12 gauge CAWS (no ontology)

From Mazeworld

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* [[Recoil]] level: '''3 - Normal'''
* [[Recoil]] level: '''3 - Normal'''
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=== Shell types ===
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=== Projectile types ===
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*[[CAWS buckshot]] (Shells with a <span style="color: #ff0000">red</span> ring)
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==== Buckshot group ====
-
*[[CAWS slug]] (Shells with a <span style="color: #00ff00">green</span> ring)
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The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows:
-
*[[CAWS flechette]] (Shells with a <span style="color: #0000ff">blue</span> ring)
+
 
-
*[[CAWS incendiary slug]] (Shells with an <span style="color: orange">orange</span> ring)
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{|
-
*[[CAWS FRAG]] (Shells with a <span style="color: #666666">gray</span> ring)
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| '''Type'''
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*[[CAWS rubber buckshot]] (Shells with a <span style="color: #840084">violet</span> ring)
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| [[Limb damage|LDV]]
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*[[CAWS rubber baton]] (Shells with a <span style="color: #FF00FF">pink</span> ring)
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| <span style="color: white">C1</span>
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*[[CAWS coin shot]] (Shells with a <span style="color: #008080">teal</span> ring)
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| <span style="color: #AAAAAA">C2</span>
 +
| <span style="color: #666666">C3</span>
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| <span style="color: cyan">A1</span>
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| <span style="color: #00FF00">A2</span>
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| <span style="color: yellow">A3</span>
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| <span style="color: orange">A4</span>
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| <span style="color: red">A5</span>
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|-
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| '''Bullet'''
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| '''+1'''
 +
| 22%
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| 21%
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| 20%
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| 17%
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| 14%
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| 11%
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| 5%
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| 2%
 +
|}
 +
 
 +
<span style="font-size:80%;">The above chart applies for '''ONE pellet''', and may be multiplied by the amount of pellets that hit the target (up to 8).</span>
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<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
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 +
*[[CAWS plated buckshot]] (<span style="color: #880000">Dark red</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, copper-plated lead
 +
*[[CAWS buckshot]] (<span style="color: #ff0000">Red</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, lead
 +
*[[CAWS rubber buckshot]], less-lethal (<span style="color: #840084">Violet</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, rubber
 +
 
 +
==== Slug group ====
 +
The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows:
 +
 
 +
{|
 +
| '''Type'''
 +
| [[Limb damage|LDV]]
 +
| <span style="color: white">C1</span>
 +
| <span style="color: #AAAAAA">C2</span>
 +
| <span style="color: #666666">C3</span>
 +
| <span style="color: cyan">A1</span>
 +
| <span style="color: #00FF00">A2</span>
 +
| <span style="color: yellow">A3</span>
 +
| <span style="color: orange">A4</span>
 +
| <span style="color: red">A5</span>
 +
|-
 +
| '''Bullet'''
 +
| '''+7'''
 +
| 195%
 +
| 185%
 +
| 175%
 +
| 156%
 +
| 127%
 +
| 97%
 +
| 49%
 +
| 15%
 +
|}
 +
<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
 +
 
 +
Slug variants:
 +
*[[CAWS FMJ slug]] (<span style="color: #008800">Dark green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, FMJ
 +
**[[CAWS slug]] (<span style="color: #00ff00">Green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, lead
 +
**[[CAWS incendiary slug]] (<span style="color: orange">Orange</span> rings over brass shells) - Projectile: 1x 12 gauge slug, incendiary
 +
**[[CAWS rubber baton]], less-lethal (<span style="color: #FF00FF">Pink</span> rings over brass shells) - Projectile: 1x 12 gauge slug, rubber
 +
**[[CAWS HP slug]] (<span style="color: #BFFF00">Lime green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, JHP
 +
 
 +
==== Exotic group ====
 +
The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables.
 +
*[[CAWS flechette]] (<span style="color: #0000ff">Blue</span> rings over brass shells) - Projectiles: 20x fin-stabilized flechette
 +
*[[CAWS FRAG]] (<span style="color: #666666">Gray</span> rings over brass shells) - Projectile: 1x FRAG-12 explosive slug
 +
*[[CAWS coin shot]] (<span style="color: #008080">Teal</span> rings over brass shells) - Projectiles: 20x [[Parallar]] coins
=== [[Handloading]] information ===
=== [[Handloading]] information ===
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| '''''1x'''''
| '''''1x'''''
|}
|}
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== Gallery ==
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{|
 +
| <[#img [hash QZGQR61HB1M2G8H8FVVJGW55PE] [width 250]]>
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|-
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| <span style="font-size:75%;">'''Two dummy rounds, and a live round with plastic casing.'''</span>
 +
|}
 +
== See also ==
== See also ==
* [[Weapon]]
* [[Weapon]]
* [[Ammunition]]
* [[Ammunition]]

Latest revision as of 00:00, 15 March 2017

This page is a disambiguation page for all types of 12 gauge CAWS shells in the game.

Mazeworld overview

  • Available for purchase in a gun shop or a weapon shop in boxes of 10 or bulk cans of 200.
  • Available brands and projectile types:
    • Standard (Regular, SP): Buck, Slug
  • Recoil level: 3 - Normal

Projectile types

Buckshot group

The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows:

Type LDV C1 C2 C3 A1 A2 A3 A4 A5
Bullet +1 22% 21% 20% 17% 14% 11% 5% 2%

The above chart applies for ONE pellet, and may be multiplied by the amount of pellets that hit the target (up to 8). How to read this?

  • CAWS plated buckshot (Dark red rings over brass shells) - Projectiles: 15x 00 buckshot pellet, copper-plated lead
  • CAWS buckshot (Red rings over brass shells) - Projectiles: 15x 00 buckshot pellet, lead
  • CAWS rubber buckshot, less-lethal (Violet rings over brass shells) - Projectiles: 15x 00 buckshot pellet, rubber

Slug group

The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows:

Type LDV C1 C2 C3 A1 A2 A3 A4 A5
Bullet +7 195% 185% 175% 156% 127% 97% 49% 15%

How to read this?

Slug variants:

  • CAWS FMJ slug (Dark green rings over brass shells) - Projectile: 1x 12 gauge slug, FMJ
    • CAWS slug (Green rings over brass shells) - Projectile: 1x 12 gauge slug, lead
    • CAWS incendiary slug (Orange rings over brass shells) - Projectile: 1x 12 gauge slug, incendiary
    • CAWS rubber baton, less-lethal (Pink rings over brass shells) - Projectile: 1x 12 gauge slug, rubber
    • CAWS HP slug (Lime green rings over brass shells) - Projectile: 1x 12 gauge slug, JHP

Exotic group

The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables.

  • CAWS flechette (Blue rings over brass shells) - Projectiles: 20x fin-stabilized flechette
  • CAWS FRAG (Gray rings over brass shells) - Projectile: 1x FRAG-12 explosive slug
  • CAWS coin shot (Teal rings over brass shells) - Projectiles: 20x Parallar coins

Handloading information

  • Primer type: Shotshell
  • Powder type: Pistol
  • Projectile type: Varies, see above
  • Standard load: 610 pwdr
    • TAC (-P) load: 549 pwdr
    • MAG (+P) load: 671 pwdr
  • Cost of a 50 hull box: 102 P$ (2.033 P$/hull)
  • Estimated cost to handload 1 standard round (Reg/SP): 2.415 P$ + projectile costs

Weapons compatible

Standard weapons

Total amount of standard weapons available in this caliber: 1

All weapons listed below are shotguns.

Class 1 weapons:

  • H&K CAWS

Other weapons

Barrel length groups

Depending on the barrel length of the firearm, a multiplier to Pain and Limb damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.

Group name Length range Damage multiplier
Shotgun Any barrel length 1x

Gallery

(image)
Two dummy rounds, and a live round with plastic casing.


See also