.260 Remington (no ontology)

From Mazeworld

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* '''Rare caliber''': All ammunition found in the [[Uncivilized Area|wild]] are random handloads.
* '''Rare caliber''': All ammunition found in the [[Uncivilized Area|wild]] are random handloads.
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* Cannot be purchased in a [[gun shop]] or a [[weapon shop]] - thus no retail loads exist for this caliber.
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* Cannot be purchased in a [[gun shop]] or a [[weapon shop]]; thus no retail loads exist for this caliber.
* Retail value: '''6 P$ /round'''
* Retail value: '''6 P$ /round'''
* [[Recoil]] level: '''3 - Normal'''
* [[Recoil]] level: '''3 - Normal'''

Revision as of 22:44, 17 February 2016

.260 Remington (also known as .260 Rem or 6.5-08 A-Square) is a large rifle caliber, first developed in the United States as a wildcat cartridge derived from .308 Winchester necked down to .264 caliber (6.7mm), then produced as a factory load by Remington from 1997 onwards. It is designed to be a lighter, less-recoiling and flatter-shooting alternative to 7.62 NATO.

In the Mazes, it is one of the so-called rare calibers, ammunition for which no standard production firearms and no boxed ammunition exists, but for which certain Maze Customs services are available.

Mazeworld overview

Type LDV C1 C2 C3 A1 A2 A3 A4 A5
Bullet +4 145% 137% 130% 116% 94% 72% 36% 11%

How to read this?

  • Rare caliber: All ammunition found in the wild are random handloads.
  • Cannot be purchased in a gun shop or a weapon shop; thus no retail loads exist for this caliber.
  • Retail value: 6 P$ /round
  • Recoil level: 3 - Normal

Handloading information

  • Primer type: Large rifle
  • Powder type: Rifle
  • Projectile type: .264, 130 grain
  • Standard load: 387 pwdr
    • -P load: 348 pwdr
  • Cost of a 50 case box: 65 P$ (1.3 P$/case)
  • Estimated cost to handload 1 standard round (Reg/FMJ/SP): 3.101 P$

Weapons compatible

Standard weapons

No standard weapons are compatible with .260 Remington ; it is a rare caliber.

Maze Customs

Barrel length groups

Depending on the barrel length of the firearm, a multiplier to Pain and Limb Damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.

Group name Length range Damage multiplier
Carbine Up to 15.9" 0.85x
Rifle 16" to 22.9" 1x
Precision 23" and beyond 1.15x

Gallery

(image)

See also

Real-life information