Throwing up (no ontology)

From Mazeworld

(Difference between revisions)
(Method)
 
Line 8: Line 8:
* '''6 or less''': The Contestant only retches and coughs, but fails to regurgitate.
* '''6 or less''': The Contestant only retches and coughs, but fails to regurgitate.
* '''7 or more''': The Contestant succeeds, thus causing the effects described below.
* '''7 or more''': The Contestant succeeds, thus causing the effects described below.
-
 
+
** In both cases, if the Contestant was afflicted with [[Secondary effect|Nausea]], the effect is immediately eliminated.
-
If attempted willingly, regardless of succeeding or failing, a '''10 turn''' ability cooldown counter will start after the attempt, preventing the Contestant from trying again immediately.
+
-
 
+
-
Throwing up because of an effect (such as [[Secondary effect|nausea]]) has no cooldown, and always succeeds.
+
=== Effects ===
=== Effects ===
-
No matter the method, the effects of throwing up are the following:
+
If successful, the effects of throwing up are the following:
-
Roll a 2d10:
 
* [[Nutrition]]: '''-20 ntri x roll results'''
* [[Nutrition]]: '''-20 ntri x roll results'''
* [[Hydration]]: '''-10 ntri x roll results'''
* [[Hydration]]: '''-10 ntri x roll results'''

Latest revision as of 20:37, 5 September 2019

Throwing up (also known as vomiting) is one of the abilities of the contestant. As the word suggests, a contestant will attempt to vomit.

This is an ability that can be attempted either willingly, or can be triggered by certain effects or certain statistics.

Method

In order to make a willing attempt to throw up, the Contestant must roll a 2d6. The result will determine the effects.

  • 6 or less: The Contestant only retches and coughs, but fails to regurgitate.
  • 7 or more: The Contestant succeeds, thus causing the effects described below.
    • In both cases, if the Contestant was afflicted with Nausea, the effect is immediately eliminated.

Effects

If successful, the effects of throwing up are the following:

See also