Contestant (no ontology)

From Mazeworld

(Difference between revisions)
(Physical traits)
(Opus Perfecta testing period contestants)
Line 44: Line 44:
*B11: [[Apologue Rosylin Tale]]
*B11: [[Apologue Rosylin Tale]]
*B12: [[Desuta Guneria]]
*B12: [[Desuta Guneria]]
-
*B13: Not assigned yet
+
*B13: [[Marisa Kirisame (B13)|Marisa Kirisame]]
 +
*B14: Not assigned yet
*BC01a: [[Karin Long]]
*BC01a: [[Karin Long]]

Revision as of 10:00, 19 January 2016

MazeWorld player characters are referred to as contestant, which may also be referred to (your) character(s).

Physical traits

The Contestant is considered to be a human; they may be actually human, or a halfling. Upon their arrival in the Mazes, every contestant is stripped of whatever magical, innate, or acquired powers they've had during their past lives, which levels them to human-like strength and capabilities. The only special abilities they may dispose of are natural ones - those granted by their species' natural physical traits, and their personal fitness.

Statistics and abilities

Please refer yourself to statistics and abilities for more information.

Purposes and origin of the term

When first introduced to the world, the Contestant is informed by the Administrator that they have died, but their soul has been collected and inserted into an identical body, with any and all supernatural or superhuman features and powers they had in their previous life removed as needed. The Contestant is informed that their objective is to roam through the Mazes to find the Cardinal Amulets, which are divine artifacts capable of sending the Contestant back to the world they came from, provided they can survive the Mazes' dangers and challenges. In other words, the Contestant is told that he/she can earn a sort of "second chance" at life in whatever world they previously died in.

In appearance, if the Contestant simply sticks to the objective of collecting the Amulets and returning home, it would seem that this is his/her entire purpose in the Mazes, and the most reasonable assumption for the term "Contestant" is that he/she is essentially playing a very deadly game where the prize is a second life in their homeworld, and the risk being permanent death.

In reality, the Administrator has conceived the idea of a Contestant to seek out skilled beings from other worlds to potentially become Admins on their own. Hebizuka Jinkou, currently the sole Administrator of the Mazes, has chosen to pick from the souls of people with great potential who had recently died for a good reason; there is in her opinion, "nothing more exceptional than a chance to avoid death, and nothing more symbolic than the ability to return home from what seemed like certain death". With these factors in mind, Hebizuka wanted Contestants to have a reason to fight for their lives in the Mazes and overcome any and all challenges, as deadly and as numerous as they may be; a sort of unwavering driving force.

Naturally, the Admin has also predicted that the Contestant might get accustomed to the life in the Mazes, and may even prefer it to their previous life. If it were to be the case, then the real plan can be set in motion: to pit the Contestant against one last few challenges and choices to test his/her worthiness for the role. If the Contestant were to overcome these challenges, then he or she can then be elevated to the status of Administrator on Hebizuka's side.

Again, in an effort to predict all possible situations, in case the Contestant wants to be an Administrator without Hebizuka around - essentially, to replace her rather than join her, Hebizuka has also planned a few things, just to show she isn't going to give up her position easily...

Known Contestants

Every contestant was assigned a number: this is where every contestant's ID number comes from.

  • From the beginning of the game and until version 3, contestant numbers officially started at number 346 due to the now-deprecated Failed feature.
  • From version OP2 onwards, the numbering system is reset; even Contestants that existed before will be assigned a new number.
    • For OP2 specifically, all Contestant ID numbers will be prefixed with a "B" and will start with "01".
    • Sessions played during version OP2 are meant to be a testing period in preparation for the upcoming version OP3. When version OP3 comes out, a new leaderboards and progress wipe will occur, and any Contestants introduced from OP3 onwards will be given proper ID numbers, starting "001" onwards.

Previous eras

Opus Perfecta testing period contestants

See also