12 gauge CAWS (no ontology)
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* [[Recoil]] level: '''3 - Normal''' | * [[Recoil]] level: '''3 - Normal''' | ||
- | === | + | === Projectile types === |
- | *[[CAWS buckshot]] ( | + | Buckshot group: |
- | *[[CAWS slug]] ( | + | *[[CAWS plated buckshot]] (<span style="color: #880000">Dark red</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, copper-plated lead |
- | *[[CAWS | + | **[[CAWS buckshot]] (<span style="color: #ff0000">Red</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, lead |
- | *[[CAWS incendiary slug]] ( | + | **[[CAWS rubber buckshot]], less-lethal (<span style="color: #840084">Violet</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, rubber |
- | *[[CAWS | + | |
- | *[[CAWS | + | Slug group: |
- | *[[CAWS | + | *[[CAWS FMJ slug]] (<span style="color: #008800">Dark green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, FMJ |
- | *[[CAWS coin shot]] | + | **[[CAWS slug]] (<span style="color: #00ff00">Green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, lead |
+ | **[[CAWS incendiary slug]] (<span style="color: orange">Orange</span> rings over brass shells) - Projectile: 1x 12 gauge slug, incendiary | ||
+ | **[[CAWS rubber baton]], less-lethal (<span style="color: #FF00FF">Pink</span> rings over brass shells) - Projectile: 1x 12 gauge slug, rubber | ||
+ | **[[CAWS HP slug]] (<span style="color: #BFFF00">Lime green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, JHP | ||
+ | |||
+ | Exotic group; | ||
+ | *[[CAWS flechette]] (<span style="color: #0000ff">Blue</span> rings over brass shells) - Projectiles: 20x fin-stabilized flechette | ||
+ | *[[CAWS FRAG]] (<span style="color: #666666">Gray</span> rings over brass shells) - Projectile: 1x FRAG-12 explosive slug | ||
+ | *[[CAWS coin shot]] (<span style="color: #008080">Teal</span> rings over brass shells) - Projectiles: 20x [[Parallar]] coins | ||
=== [[Handloading]] information === | === [[Handloading]] information === |
Revision as of 22:45, 14 March 2017
This page is a disambiguation page for all types of 12 gauge CAWS shells in the game.
Mazeworld overview
- Available for purchase in a gun shop or a weapon shop in boxes of 10 or bulk cans of 200.
- Available brands and projectile types:
- Standard (Regular, SP): Buck, Slug
- Recoil level: 3 - Normal
Projectile types
Buckshot group:
- CAWS plated buckshot (Dark red rings over brass shells) - Projectiles: 15x 00 buckshot pellet, copper-plated lead
- CAWS buckshot (Red rings over brass shells) - Projectiles: 15x 00 buckshot pellet, lead
- CAWS rubber buckshot, less-lethal (Violet rings over brass shells) - Projectiles: 15x 00 buckshot pellet, rubber
Slug group:
- CAWS FMJ slug (Dark green rings over brass shells) - Projectile: 1x 12 gauge slug, FMJ
- CAWS slug (Green rings over brass shells) - Projectile: 1x 12 gauge slug, lead
- CAWS incendiary slug (Orange rings over brass shells) - Projectile: 1x 12 gauge slug, incendiary
- CAWS rubber baton, less-lethal (Pink rings over brass shells) - Projectile: 1x 12 gauge slug, rubber
- CAWS HP slug (Lime green rings over brass shells) - Projectile: 1x 12 gauge slug, JHP
Exotic group;
- CAWS flechette (Blue rings over brass shells) - Projectiles: 20x fin-stabilized flechette
- CAWS FRAG (Gray rings over brass shells) - Projectile: 1x FRAG-12 explosive slug
- CAWS coin shot (Teal rings over brass shells) - Projectiles: 20x Parallar coins
Handloading information
- Primer type: Shotshell
- Powder type: Pistol
- Projectile type: Varies, see above
- Standard load: 610 pwdr
- TAC (-P) load: 549 pwdr
- MAG (+P) load: 671 pwdr
- Cost of a 50 hull box: 102 P$ (2.033 P$/hull)
- Estimated cost to handload 1 standard round (Reg/SP): 2.415 P$ + projectile costs
Weapons compatible
Standard weapons
Total amount of standard weapons available in this caliber: 1
All weapons listed below are shotguns.
Class 1 weapons:
- H&K CAWS
Other weapons
- Maze Customs
- Customs weapon families: None
- Minor services: CAWS Modernized (Tactical conversion for the H&K CAWS)
- Crafting and specs docs: None.
Barrel length groups
Depending on the barrel length of the firearm, a multiplier to Pain and Limb damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.
Group name | Length range | Damage multiplier |
Shotgun | Any barrel length | 1x |