12 gauge (no ontology)
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- | + | This page is a disambiguation page to all types of '''12 gauge shotgun shells''' in the game. | |
+ | |||
+ | === Mazeworld overview === | ||
+ | * Available for purchase in a [[gun shop]] or a [[weapon shop]] in '''boxes of 10''' or '''bulk cans of 200'''. | ||
+ | * Available brands and projectile types: | ||
+ | ** ''Standard'' (Regular, SP): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug, Flech | ||
+ | ** ''Tactical'' (Regular, -P): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug | ||
+ | ** ''Magnum'' (Regular, +P): P-Buck, Buck, F-Slug, Slug | ||
+ | * [[Recoil]] level: '''4 - Heavy''' | ||
+ | |||
+ | === Projectile types === | ||
+ | ==== Buckshot group ==== | ||
+ | The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows: | ||
+ | |||
{| | {| | ||
- | | ''' | + | | '''Type''' |
- | | | + | | [[Limb damage|LDV]] |
+ | | <span style="color: white">C1</span> | ||
+ | | <span style="color: #AAAAAA">C2</span> | ||
+ | | <span style="color: #666666">C3</span> | ||
+ | | <span style="color: cyan">A1</span> | ||
+ | | <span style="color: #00FF00">A2</span> | ||
+ | | <span style="color: yellow">A3</span> | ||
+ | | <span style="color: orange">A4</span> | ||
+ | | <span style="color: red">A5</span> | ||
+ | |- | ||
+ | | '''Bullet''' | ||
+ | | '''+0''' | ||
+ | | 19% | ||
+ | | 18% | ||
+ | | 17% | ||
+ | | 15% | ||
+ | | 12% | ||
+ | | 9% | ||
+ | | 5% | ||
+ | | 1% | ||
|} | |} | ||
- | |||
- | + | <span style="font-size:80%;">The above chart applies for '''ONE pellet''', and may be multiplied by the amount of pellets that hit the target (up to 9).</span> | |
+ | <span style="font-size:80%;">[[Damage chart|How to read this?]]</span> | ||
- | + | Buckshot variants: | |
+ | *[[Plated buckshot]] (<span style="color: #880000">Dark red</span> shells) - Projectiles: 9x 00 buckshot pellet, copper-plated lead | ||
+ | *[[Buckshot]] (<span style="color: #ff0000">Red</span> shells) - Projectiles: 9x 00 buckshot pellet, lead | ||
+ | *[[Rubber buckshot]], less-lethal (<span style="color: #840084">Violet</span> shells) - Projectiles: 9x 00 buckshot pellet, rubber | ||
- | === | + | ==== Slug group ==== |
- | *[[ | + | The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows: |
- | *[[Slug]] (<span style="color: #00ff00">Green</span> shells) | + | |
- | *[[ | + | {| |
- | *[[ | + | | '''Type''' |
- | *[[FRAG-12]] (<span style="color: #666666">Gray</span> shells) | + | | [[Limb damage|LDV]] |
+ | | <span style="color: white">C1</span> | ||
+ | | <span style="color: #AAAAAA">C2</span> | ||
+ | | <span style="color: #666666">C3</span> | ||
+ | | <span style="color: cyan">A1</span> | ||
+ | | <span style="color: #00FF00">A2</span> | ||
+ | | <span style="color: yellow">A3</span> | ||
+ | | <span style="color: orange">A4</span> | ||
+ | | <span style="color: red">A5</span> | ||
+ | |- | ||
+ | | '''Bullet''' | ||
+ | | '''+6''' | ||
+ | | 161% | ||
+ | | 153% | ||
+ | | 145% | ||
+ | | 129% | ||
+ | | 105% | ||
+ | | 81% | ||
+ | | 40% | ||
+ | | 12% | ||
+ | |} | ||
+ | |||
+ | Slug variants: | ||
+ | *[[FMJ slug]] (<span style="color: #008800">Dark green</span> shells) - Projectile: 1x 12 gauge slug, FMJ | ||
+ | *[[Slug]] (<span style="color: #00ff00">Green</span> shells) - Projectile: 1x 12 gauge slug, lead | ||
+ | *[[Incendiary slug]] (<span style="color: orange">Orange</span> shells) - Projectile: 1x 12 gauge slug, incendiary | ||
+ | *[[Rubber baton]], less-lethal (<span style="color: #FF00FF">Pink</span> shells) - Projectile: 1x 12 gauge slug, rubber | ||
+ | *[[HP slug]] (<span style="color: #BFFF00">Lime green</span> shells) - Projectile: 1x 12 gauge slug, JHP | ||
+ | |||
+ | ==== Exotic group ==== | ||
+ | The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables. | ||
+ | |||
+ | *[[Flechette]] (<span style="color: #0000ff">Blue</span> shells) - Projectiles: 20x fin-stabilized flechette | ||
+ | *[[FRAG-12]] (<span style="color: #666666">Gray</span> shells) - Projectile: 1x FRAG-12 explosive slug | ||
+ | *[[Coin shot]] (<span style="color: #008080">Teal</span> shells) - Projectiles: 20x [[Parallar]] coins | ||
+ | |||
+ | === [[Handloading]] information === | ||
+ | |||
+ | * Primer type: '''Shotshell''' | ||
+ | * Powder type: '''Pistol''' | ||
+ | * Projectile type: Varies, see above | ||
+ | * Standard load: '''515 pwdr''' | ||
+ | ** TAC (-P) load: '''464 pwdr''' | ||
+ | ** MAG (+P) load: '''567 pwdr''' | ||
+ | |||
+ | * Cost of a 50 hull box: '''86 P$''' (1.717 P$/hull) | ||
+ | * Estimated cost to handload 1 standard round (Reg/SP): 2.005 P$ + projectile costs | ||
=== Weapons compatible === | === Weapons compatible === | ||
- | + | ==== Standard weapons ==== | |
- | + | Total amount of standard weapons available in this caliber: '''31''' | |
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | ||
- | + | All weapons listed below are shotguns. | |
- | + | [[List of Class 1 Weapons|Class 1]] weapons: | |
- | * | + | * '''Benelli M2 Super 90 3-Gun''' |
- | * | + | * '''Benelli M3 Super 90 Convertible''' |
- | * | + | * '''Benelli M4 Super 90''' |
- | * | + | * '''Benelli Nova''' |
- | * | + | * '''Benelli SuperNova Tactical''' |
- | * | + | * '''Browning Auto-5''' |
- | * | + | * '''Chiappa Triple Threat''' |
+ | * '''Daewoo USAS-12''' | ||
+ | * '''Franchi SPAS-12''' | ||
+ | * '''Franchi SPAS-15''' | ||
+ | * '''IZHMEKH Baikal MP-27M''' | ||
+ | * '''IZHMEKH Baikal MP-153''' | ||
+ | * '''KBP MTs-255''' | ||
+ | * '''Kel-Tec KSG-25''' | ||
+ | * '''MPS AA-12''' | ||
+ | * '''Mossberg 500 Persuader''' | ||
+ | * '''Mossberg 590A1''' | ||
+ | * '''Remington 870 Marine Magnum''' | ||
+ | * '''Remington 870 MCS''' | ||
+ | * '''Savage Stevens Model 67''' | ||
+ | * '''Winchester Model 1912 Trench Gun''' | ||
- | ''' | + | [[List of Class 2 Weapons|Class 2]] weapons: |
- | * | + | * '''Armsel Protecta''' |
+ | * '''FABARM Martial Ultra-Short''' | ||
+ | * '''Ithaca 37 Stakeout''' | ||
+ | * '''IZHMASH Saiga-12K''' | ||
+ | * '''Kel-Tec KSG-12''' | ||
+ | * '''Mossberg 500 Cruiser''' | ||
+ | * '''Serbu Super-Shorty''' | ||
+ | * '''Winchester Model 1887''' | ||
- | ''' | + | [[List of Class 3 Weapons|Class 3]] weapons: |
- | * | + | * '''KBP OTs-62 "Revolver Shotgun"''' |
- | *[[ACL#Underbarrel shotguns (USG)|Underbarrel shotguns (USG)]] | + | * '''Remington Spartan 220''' |
+ | |||
+ | ==== Other weapons ==== | ||
+ | |||
+ | * [[Maze Customs]] | ||
+ | ** [[Customs:Weapons|Customs weapon families]]: None | ||
+ | ** [[Customs:Minor|Minor services]]: '''Saiga-12K FA''' (Full-auto conversion for the Saiga-12K), '''M2 Enhanced''' (Tactical conversion for the Benelli M2 Super 90 3-Gun), '''M3 Enhanced''' (Tactical conversion for the Benelli M3 Super 90 Convertible), '''M590A1 Tactical Custom''' (Tactical conversion for the Mossberg 590A1), '''AA-12 Enhanced''' (Tactical conversion for the MPS AA-12), '''MTs-255 Tactical''' (Tactical conversion for the KBP MTs-255), '''OTs-63 Tactical Revolver Shotgun''' (Tactical conversion for the OTs-63 "Revolver Shotgun"), '''Auto-5 RA''' (Tactical conversion for the Browning Auto-5) | ||
+ | ** [[Crafting and specs docs]]: '''Super LeMat''' (caliber mode 2), '''DP-12 Super Shotgun''' (specs docs weapon) | ||
+ | |||
+ | * [[ACL#Underbarrel shotguns (USG)|Underbarrel shotguns (USG)]]: '''3''' | ||
+ | ** Crye Precision SIX12 | ||
+ | ** KAC Masterkey | ||
+ | ** M26 MASS | ||
+ | |||
+ | === Barrel length groups === | ||
+ | |||
+ | Depending on the barrel length of the firearm, a '''multiplier to [[Pain]] and [[Limb damage]]''' is applied. Please refer to the [[Weapon|lists of weapons]] or to the event lines to know your particular weapons' barrel length. | ||
+ | |||
+ | {| | ||
+ | | '''Group name''' | ||
+ | | '''Length range''' | ||
+ | | '''Damage multiplier''' | ||
+ | |- | ||
+ | | ''Shotgun'' | ||
+ | | ''Any barrel length'' | ||
+ | | '''''1x''''' | ||
+ | |} | ||
+ | |||
+ | == Gallery == | ||
+ | {| | ||
+ | | <[#img [hash B7EWES1Z1WG9M3V5KG08T7FSMX] [height 250]]> | ||
+ | | <[#img [hash R2DHTSD36C6BMVFPFNCNW62VAB] [height 250]]> | ||
+ | | <[#img [hash J9C6GH69ABZWPQ0XA0ZD2VVMR5] [height 250]]> | ||
+ | | <[#img [hash B34PWSEKQ2RRYHKRKWAQCSVMHX] [height 250]]> | ||
+ | |- | ||
+ | | <span style="font-size:70%;">Buckshot and slug comparison.</span> | ||
+ | | Buckshot | ||
+ | | Slug | ||
+ | | Incendiary slug | ||
+ | |} | ||
+ | |||
+ | {| | ||
+ | | <[#img [hash 53WQWED8GADWW28J35Q8EENKQT] [height 250]]> | ||
+ | | <[#img [hash S7VDPC8KKY1NYSRZCSGTM8NSXZ] [height 250]]> | ||
+ | | <[#img [hash 9R614FTJMVBGASGPRRG9TJ3BPQ] [height 250]]> | ||
+ | | <[#img [hash 9MFATXE2X9BPTJMX6RNAJQXSPC] [height 250]]> | ||
+ | |- | ||
+ | | Rubber buckshot | ||
+ | | Rubber baton | ||
+ | | Flechette | ||
+ | | FRAG-12 | ||
+ | |} | ||
== See also == | == See also == | ||
*[[Weapon]] | *[[Weapon]] | ||
*[[Ammunition]] | *[[Ammunition]] |
Latest revision as of 15:45, 24 August 2018
This page is a disambiguation page to all types of 12 gauge shotgun shells in the game.
Mazeworld overview
- Available for purchase in a gun shop or a weapon shop in boxes of 10 or bulk cans of 200.
- Available brands and projectile types:
- Standard (Regular, SP): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug, Flech
- Tactical (Regular, -P): P-Buck, Buck, R-Buck, F-Slug, Slug, R-Slug, HP-Slug
- Magnum (Regular, +P): P-Buck, Buck, F-Slug, Slug
- Recoil level: 4 - Heavy
Projectile types
Buckshot group
The buckshot group covers all projectile types which can be described as being buckshot - several projectiles per shell. The base damage for buckshot is as follows:
Type | LDV | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Bullet | +0 | 19% | 18% | 17% | 15% | 12% | 9% | 5% | 1% |
The above chart applies for ONE pellet, and may be multiplied by the amount of pellets that hit the target (up to 9). How to read this?
Buckshot variants:
- Plated buckshot (Dark red shells) - Projectiles: 9x 00 buckshot pellet, copper-plated lead
- Buckshot (Red shells) - Projectiles: 9x 00 buckshot pellet, lead
- Rubber buckshot, less-lethal (Violet shells) - Projectiles: 9x 00 buckshot pellet, rubber
Slug group
The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows:
Type | LDV | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Bullet | +6 | 161% | 153% | 145% | 129% | 105% | 81% | 40% | 12% |
Slug variants:
- FMJ slug (Dark green shells) - Projectile: 1x 12 gauge slug, FMJ
- Slug (Green shells) - Projectile: 1x 12 gauge slug, lead
- Incendiary slug (Orange shells) - Projectile: 1x 12 gauge slug, incendiary
- Rubber baton, less-lethal (Pink shells) - Projectile: 1x 12 gauge slug, rubber
- HP slug (Lime green shells) - Projectile: 1x 12 gauge slug, JHP
Exotic group
The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables.
- Flechette (Blue shells) - Projectiles: 20x fin-stabilized flechette
- FRAG-12 (Gray shells) - Projectile: 1x FRAG-12 explosive slug
- Coin shot (Teal shells) - Projectiles: 20x Parallar coins
Handloading information
- Primer type: Shotshell
- Powder type: Pistol
- Projectile type: Varies, see above
- Standard load: 515 pwdr
- TAC (-P) load: 464 pwdr
- MAG (+P) load: 567 pwdr
- Cost of a 50 hull box: 86 P$ (1.717 P$/hull)
- Estimated cost to handload 1 standard round (Reg/SP): 2.005 P$ + projectile costs
Weapons compatible
Standard weapons
Total amount of standard weapons available in this caliber: 31
All weapons listed below are shotguns.
Class 1 weapons:
- Benelli M2 Super 90 3-Gun
- Benelli M3 Super 90 Convertible
- Benelli M4 Super 90
- Benelli Nova
- Benelli SuperNova Tactical
- Browning Auto-5
- Chiappa Triple Threat
- Daewoo USAS-12
- Franchi SPAS-12
- Franchi SPAS-15
- IZHMEKH Baikal MP-27M
- IZHMEKH Baikal MP-153
- KBP MTs-255
- Kel-Tec KSG-25
- MPS AA-12
- Mossberg 500 Persuader
- Mossberg 590A1
- Remington 870 Marine Magnum
- Remington 870 MCS
- Savage Stevens Model 67
- Winchester Model 1912 Trench Gun
Class 2 weapons:
- Armsel Protecta
- FABARM Martial Ultra-Short
- Ithaca 37 Stakeout
- IZHMASH Saiga-12K
- Kel-Tec KSG-12
- Mossberg 500 Cruiser
- Serbu Super-Shorty
- Winchester Model 1887
Class 3 weapons:
- KBP OTs-62 "Revolver Shotgun"
- Remington Spartan 220
Other weapons
- Maze Customs
- Customs weapon families: None
- Minor services: Saiga-12K FA (Full-auto conversion for the Saiga-12K), M2 Enhanced (Tactical conversion for the Benelli M2 Super 90 3-Gun), M3 Enhanced (Tactical conversion for the Benelli M3 Super 90 Convertible), M590A1 Tactical Custom (Tactical conversion for the Mossberg 590A1), AA-12 Enhanced (Tactical conversion for the MPS AA-12), MTs-255 Tactical (Tactical conversion for the KBP MTs-255), OTs-63 Tactical Revolver Shotgun (Tactical conversion for the OTs-63 "Revolver Shotgun"), Auto-5 RA (Tactical conversion for the Browning Auto-5)
- Crafting and specs docs: Super LeMat (caliber mode 2), DP-12 Super Shotgun (specs docs weapon)
- Underbarrel shotguns (USG): 3
- Crye Precision SIX12
- KAC Masterkey
- M26 MASS
Barrel length groups
Depending on the barrel length of the firearm, a multiplier to Pain and Limb damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.
Group name | Length range | Damage multiplier |
Shotgun | Any barrel length | 1x |
Gallery
Buckshot and slug comparison. | Buckshot | Slug | Incendiary slug |
Rubber buckshot | Rubber baton | Flechette | FRAG-12 |