12 gauge CAWS (no ontology)
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=== Projectile types === | === Projectile types === | ||
- | Buckshot group: | + | ==== Buckshot group ==== |
+ | The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows: | ||
+ | |||
+ | {| | ||
+ | | '''Type''' | ||
+ | | [[Limb damage|LDV]] | ||
+ | | <span style="color: white">C1</span> | ||
+ | | <span style="color: #AAAAAA">C2</span> | ||
+ | | <span style="color: #666666">C3</span> | ||
+ | | <span style="color: cyan">A1</span> | ||
+ | | <span style="color: #00FF00">A2</span> | ||
+ | | <span style="color: yellow">A3</span> | ||
+ | | <span style="color: orange">A4</span> | ||
+ | | <span style="color: red">A5</span> | ||
+ | |- | ||
+ | | '''Bullet''' | ||
+ | | '''+1''' | ||
+ | | 22% | ||
+ | | 21% | ||
+ | | 20% | ||
+ | | 17% | ||
+ | | 14% | ||
+ | | 11% | ||
+ | | 5% | ||
+ | | 2% | ||
+ | |} | ||
+ | |||
+ | <span style="font-size:80%;">The above chart applies for '''ONE pellet''', and may be multiplied by the amount of pellets that hit the target (up to 8).</span> | ||
+ | <span style="font-size:80%;">[[Damage chart|How to read this?]]</span> | ||
+ | |||
*[[CAWS plated buckshot]] (<span style="color: #880000">Dark red</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, copper-plated lead | *[[CAWS plated buckshot]] (<span style="color: #880000">Dark red</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, copper-plated lead | ||
- | + | *[[CAWS buckshot]] (<span style="color: #ff0000">Red</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, lead | |
- | + | *[[CAWS rubber buckshot]], less-lethal (<span style="color: #840084">Violet</span> rings over brass shells) - Projectiles: 15x 00 buckshot pellet, rubber | |
+ | |||
+ | ==== Slug group ==== | ||
+ | The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows: | ||
+ | |||
+ | {| | ||
+ | | '''Type''' | ||
+ | | [[Limb damage|LDV]] | ||
+ | | <span style="color: white">C1</span> | ||
+ | | <span style="color: #AAAAAA">C2</span> | ||
+ | | <span style="color: #666666">C3</span> | ||
+ | | <span style="color: cyan">A1</span> | ||
+ | | <span style="color: #00FF00">A2</span> | ||
+ | | <span style="color: yellow">A3</span> | ||
+ | | <span style="color: orange">A4</span> | ||
+ | | <span style="color: red">A5</span> | ||
+ | |- | ||
+ | | '''Bullet''' | ||
+ | | '''+7''' | ||
+ | | 195% | ||
+ | | 185% | ||
+ | | 175% | ||
+ | | 156% | ||
+ | | 127% | ||
+ | | 97% | ||
+ | | 49% | ||
+ | | 15% | ||
+ | |} | ||
+ | <span style="font-size:80%;">[[Damage chart|How to read this?]]</span> | ||
- | Slug | + | Slug variants: |
*[[CAWS FMJ slug]] (<span style="color: #008800">Dark green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, FMJ | *[[CAWS FMJ slug]] (<span style="color: #008800">Dark green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, FMJ | ||
**[[CAWS slug]] (<span style="color: #00ff00">Green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, lead | **[[CAWS slug]] (<span style="color: #00ff00">Green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, lead | ||
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**[[CAWS HP slug]] (<span style="color: #BFFF00">Lime green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, JHP | **[[CAWS HP slug]] (<span style="color: #BFFF00">Lime green</span> rings over brass shells) - Projectile: 1x 12 gauge slug, JHP | ||
- | Exotic group | + | ==== Exotic group ==== |
+ | The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables. | ||
*[[CAWS flechette]] (<span style="color: #0000ff">Blue</span> rings over brass shells) - Projectiles: 20x fin-stabilized flechette | *[[CAWS flechette]] (<span style="color: #0000ff">Blue</span> rings over brass shells) - Projectiles: 20x fin-stabilized flechette | ||
*[[CAWS FRAG]] (<span style="color: #666666">Gray</span> rings over brass shells) - Projectile: 1x FRAG-12 explosive slug | *[[CAWS FRAG]] (<span style="color: #666666">Gray</span> rings over brass shells) - Projectile: 1x FRAG-12 explosive slug |
Latest revision as of 00:00, 15 March 2017
This page is a disambiguation page for all types of 12 gauge CAWS shells in the game.
Mazeworld overview
- Available for purchase in a gun shop or a weapon shop in boxes of 10 or bulk cans of 200.
- Available brands and projectile types:
- Standard (Regular, SP): Buck, Slug
- Recoil level: 3 - Normal
Projectile types
Buckshot group
The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows:
Type | LDV | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Bullet | +1 | 22% | 21% | 20% | 17% | 14% | 11% | 5% | 2% |
The above chart applies for ONE pellet, and may be multiplied by the amount of pellets that hit the target (up to 8). How to read this?
- CAWS plated buckshot (Dark red rings over brass shells) - Projectiles: 15x 00 buckshot pellet, copper-plated lead
- CAWS buckshot (Red rings over brass shells) - Projectiles: 15x 00 buckshot pellet, lead
- CAWS rubber buckshot, less-lethal (Violet rings over brass shells) - Projectiles: 15x 00 buckshot pellet, rubber
Slug group
The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows:
Type | LDV | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Bullet | +7 | 195% | 185% | 175% | 156% | 127% | 97% | 49% | 15% |
Slug variants:
- CAWS FMJ slug (Dark green rings over brass shells) - Projectile: 1x 12 gauge slug, FMJ
- CAWS slug (Green rings over brass shells) - Projectile: 1x 12 gauge slug, lead
- CAWS incendiary slug (Orange rings over brass shells) - Projectile: 1x 12 gauge slug, incendiary
- CAWS rubber baton, less-lethal (Pink rings over brass shells) - Projectile: 1x 12 gauge slug, rubber
- CAWS HP slug (Lime green rings over brass shells) - Projectile: 1x 12 gauge slug, JHP
Exotic group
The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables.
- CAWS flechette (Blue rings over brass shells) - Projectiles: 20x fin-stabilized flechette
- CAWS FRAG (Gray rings over brass shells) - Projectile: 1x FRAG-12 explosive slug
- CAWS coin shot (Teal rings over brass shells) - Projectiles: 20x Parallar coins
Handloading information
- Primer type: Shotshell
- Powder type: Pistol
- Projectile type: Varies, see above
- Standard load: 610 pwdr
- TAC (-P) load: 549 pwdr
- MAG (+P) load: 671 pwdr
- Cost of a 50 hull box: 102 P$ (2.033 P$/hull)
- Estimated cost to handload 1 standard round (Reg/SP): 2.415 P$ + projectile costs
Weapons compatible
Standard weapons
Total amount of standard weapons available in this caliber: 1
All weapons listed below are shotguns.
Class 1 weapons:
- H&K CAWS
Other weapons
- Maze Customs
- Customs weapon families: None
- Minor services: CAWS Modernized (Tactical conversion for the H&K CAWS)
- Crafting and specs docs: None.
Barrel length groups
Depending on the barrel length of the firearm, a multiplier to Pain and Limb damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.
Group name | Length range | Damage multiplier |
Shotgun | Any barrel length | 1x |
Gallery
Two dummy rounds, and a live round with plastic casing. |