Wounding self (no ontology)

From Mazeworld

Wounding self is one of the abilities of a contestant. He/she will attempt to create himself/herself a wound.

It can be performed willingly, or is triggered by an event.

Causes and effects

  • This ability can be performed with any weapon the contestant owns, and might result in according damage, up to death depending on the weapon and the contestant's level of protection.
  • This ability can be performed at any time, has no cooldown period and has no costs, aside from the obvious fact it will hurt.
  • Wounding self works exactly like with using a weapon against an enemy, at the difference no dice are thrown, and it always succeeds.

See also