excluding the ammo pouch.
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== Lists ==
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* [[List of tactical vests]]
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*The IIFS LBE is standard issue for [[Maze Soldier|Maze Soldiers and DF Soldiers]] of '''Sergeant''' rank and for [[Maze Guard|Guard chiefs]].
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* [[List of backpacks]]
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* [[List of belts]]
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=== RM22SF load-bearing equipment ===
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* [[List of leg rigs]]
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The '''RM22SF''' LBE is a tactical vest intended for special forces units. It offers light carrying capacity on top of specialized carrying capability.
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*It can carry up to '''35''' units of weight.
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*It possesses a '''medium ammo pouch''' (2 units worth of ammo for free)
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It is not recommended to overload the vest with equipment, as it will rip at '''42''' units excluding the ammo pouches.
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*The RM22SF LBE is standard issue for [[Maze Soldier|Maze Soldiers and DF Soldiers]] of '''Lieutenant''' rank.
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=== PLCE load-bearing equipment ===
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The '''Personal Load-Carrying Equipment''' LBE/Pack combo is a tactical vest/backpack combination intended for military personnel. It offers moderate carrying capacity on top of specialized carrying capability.
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*It can carry up to '''50''' units of weight.
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*Possesses a '''large ammo pouch''' (3 units worth of ammo for free)
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*Possesses a '''large consumables pouch''' (5 units worth of ammo for free)
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The PLCE will rip at '''60''' units excluding the contents of both pouches. It is an interesting replacement for a standard backpack and easily rivals in usefulness an advanced backpack.
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*The PLCE LBE/Pack combo is standard issue for [[Maze Soldier|Maze Soldiers and DF Soldiers]] of '''Captain''' rank.
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=== MOLLE load-bearing equipment ===
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The '''MO'''dular '''L'''ightweight '''L'''oad-carrying '''E'''quipment or '''MOLLE''' (pronounced &quot;Molly&quot;) is a LBE/Pack combo offering a large tactival vest/rucksack combination intended for military personnel on long journeys. It offers large carrying capacity on top of specialized carrying capability.
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*It can carry up to '''85''' units of weight.
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*Possesses a '''large ammo pouch''' (3 units worth of ammo for free)
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*Possesses a '''large consumables pouch''' (5 units worth of ammo for free)
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*Possesses a '''backup weapon rig''' (5 units of space for a spare weapon)
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The MOLLE will rip at '''102''' units excluding the contents of all three pouches. Although it doesn't possess the raw, large carrying capability of a combat backpack, the MOLLE LBE/Pack combo offers plenty of specialized carrying equipment for free, which is tailored to the needs of a seasoned and prepared combatant.
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== See also ==
== See also ==
*[[Statistics]]
*[[Statistics]]
*[[Characters]]
*[[Characters]]

Latest revision as of 22:08, 4 April 2018

Load-bearing equipment (often shortened as LBE) is arguably the most important type of item that is given to the contestant in the beginning of his/her adventure in Mazeworld. LBE gear is what allows the contestant to have an inventory and carry items.

LBE may be worn by creatures who don't wear clothing and armor, on the conditions that if they can pick up and use firearms, they can wear LBE. Please check individual encounter articles to know if a certain species can do so.

There are 4 different LBE categories:

  • Tactical vests (or just vests)
  • Backpacks (packs)
  • Utility belts (belts)
  • Leg rigs (rigs)

Up to 1 of each (2 for leg rigs) can be worn at the same type by Contestants and any creature capable of carrying weapons.

Putting on, or removing a piece of LBE, takes 1 turn.

Transferring inventory (any amount of items) between the floor and a piece of LBE (both ways), or from one piece of LBE to another, takes 1 turn.

"Upgrading", or generally transferring inventory to another piece of LBE (such as when finding a backpack of better capacity than the current one) takes 3 turns: 1 turn to transfer inventory, 1 turn to remove the old LBE, and 1 turn to put on the new LBE.

Most load-bearing equipment items can be folded down in order to be carried into other LBE items, under certain conditions only:

  • In order to fold a LBE item down, it must be empty and it must be foldable (not all LBE items can be folded down).
  • Once folded down, a LBE item cannot be worn nor can items be inserted into it.
  • Folding and unfolding an LBE item takes one turn.
  • Foldable LBE items have a carry weight.
    • All tactical vests fold down to Weight 5.
    • All utility belts fold down to Weight 3.
    • All leg rigs fold down to Weight 2.
    • Only certain backpacks are foldable, and those that can be folded each have a different Weight - see List of backpacks for more details.
  • It may occasionally tolerated to drag unfoldable backpacks over short distances, but it should not be considered a reliable method of transporting extra unfoldable backpacks.

Example event lines:

  • Unfolded: [LBE] (Tactical vest) AK chest rig - Capacity 2 units + Ammo 1 (6 mags only, max tier: Large) + Class 4 pouch (max 4, max wgt/item 2)
  • Folded: [LBE] (Tactical vest) AK chest rig - Folded down - Weight: 5

Capacity

Every piece of load-bearing gear can have two traits: a main carrying capacity, and one or multiple specialized carrying capacities. All of those capacities are expressed in weight units, and show the maximum weight they can carry in items.

Main carrying capacity denotes the capability to carry anything within the listed maximum amount of weight units. Specialized carrying capacity, on the other hand, denotes the capability to carry only a certain type of item, as well as limits in quantity, max individual weight or max total weight, which is usually described clearly on the LBE event line.

  • For example, an ammunition pouch described as (8 mags only, max size tier: Large), means that this pouch can only carry up to 8 magazines, and each magazine must not exceed the Large size tier, otherwise they cannot be carried in that pouch and must be stored somewhere else.

It must be noted that backpacks all have a money pouch (which allows the Contestant to carry up to 20 units of coins without impact on the rest of the inventory), and belts enable the ability to carry key items other than the Cardinal Amulets. Without a backpack, no money pouch, and without a belt, no key items.

It must be noted that there is a difference between items that are immediately accessible and items that are inaccessible.

Are considered immediately accessible:

  • When NOT in combat, any item in the current room is considered to be immediately accessible.
  • When in combat, items that are equipped, spared in a tactical vest, utility rig or leg rig, or in a set-down backpack.
  • When in combat, items that are on the floor, on the condition that they are on the same side as the Contestant.

Are considered inaccessible:

  • Items that are carried by other creatures (they must willingly give their items to you, or drop them in an accessible location, if you wish to gain access to them.)
  • When in combat, items that are in the backpack ; it must be set down first (see below)
  • When in combat, items that are on the floor, and NOT on the same side as the Contestant - see the Battlespace rules

Setting down the backpack

The Backpack's contents are inaccessible unless it is set down. Backpacks are designed for carrying the bulk of one's inventory, but tend not to be designed for immediate access. As such, if one desires to access their backpack items while in combat, 1 turn must be spent to set down the backpack during combat, so that it can be accessed and opened. This affects the ability to take items out of the backpack, but also the ability to put items inside.

  • Note: Setting down the backpack is not considered the same as dropping it, if it's used for the sole purpose of accessing its contents. Dropping a backpack implies the intention to stop carrying it entirely. If the Contestant wants, for some reason, to permanently get rid of their backpack (contents included), the player must confirm that they do not simply want to set it down to access contents.
  • Note 2: Re-wearing a set down backpack is a free action and is assumed to be done automatically.

Emergency carrying

If the Contestant or a creature capable of wearing LBE currently carries no LBE at all (or only a Default Belt), then an assumed pants pockets allows an emergency carrying capacity of 1.5 units.

  • WARNING: The emergency carrying capacity can be UNAVAILABLE, if the concerned creature cannot wear clothes, wears no Bottom, or wears one of the following: Panties, Thong, Bottom piece of bikini, as they won't have pockets.

Lists

See also