12 gauge (no ontology)
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*[[FRAG-12]] (<span style="color: #666666">Gray</span> shells) - Projectile: 1x FRAG-12 explosive slug | *[[FRAG-12]] (<span style="color: #666666">Gray</span> shells) - Projectile: 1x FRAG-12 explosive slug | ||
*[[Coin shot]] (<span style="color: #008080">Teal</span> shells) - Projectiles: 20x [[Parallar]] coins | *[[Coin shot]] (<span style="color: #008080">Teal</span> shells) - Projectiles: 20x [[Parallar]] coins | ||
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=== [[Handloading]] information === | === [[Handloading]] information === | ||
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| ''Any barrel length'' | | ''Any barrel length'' | ||
| '''''1x''''' | | '''''1x''''' | ||
+ | |} | ||
+ | |||
+ | == Gallery == | ||
+ | {| | ||
+ | | <[#img [hash B7EWES1Z1WG9M3V5KG08T7FSMX] [width 200]]> | ||
+ | | colspan="2" | <[#img [hash R2DHTSD36C6BMVFPFNCNW62VAB] [height 200]]> | ||
+ | | <[#img [hash J9C6GH69ABZWPQ0XA0ZD2VVMR5] [width 250]]> | ||
+ | | <[#img [hash B34PWSEKQ2RRYHKRKWAQCSVMHX] [width 200]]> | ||
+ | | <[#img [hash 53WQWED8GADWW28J35Q8EENKQT] [height 300]]> | ||
+ | | <[#img [hash S7VDPC8KKY1NYSRZCSGTM8NSXZ] [width 250]]> | ||
+ | | <[#img [hash 9R614FTJMVBGASGPRRG9TJ3BPQ] [height 200]]> | ||
+ | | <[#img [hash 9MFATXE2X9BPTJMX6RNAJQXSPC] [width 300]]> | ||
+ | |- | ||
+ | | <span style="font-size:70%;">Buckshot and slug comparison.</span> | ||
+ | | colspan="2" | Buckshot | ||
+ | | colspan="2" | Slug | ||
+ | | colspan="2" | Incendiary slug | ||
+ | | colspan="2" | Rubber buckshot | ||
+ | | colspan="2" | Rubber baton | ||
+ | | colspan="2" | Flechette | ||
+ | | colspan="2" | FRAG-12 | ||
|} | |} | ||
Revision as of 22:54, 14 March 2017
This page is a disambiguation page to all types of 12 gauge shotgun shells in the game.
Mazeworld overview
- Available for purchase in a gun shop or a weapon shop in boxes of 10 or bulk cans of 200.
- Available brands and projectile types:
- Standard (Regular, SP): Buck, R-Buck, Slug, R-Slug, Flech
- Tactical (Regular, -P): Buck, R-Buck, Slug, R-Slug
- Magnum (Regular, +P): Buck, Slug
- Recoil level: 4 - Heavy
Projectile types
Buckshot group
The buckshot group covers all projectile types which can be described as being buckshot - several round projectiles per shell. The base damage for buckshot is as follows:
Type | LDV | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Bullet | +0 | 19% | 18% | 17% | 15% | 12% | 9% | 5% | 1% |
The above chart applies for ONE pellet, and may be multiplied by the amount of pellets that hit the target (up to 9). How to read this?
Buckshot variants:
- Plated buckshot (Dark red shells) - Projectiles: 9x 00 buckshot pellet, copper-plated lead
- Buckshot (Red shells) - Projectiles: 9x 00 buckshot pellet, lead
- Rubber buckshot, less-lethal (Violet shells) - Projectiles: 9x 00 buckshot pellet, rubber
Slug group
The slug group covers all projectile types which can be described as being slugs - a single, heavy projectile per shell. The base damage for a slug is as follows:
Type | LDV | C1 | C2 | C3 | A1 | A2 | A3 | A4 | A5 |
Bullet | +6 | 161% | 153% | 145% | 129% | 105% | 81% | 40% | 12% |
Slug variants:
- FMJ slug (Dark green shells) - Projectile: 1x 12 gauge slug, FMJ
- Slug (Green shells) - Projectile: 1x 12 gauge slug, lead
- Incendiary slug (Orange shells) - Projectile: 1x 12 gauge slug, incendiary
- Rubber baton, less-lethal (Pink shells) - Projectile: 1x 12 gauge slug, rubber
- HP slug (Lime green shells) - Projectile: 1x 12 gauge slug, JHP
Exotic group
The exotic group is a catch-all category for all exotic shell types, which each have their own damage tables.
- Flechette (Blue shells) - Projectiles: 20x fin-stabilized flechette
- FRAG-12 (Gray shells) - Projectile: 1x FRAG-12 explosive slug
- Coin shot (Teal shells) - Projectiles: 20x Parallar coins
Handloading information
- Primer type: Shotshell
- Powder type: Pistol
- Projectile type: Varies, see above
- Standard load: 515 pwdr
- TAC (-P) load: 464 pwdr
- MAG (+P) load: 567 pwdr
- Cost of a 50 hull box: 86 P$ (1.717 P$/hull)
- Estimated cost to handload 1 standard round (Reg/SP): 2.005 P$ + projectile costs
Weapons compatible
Standard weapons
Total amount of standard weapons available in this caliber: 27
All weapons listed below are shotguns.
Class 1 weapons:
- Benelli M2 Super 90 3-Gun
- Benelli M4 Super 90
- Benelli Nova
- Benelli SuperNova Tactical
- Browning Auto-5
- Chiappa Triple Threat
- Daewoo USAS-12
- Franchi SPAS-12
- Franchi SPAS-15
- IZHMEKH Baikal MP-27M
- IZHMEKH Baikal MP-153
- MPS AA-12
- Mossberg 500 Persuader
- Mossberg 590A1
- Remington 870 Marine Magnum
- Remington 870 MCS
- Savage Stevens Model 67
- Winchester Model 1912 Trench Gun
Class 2 weapons:
- Armsel Protecta
- FABARM Martial Ultra-Short
- Ithaca 37 Stakeout
- IZHMASH Saiga-12K
- Kel-Tec KSG-12
- Mossberg 500 Cruiser
- Serbu Super-Shorty
- Winchester Model 1887
Class 3 weapons:
- Remington Spartan 220
Other weapons
- Maze Customs
- Customs weapon families: None
- Minor services: Saiga-12K FA (Full-auto conversion for the Saiga-12K), M2 Enhanced (Tactical conversion for the Benelli M2 Super 90 3-Gun), M590A1 Tactical Custom (Tactical conversion for the Mossberg 590A1), AA-12 Enhanced (Tactical conversion for the MPS AA-12)
- Crafting and specs docs: Super LeMat (shotgun mode), DP-12 Super Shotgun (specs docs weapon)
- Underbarrel shotguns (USG): 2
- KAC Masterkey
- M26 MASS
Barrel length groups
Depending on the barrel length of the firearm, a multiplier to Pain and Limb damage is applied. Please refer to the lists of weapons or to the event lines to know your particular weapons' barrel length.
Group name | Length range | Damage multiplier |
Shotgun | Any barrel length | 1x |
Gallery
Buckshot and slug comparison. | Buckshot | Slug | Incendiary slug | Rubber buckshot | Rubber baton | Flechette | FRAG-12 |