Heroin (no ontology)
From Mazeworld
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In [[Mazeworld]], heroin is particularly interesting because of its main effect: '''negation of Pain sensitivity''', which may be potentially long-lasting. This drug may allow a [[Contestant|contestant]] to endure extreme [[Pain]] for up to 24 turns without suffering a scratch. | In [[Mazeworld]], heroin is particularly interesting because of its main effect: '''negation of Pain sensitivity''', which may be potentially long-lasting. This drug may allow a [[Contestant|contestant]] to endure extreme [[Pain]] for up to 24 turns without suffering a scratch. | ||
- | However, this does not come without bad news, as heroin also shoots down '''strength by 30%''' and '''accuracy''', increasing the contestant's Failure Threshold '''by | + | However, this does not come without bad news, as heroin also shoots down '''strength by 30%''' and '''accuracy''', increasing the contestant's Failure Threshold '''by 2''', a quite high amount. |
As such, heroin is absolutely not a combat drug, but merely a survival drug. Unless the contestant is willing to undergo the effects of other substances or has other aids to counter the strength and accuracy handicaps, heroin is best used in worst-case situations to give the contestant time to heal; it does NOT reduce Pain but merely freezes the counter. In a way, heroin is more of an '''endurance''' drug than truly a combat drug, and despite its crippling negative effects, has interesting tactical uses. | As such, heroin is absolutely not a combat drug, but merely a survival drug. Unless the contestant is willing to undergo the effects of other substances or has other aids to counter the strength and accuracy handicaps, heroin is best used in worst-case situations to give the contestant time to heal; it does NOT reduce Pain but merely freezes the counter. In a way, heroin is more of an '''endurance''' drug than truly a combat drug, and despite its crippling negative effects, has interesting tactical uses. |
Revision as of 00:52, 14 August 2012
Heroin (also known as diacetylmorphine or diamorphine), is an analgesic drug. It is an opiate, like morphine, as the two substances are coming from the same plant (opium poppy), they are closely related. In real-life, heroin is a well-known drug, and is known by many street names, such as dragon, dope, brown, H, and many more. The drug is used both medically and recreationally.
Heroin is commonly mixed or consumed alongside other drugs for more powerful recreational purposes (the H&C is a combination of cocaine and heroin, for example).
Because heroin is a derivative of morphine, it is a prodrug of the latter; meaning that the human body will metabolically convert it into morphine after consumption. Medically, heroin is used to treat severe acute pain, chronic pain and other severe trauma.
Strategy
In Mazeworld, heroin is particularly interesting because of its main effect: negation of Pain sensitivity, which may be potentially long-lasting. This drug may allow a contestant to endure extreme Pain for up to 24 turns without suffering a scratch.
However, this does not come without bad news, as heroin also shoots down strength by 30% and accuracy, increasing the contestant's Failure Threshold by 2, a quite high amount.
As such, heroin is absolutely not a combat drug, but merely a survival drug. Unless the contestant is willing to undergo the effects of other substances or has other aids to counter the strength and accuracy handicaps, heroin is best used in worst-case situations to give the contestant time to heal; it does NOT reduce Pain but merely freezes the counter. In a way, heroin is more of an endurance drug than truly a combat drug, and despite its crippling negative effects, has interesting tactical uses.
Being a syringe, it is strongly required the drug is kept until the contestant finds a medic or a peaceful scientist to identify the pill, as it shares its appearance with Cyanide, Epinephrine, Morphine and a form of Placebo.