Wounding self (no ontology)

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'''Wounding self''' is one of the [[Abilities|abilities]] of a [[Contestant|contestant]]. He/she will attempt to create himself/herself a [[Wound|wound]].
'''Wounding self''' is one of the [[Abilities|abilities]] of a [[Contestant|contestant]]. He/she will attempt to create himself/herself a [[Wound|wound]].
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It can be performed '''willingly''', or is '''triggered''' by an event.
=== Causes and effects ===
=== Causes and effects ===
*This ability can be performed with any weapon the contestant owns, and might result in according [[Pain|damage]], up to [[Death|death]] depending on the weapon and the contestant's level of protection.
*This ability can be performed with any weapon the contestant owns, and might result in according [[Pain|damage]], up to [[Death|death]] depending on the weapon and the contestant's level of protection.
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*This ability may be forced if the [[Sword of Muramasa]] fails to hit an opponent. It does not cause damage if used this way, but the contestant will lose an unit of blood and get an open wound.
 
*This ability '''can be performed at any time''', '''has no cooldown period''' and '''has no costs''', aside from the obvious fact it will hurt.
*This ability '''can be performed at any time''', '''has no cooldown period''' and '''has no costs''', aside from the obvious fact it will hurt.
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== See also ==
== See also ==
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Abilities marked with a dagger † denotes an action that may not be described when a player is using the [[Gameplay mechanics|censored mode]] of the game.
 
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*[[Statistics]]
*[[Statistics]]
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*[[Resting]]
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*[[Abilities]]
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*[[Pleasuring self]] †
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*[[Meditating]]
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*[[Ally Join|Ally join]]
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*[[favor level|Asking the Game Masters]]
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*[[Urinating]] † and [[Defecating]] †
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*[[Throwing up]] †
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Latest revision as of 13:17, 27 April 2016

Wounding self is one of the abilities of a contestant. He/she will attempt to create himself/herself a wound.

It can be performed willingly, or is triggered by an event.

Causes and effects

  • This ability can be performed with any weapon the contestant owns, and might result in according damage, up to death depending on the weapon and the contestant's level of protection.
  • This ability can be performed at any time, has no cooldown period and has no costs, aside from the obvious fact it will hurt.
  • Wounding self works exactly like with using a weapon against an enemy, at the difference no dice are thrown, and it always succeeds.

See also