Wounding self (no ontology)
From Mazeworld
Revision as of 13:17, 27 April 2016 by SU Tempest (Talk | contribs)
Wounding self is one of the abilities of a contestant. He/she will attempt to create himself/herself a wound.
It can be performed willingly, or is triggered by an event.
Causes and effects
- This ability can be performed with any weapon the contestant owns, and might result in according damage, up to death depending on the weapon and the contestant's level of protection.
- This ability can be performed at any time, has no cooldown period and has no costs, aside from the obvious fact it will hurt.
- Wounding self works exactly like with using a weapon against an enemy, at the difference no dice are thrown, and it always succeeds.