12 gauge (no ontology)

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This page is a disambiguation page to all types of '''12 gauge shotgun shells''' in [[Mazeworld]], and may be used to refer weapons chambered in 12 gauge in general.
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This page is a disambiguation page to all types of '''12 gauge shotgun shells''' in the game.
-
=== Shell types ===
+
=== Mazeworld overview ===
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*[[Buckshot]] (<span style="color: #ff0000">Red</span> shells)
+
* Available for purchase in a [[gun shop]] or a [[weapon shop]] in '''boxes of 10''' or '''bulk cans of 200'''.
-
*[[Slugshot]] (<span style="color: #00ff00">Green</span> shells)
+
* Available brands and projectile types:
-
*Flechette ''Coming soon!!'' (<span style="color: #0000ff">Blue</span> shells)
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** ''Standard'' (Regular, SP): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug, Flech
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*Incendiary ''Coming soon!!'' (<span style="color: #ffff00">Yellow</span> shells)
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** ''Tactical'' (Regular, -P): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug
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*FRAG-12 ''Coming soon!!'' (<span style="color: #ffffff">White</span> shells)
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** ''Magnum'' (Regular, +P): P-Buck, Buck, F-Slug, Slug
 +
* [[Recoil]] level: '''4 - Heavy'''
 +
 
 +
=== Projectile types ===
 +
==== Buckshot group ====
 +
The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows:
 +
 
 +
{|
 +
| '''Type'''
 +
| [[Limb damage|LDV]]
 +
| <span style="color: white">C1</span>
 +
| <span style="color: #AAAAAA">C2</span>
 +
| <span style="color: #666666">C3</span>
 +
| <span style="color: cyan">A1</span>
 +
| <span style="color: #00FF00">A2</span>
 +
| <span style="color: yellow">A3</span>
 +
| <span style="color: orange">A4</span>
 +
| <span style="color: red">A5</span>
 +
|-
 +
| '''Bullet'''
 +
| '''+0'''
 +
| 19%
 +
| 18%
 +
| 17%
 +
| 15%
 +
| 12%
 +
| 9%
 +
| 5%
 +
| 1%
 +
|}
 +
 
 +
<span style="font-size:80%;">The above chart applies for '''ONE pellet''', and may be multiplied by the amount of pellets that hit the target (up to 9).</span>
 +
<span style="font-size:80%;">[[Damage chart|How to read this?]]</span>
 +
 
 +
Buckshot variants:
 +
*[[Plated buckshot]] (<span style="color: #880000">Dark red</span> shells) - Projectiles: 9x 00 buckshot pellet, copper-plated lead
 +
*[[Buckshot]] (<span style="color: #ff0000">Red</span> shells) - Projectiles: 9x 00 buckshot pellet, lead
 +
*[[Rubber buckshot]], less-lethal (<span style="color: #840084">Violet</span> shells) - Projectiles: 9x 00 buckshot pellet, rubber
 +
 
 +
==== Slug group ====
 +
The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows:
 +
 
 +
{|
 +
| '''Type'''
 +
| [[Limb damage|LDV]]
 +
| <span style="color: white">C1</span>
 +
| <span style="color: #AAAAAA">C2</span>
 +
| <span style="color: #666666">C3</span>
 +
| <span style="color: cyan">A1</span>
 +
| <span style="color: #00FF00">A2</span>
 +
| <span style="color: yellow">A3</span>
 +
| <span style="color: orange">A4</span>
 +
| <span style="color: red">A5</span>
 +
|-
 +
| '''Bullet'''
 +
| '''+6'''
 +
| 161%
 +
| 153%
 +
| 145%
 +
| 129%
 +
| 105%
 +
| 81%
 +
| 40%
 +
| 12%
 +
|}
 +
 
 +
Slug variants:
 +
*[[FMJ slug]] (<span style="color: #008800">Dark green</span> shells) - Projectile: 1x 12 gauge slug, FMJ
 +
*[[Slug]] (<span style="color: #00ff00">Green</span> shells) - Projectile: 1x 12 gauge slug, lead
 +
*[[Incendiary slug]] (<span style="color: orange">Orange</span> shells) - Projectile: 1x 12 gauge slug, incendiary
 +
*[[Rubber baton]], less-lethal (<span style="color: #FF00FF">Pink</span> shells) - Projectile: 1x 12 gauge slug, rubber
 +
*[[HP slug]] (<span style="color: #BFFF00">Lime green</span> shells) - Projectile: 1x 12 gauge slug, JHP
 +
 
 +
==== Exotic group ====
 +
The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables.
 +
 
 +
*[[Flechette]] (<span style="color: #0000ff">Blue</span> shells) - Projectiles: 20x fin-stabilized flechette
 +
*[[FRAG-12]] (<span style="color: #666666">Gray</span> shells) - Projectile: 1x FRAG-12 explosive slug
 +
*[[Coin shot]] (<span style="color: #008080">Teal</span> shells) - Projectiles: 20x [[Parallar]] coins
 +
 
 +
=== [[Handloading]] information ===
 +
 
 +
* Primer type: '''Shotshell'''
 +
* Powder type: '''Pistol'''
 +
* Projectile type: Varies, see above
 +
* Standard load: '''515 pwdr'''
 +
** TAC (-P) load: '''464 pwdr'''
 +
** MAG (+P) load: '''567 pwdr'''
 +
 
 +
* Cost of a 50 hull box: '''86 P$''' (1.717 P$/hull)
 +
* Estimated cost to handload 1 standard round (Reg/SP): 2.005 P$ + projectile costs
 +
 
 +
=== Weapons compatible ===
 +
==== Standard weapons ====
 +
 
 +
Total amount of standard weapons available in this caliber: '''31'''
 +
 
 +
All weapons listed below are shotguns.
 +
 
 +
[[List of Class 1 Weapons|Class 1]] weapons:
 +
* '''Benelli M2 Super 90 3-Gun'''
 +
* '''Benelli M3 Super 90 Convertible'''
 +
* '''Benelli M4 Super 90'''
 +
* '''Benelli Nova'''
 +
* '''Benelli SuperNova Tactical'''
 +
* '''Browning Auto-5'''
 +
* '''Chiappa Triple Threat'''
 +
* '''Daewoo USAS-12'''
 +
* '''Franchi SPAS-12'''
 +
* '''Franchi SPAS-15'''
 +
* '''IZHMEKH Baikal MP-27M'''
 +
* '''IZHMEKH Baikal MP-153'''
 +
* '''KBP MTs-255'''
 +
* '''Kel-Tec KSG-25'''
 +
* '''MPS AA-12'''
 +
* '''Mossberg 500 Persuader'''
 +
* '''Mossberg 590A1'''
 +
* '''Remington 870 Marine Magnum'''
 +
* '''Remington 870 MCS'''
 +
* '''Savage Stevens Model 67'''
 +
* '''Winchester Model 1912 Trench Gun'''
 +
 
 +
[[List of Class 2 Weapons|Class 2]] weapons:
 +
* '''Armsel Protecta'''
 +
* '''FABARM Martial Ultra-Short'''
 +
* '''Ithaca 37 Stakeout'''
 +
* '''IZHMASH Saiga-12K'''
 +
* '''Kel-Tec KSG-12'''
 +
* '''Mossberg 500 Cruiser'''
 +
* '''Serbu Super-Shorty'''
 +
* '''Winchester Model 1887'''
 +
 
 +
[[List of Class 3 Weapons|Class 3]] weapons:
 +
* '''KBP OTs-62 "Revolver Shotgun"'''
 +
* '''Remington Spartan 220'''
 +
 
 +
==== Other weapons ====
 +
 
 +
* [[Maze Customs]]
 +
** [[Customs:Weapons|Customs weapon families]]: None
 +
** [[Customs:Minor|Minor services]]: '''Saiga-12K FA''' (Full-auto conversion for the Saiga-12K), '''M2 Enhanced''' (Tactical conversion for the Benelli M2 Super 90 3-Gun), '''M3 Enhanced''' (Tactical conversion for the Benelli M3 Super 90 Convertible), '''M590A1 Tactical Custom''' (Tactical conversion for the Mossberg 590A1), '''AA-12 Enhanced''' (Tactical conversion for the MPS AA-12), '''MTs-255 Tactical''' (Tactical conversion for the KBP MTs-255), '''OTs-63 Tactical Revolver Shotgun''' (Tactical conversion for the OTs-63 "Revolver Shotgun"), '''Auto-5 RA''' (Tactical conversion for the Browning Auto-5)
 +
** [[Crafting and specs docs]]: '''Super LeMat''' (caliber mode 2), '''DP-12 Super Shotgun''' (specs docs weapon)
 +
 
 +
* [[ACL#Underbarrel shotguns (USG)|Underbarrel shotguns (USG)]]: '''3'''
 +
** Crye Precision SIX12
 +
** KAC Masterkey
 +
** M26 MASS
 +
 
 +
=== Barrel length groups ===
 +
 
 +
Depending on the barrel length of the firearm, a '''multiplier to [[Pain]] and [[Limb damage]]''' is applied. Please refer to the [[Weapon|lists of weapons]] or to the event lines to know your particular weapons' barrel length.
 +
 
 +
{|
 +
| '''Group name'''
 +
| '''Length range'''
 +
| '''Damage multiplier'''
 +
|-
 +
| ''Shotgun''
 +
| ''Any barrel length''
 +
| '''''1x'''''
 +
|}
 +
 
 +
== Gallery ==
 +
{|
 +
| <[#img [hash B7EWES1Z1WG9M3V5KG08T7FSMX] [height 250]]>
 +
| <[#img [hash R2DHTSD36C6BMVFPFNCNW62VAB] [height 250]]>
 +
| <[#img [hash J9C6GH69ABZWPQ0XA0ZD2VVMR5] [height 250]]>
 +
| <[#img [hash B34PWSEKQ2RRYHKRKWAQCSVMHX] [height 250]]>
 +
|-
 +
| <span style="font-size:70%;">Buckshot and slug comparison.</span>
 +
| Buckshot
 +
| Slug
 +
| Incendiary slug
 +
|}
 +
 
 +
{|
 +
| <[#img [hash 53WQWED8GADWW28J35Q8EENKQT] [height 250]]>
 +
| <[#img [hash S7VDPC8KKY1NYSRZCSGTM8NSXZ] [height 250]]>
 +
| <[#img [hash 9R614FTJMVBGASGPRRG9TJ3BPQ] [height 250]]>
 +
| <[#img [hash 9MFATXE2X9BPTJMX6RNAJQXSPC] [height 250]]>
 +
|-
 +
| Rubber buckshot
 +
| Rubber baton
 +
| Flechette
 +
| FRAG-12
 +
|}
== See also ==
== See also ==
*[[Weapon]]
*[[Weapon]]
*[[Ammunition]]
*[[Ammunition]]

Latest revision as of 15:45, 24 August 2018

This page is a disambiguation page to all types of 12 gauge shotgun shells in the game.

Mazeworld overview

  • Available for purchase in a gun shop or a weapon shop in boxes of 10 or bulk cans of 200.
  • Available brands and projectile types:
    • Standard (Regular, SP): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug, Flech
    • Tactical (Regular, -P): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug
    • Magnum (Regular, +P): P-Buck, Buck, F-Slug, Slug
  • Recoil level: 4 - Heavy

Projectile types

Buckshot group

The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows:

Type LDV C1 C2 C3 A1 A2 A3 A4 A5
Bullet +0 19% 18% 17% 15% 12% 9% 5% 1%

The above chart applies for ONE pellet, and may be multiplied by the amount of pellets that hit the target (up to 9). How to read this?

Buckshot variants:

  • Plated buckshot (Dark red shells) - Projectiles: 9x 00 buckshot pellet, copper-plated lead
  • Buckshot (Red shells) - Projectiles: 9x 00 buckshot pellet, lead
  • Rubber buckshot, less-lethal (Violet shells) - Projectiles: 9x 00 buckshot pellet, rubber

Slug group

The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows:

Type LDV C1 C2 C3 A1 A2 A3 A4 A5
Bullet +6 161% 153% 145% 129% 105% 81% 40% 12%

Slug variants:

  • FMJ slug (Dark green shells) - Projectile: 1x 12 gauge slug, FMJ
  • Slug (Green shells) - Projectile: 1x 12 gauge slug, lead
  • Incendiary slug (Orange shells) - Projectile: 1x 12 gauge slug, incendiary
  • Rubber baton, less-lethal (Pink shells) - Projectile: 1x 12 gauge slug, rubber
  • HP slug (Lime green shells) - Projectile: 1x 12 gauge slug, JHP

Exotic group

The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables.

  • Flechette (Blue shells) - Projectiles: 20x fin-stabilized flechette
  • FRAG-12 (Gray shells) - Projectile: 1x FRAG-12 explosive slug
  • Coin shot (Teal shells) - Projectiles: 20x Parallar coins

Handloading information

  • Primer type: Shotshell
  • Powder type: Pistol
  • Projectile type: Varies, see above
  • Standard load: 515 pwdr
    • TAC (-P) load: 464 pwdr
    • MAG (+P) load: 567 pwdr
  • Cost of a 50 hull box: 86 P$ (1.717 P$/hull)
  • Estimated cost to handload 1 standard round (Reg/SP): 2.005 P$ + projectile costs

Weapons compatible

Standard weapons

Total amount of standard weapons available in this caliber: 31

All weapons listed below are shotguns.

Class 1 weapons:

  • Benelli M2 Super 90 3-Gun
  • Benelli M3 Super 90 Convertible
  • Benelli M4 Super 90
  • Benelli Nova
  • Benelli SuperNova Tactical
  • Browning Auto-5
  • Chiappa Triple Threat
  • Daewoo USAS-12
  • Franchi SPAS-12
  • Franchi SPAS-15
  • IZHMEKH Baikal MP-27M
  • IZHMEKH Baikal MP-153
  • KBP MTs-255
  • Kel-Tec KSG-25
  • MPS AA-12
  • Mossberg 500 Persuader
  • Mossberg 590A1
  • Remington 870 Marine Magnum
  • Remington 870 MCS
  • Savage Stevens Model 67
  • Winchester Model 1912 Trench Gun

Class 2 weapons:

  • Armsel Protecta
  • FABARM Martial Ultra-Short
  • Ithaca 37 Stakeout
  • IZHMASH Saiga-12K
  • Kel-Tec KSG-12
  • Mossberg 500 Cruiser
  • Serbu Super-Shorty
  • Winchester Model 1887

Class 3 weapons:

  • KBP OTs-62 "Revolver Shotgun"
  • Remington Spartan 220

Other weapons

  • Maze Customs
    • Customs weapon families: None
    • Minor services: Saiga-12K FA (Full-auto conversion for the Saiga-12K), M2 Enhanced (Tactical conversion for the Benelli M2 Super 90 3-Gun), M3 Enhanced (Tactical conversion for the Benelli M3 Super 90 Convertible), M590A1 Tactical Custom (Tactical conversion for the Mossberg 590A1), AA-12 Enhanced (Tactical conversion for the MPS AA-12), MTs-255 Tactical (Tactical conversion for the KBP MTs-255), OTs-63 Tactical Revolver Shotgun (Tactical conversion for the OTs-63 "Revolver Shotgun"), Auto-5 RA (Tactical conversion for the Browning Auto-5)
    • Crafting and specs docs: Super LeMat (caliber mode 2), DP-12 Super Shotgun (specs docs weapon)

Barrel length groups

Depending on the barrel length of the firearm, a multiplier to Pain and Limb damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.

Group name Length range Damage multiplier
Shotgun Any barrel length 1x

Gallery

(image) (image) (image) (image)
Buckshot and slug comparison. Buckshot Slug Incendiary slug
(image) (image) (image) (image)
Rubber buckshot Rubber baton Flechette FRAG-12

See also