12 gauge (no ontology)
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=== Projectile types === | === Projectile types === | ||
- | *[[Buckshot]] (<span style="color: #ff0000">Red</span> shells) - Projectiles: 9x 00 buckshot pellet, lead | + | Buckshot group: |
- | *[[Slug]] (<span style="color: #00ff00">Green</span> shells) - Projectile: 1x | + | *[[Plated buckshot]] (<span style="color: #880000">Dark red</span> shells) - Projectiles: 9x 00 buckshot pellet, copper-plated lead |
+ | **[[Buckshot]] (<span style="color: #ff0000">Red</span> shells) - Projectiles: 9x 00 buckshot pellet, lead | ||
+ | **[[Rubber buckshot]], less-lethal (<span style="color: #840084">Violet</span> shells) - Projectiles: 9x 00 buckshot pellet, rubber | ||
+ | |||
+ | Slug group: | ||
+ | *[[FMJ slug]] (<span style="color: #008800">Dark green</span> shells) - Projectile: 1x 12 gauge slug, FMJ | ||
+ | **[[Slug]] (<span style="color: #00ff00">Green</span> shells) - Projectile: 1x 12 gauge slug, lead | ||
+ | **[[Incendiary slug]] (<span style="color: orange">Orange</span> shells) - Projectile: 1x 12 gauge slug, incendiary | ||
+ | **[[Rubber baton]], less-lethal (<span style="color: #FF00FF">Pink</span> shells) - Projectile: 1x 12 gauge slug, rubber | ||
+ | **[[HP slug]] (<span style="color: #BFFF00">Lime green</span> shells) - Projectile: 1x 12 gauge slug, JHP | ||
+ | |||
+ | Exotic group; | ||
*[[Flechette]] (<span style="color: #0000ff">Blue</span> shells) - Projectiles: 20x fin-stabilized flechette | *[[Flechette]] (<span style="color: #0000ff">Blue</span> shells) - Projectiles: 20x fin-stabilized flechette | ||
- | |||
*[[FRAG-12]] (<span style="color: #666666">Gray</span> shells) - Projectile: 1x FRAG-12 explosive slug | *[[FRAG-12]] (<span style="color: #666666">Gray</span> shells) - Projectile: 1x FRAG-12 explosive slug | ||
- | |||
- | |||
*[[Coin shot]] (<span style="color: #008080">Teal</span> shells) - Projectiles: 20x [[Parallar]] coins | *[[Coin shot]] (<span style="color: #008080">Teal</span> shells) - Projectiles: 20x [[Parallar]] coins | ||
Revision as of 22:43, 14 March 2017
This page is a disambiguation page to all types of 12 gauge shotgun shells in the game.
Mazeworld overview
- Available for purchase in a gun shop or a weapon shop in boxes of 10 or bulk cans of 200.
- Available brands and projectile types:
- Standard (Regular, SP): Buck, R-Buck, Slug, R-Slug, Flech
- Tactical (Regular, -P): Buck, R-Buck, Slug, R-Slug
- Magnum (Regular, +P): Buck, Slug
- Recoil level: 4 - Heavy
Projectile types
Buckshot group:
- Plated buckshot (Dark red shells) - Projectiles: 9x 00 buckshot pellet, copper-plated lead
- Buckshot (Red shells) - Projectiles: 9x 00 buckshot pellet, lead
- Rubber buckshot, less-lethal (Violet shells) - Projectiles: 9x 00 buckshot pellet, rubber
Slug group:
- FMJ slug (Dark green shells) - Projectile: 1x 12 gauge slug, FMJ
- Slug (Green shells) - Projectile: 1x 12 gauge slug, lead
- Incendiary slug (Orange shells) - Projectile: 1x 12 gauge slug, incendiary
- Rubber baton, less-lethal (Pink shells) - Projectile: 1x 12 gauge slug, rubber
- HP slug (Lime green shells) - Projectile: 1x 12 gauge slug, JHP
Exotic group;
- Flechette (Blue shells) - Projectiles: 20x fin-stabilized flechette
- FRAG-12 (Gray shells) - Projectile: 1x FRAG-12 explosive slug
- Coin shot (Teal shells) - Projectiles: 20x Parallar coins
Handloading information
- Primer type: Shotshell
- Powder type: Pistol
- Projectile type: Varies, see above
- Standard load: 515 pwdr
- TAC (-P) load: 464 pwdr
- MAG (+P) load: 567 pwdr
- Cost of a 50 hull box: 86 P$ (1.717 P$/hull)
- Estimated cost to handload 1 standard round (Reg/SP): 2.005 P$ + projectile costs
Weapons compatible
Standard weapons
Total amount of standard weapons available in this caliber: 27
All weapons listed below are shotguns.
Class 1 weapons:
- Benelli M2 Super 90 3-Gun
- Benelli M4 Super 90
- Benelli Nova
- Benelli SuperNova Tactical
- Browning Auto-5
- Chiappa Triple Threat
- Daewoo USAS-12
- Franchi SPAS-12
- Franchi SPAS-15
- IZHMEKH Baikal MP-27M
- IZHMEKH Baikal MP-153
- MPS AA-12
- Mossberg 500 Persuader
- Mossberg 590A1
- Remington 870 Marine Magnum
- Remington 870 MCS
- Savage Stevens Model 67
- Winchester Model 1912 Trench Gun
Class 2 weapons:
- Armsel Protecta
- FABARM Martial Ultra-Short
- Ithaca 37 Stakeout
- IZHMASH Saiga-12K
- Kel-Tec KSG-12
- Mossberg 500 Cruiser
- Serbu Super-Shorty
- Winchester Model 1887
Class 3 weapons:
- Remington Spartan 220
Other weapons
- Maze Customs
- Customs weapon families: None
- Minor services: Saiga-12K FA (Full-auto conversion for the Saiga-12K), M2 Enhanced (Tactical conversion for the Benelli M2 Super 90 3-Gun), M590A1 Tactical Custom (Tactical conversion for the Mossberg 590A1), AA-12 Enhanced (Tactical conversion for the MPS AA-12)
- Crafting and specs docs: Super LeMat (shotgun mode), DP-12 Super Shotgun (specs docs weapon)
- Underbarrel shotguns (USG): 2
- KAC Masterkey
- M26 MASS
Barrel length groups
Depending on the barrel length of the firearm, a multiplier to Pain and Limb damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.
Group name | Length range | Damage multiplier |
Shotgun | Any barrel length | 1x |