Broken limb (no ontology)

From Mazeworld

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=== Causes ===
=== Causes ===
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Injuries related to '''Blunt-type''' damage are the most common source of fractures (see [[Damage chart]]).<br />
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Insufficient protection against trauma caused by '''Blunt-type''' damage, is the most frequent cause of fractures (see [[Protection chart]]).<br />
In rarer cases, they are caused by well-aimed shots or attacks striking a bone in the process.
In rarer cases, they are caused by well-aimed shots or attacks striking a bone in the process.

Revision as of 14:03, 10 July 2013

Broken limbs are injuries where bones suffer sufficient damage to become fractured or damaged. A broken limb is also called a fracture.
The amount of broken limbs, as well as which ones, is one of the vital statistics tracked on every contestant in Mazeworld.

The chart on the right indicates all of the possible areas that can suffer fractures:

  • Red: Head (skull)
  • Light blue: Body (Includes both "Upper body" and "Lower body".)
  • Blue: Arms
  • Orange: Hands
  • Light green: Legs
  • Yellow: Feet

Causes

Insufficient protection against trauma caused by Blunt-type damage, is the most frequent cause of fractures (see Protection chart).
In rarer cases, they are caused by well-aimed shots or attacks striking a bone in the process.

Effects

Denomination: "Broken <limb>"

Head: FT+1, Strength -10%. Also called a "skull fracture". Chest: Pain sensitivity +10%. Also called "ribs fracture". Hips: Limping. One arm: FT+1, Strength -10%. Both arms: FT+2, Strength -20%, Crippled. One hand: FT+1. Both hands: FT+2. One leg: Limping. Both legs: Crippled. One foot: Limping. Both feet: FT+1, Limping.

Special cases:

One hand + Opposite arm: Add the effects together as normal. One foot + Opposite leg: Add the effects together as normal.

Cures

Broken limbs are impossible to cure through medical aids. The contestant will have to wait until he/she finds a medic.
A limb can become unbreakable through the use of certain bionic implants. In this case, it will be able to withstand damage that would normally break bones.

See also