Throwing up (no ontology)
From Mazeworld
Revision as of 19:35, 19 May 2018 by SU Tempest (Talk | contribs)
Throwing up (also known as vomiting) is one of the abilities of the contestant. As the word suggests, a contestant will attempt to vomit.
This is an ability that can be attempted either willingly, or can be triggered by certain effects or certain statistics.
Method
In order to make a willing attempt to throw up, the Contestant must roll a 2d6. The result will determine the effects.
- 6 or less: The Contestant only retches and coughs, but fails to regurgitate.
- 7 or more: The Contestant succeeds, thus causing the effects described below.
If attempted willingly, regardless of succeeding or failing, a 10 turn ability cooldown counter will start after the attempt, preventing the Contestant from trying again immediately.
Throwing up because of an effect (such as nausea) has no cooldown, and always succeeds.
Effects
No matter the method, the effects of throwing up are the following:
Roll a 2d10:
- Nutrition: -20 ntri x roll results
- Hydration: -10 ntri x roll results
- Inebriation: -0.1 Inebriation x roll results
- If under the effects of alcohol poisoning: +1% Pain x roll results