MazeWorld (no ontology)

From Mazeworld

(Difference between revisions)
(Legal Notice)
m (MazeWorld: A game)
Line 108: Line 108:
The current form of Mazeworld has been created on '''February 10th, 2011.'''
The current form of Mazeworld has been created on '''February 10th, 2011.'''
-
It has existed before then as a private game with simple notepad sheets and dice scripts on MSN using Plus! scripts, and so for a few months, but it was arguably in a conceptual stage, with a lot to improve and work on. 10/02/2011 marks the day the game went on IRC, which is the main way to play MazeWorld as of today, and the one I intended.
+
It has existed before then as a private game with simple notepad sheets and dice scripts on MSN using Plus! scripts, and so for a few months, but it was arguably in a conceptual stage, with a lot to improve and work on. 02/10/2011 marks the day the game went on IRC, which is the main way to play MazeWorld as of today, and the one I intended.
Read the [[Timeline of Mazeworld]] to know more about the past of the project.
Read the [[Timeline of Mazeworld]] to know more about the past of the project.

Revision as of 12:30, 2 February 2016

Welcome to the Mazes!

Welcome to MazeWorld.net; the information resource base about MazeWorld, a play-by-chat roleplaying game.

  • This wiki is perpetually a work in progress, and there may be unfinished or unwritten articles.

MazeWorld is the realm in which your character progresses. Taken away from your original homeworld and pitted into this realm, you will have to find your way in the Mazes, from the relatively safe Towns to the much more dangerous Uncivilized Area where abandoned ruins and monsters lurk.

In the Mazes, you will be able to find suitable weapons, appropriate clothing and armor, and useful items of many kinds, in order to fend off all of the menaces that will come in the way. You may also need to deal with the various battling Factions of the Mazes ; the human-only Maze Military fighting off against the uprising Youkai Activists, the Law Enforcement chasing the Outlaws, and the eternal bureaucratic competition between Heaven, Ltd. and Hell Inc.

Your ultimate goal is to retrieve the four Cardinal Amulets ; legendary artifacts rumored to have been forged by the Gods themselves. Those amulets are the key to reach the end and be granted your way back home. Create, improve, and perfect your loadout, improve your skills and abilities, work for - or against! - any faction of your choice and reap the rewards - or the consequences - of your actions. Go as far as you are capable, and perhaps even set yourself your own challenges; it's all up to you.

Can you survive in the Mazes, and will you be able to leave?

Info

  • Are you new? Read the Newcomer's Guide. If you would like to join us on IRC, use your favorite IRC client and join us at:
    • Server: irc.stormbit.net, port 6667
    • Channels: #MazeWorld and #MzWBeta.
    • Or join us directly using Webchat.
  • Make sure to read and understand the rules, and have fun.
  • Play alone, or with a friend - Co-op play.
  • If you like the game, please consider making a PayPal donation, or send a coffee to the author! The money will be used to provide more services and fund projects to make the game better and easier to reach to more players! We are also constantly writing and developing new features and content to help make the game richer and overall better to play and enjoy.
  • Meet the Staff; the people behind MazeWorld and the important figures.

Contribution board

Do you want to help and contribute to the game? Did you do something MazeWorld related and you want to show us? Here is a list of activities that are available:

  • Artists wanted to help illustrate the articles. Fanworks also appreciated!
  • Suggestions are always read and welcome. Head on over to our IRC channel if you have an idea to improve or add to the game.
  • STAFF JOBS
    • IRC moderators; 2 positions available.

To apply for any of these, send a message to the author (contact methods available in the latter link). Experience or familiarity with the game is encouraged.

Main menu

  • Read the latest changes made to the game on the Changelog.

Community

Gameplay aspects

Game content

Storyline

Meta

What is MazeWorld?

MazeWorld: A realm

It must be noted that both the spellings 'Mazeworld' and 'MazeWorld' are valid. MzW is the shortened form.

MazeWorld (also referred to as the Mazes) itself is a strange realm, said to be created by a being who refers to themselves as the Administrator, and where the very notions of time, space and reality are distorted and different from our world; so much that it is arguable Mazeworld may exist in its very own plane of existence rather than in the 'Universe' (or universes). The realm itself is mainly composed of thousands rooms and areas, including some more open "outside" areas, connected with each other using seemingly innocuous doors, stairways and trapdoors, with seldom access to wider, more open 'outside' areas. From the contestant's perspective, Mazeworld has no coherent layout, and crossing a door acts as a sort of passive teleportation, never sending into the same rooms each time.

According to the Administrator, Mazeworld is "the world between all worlds, located in the Interloper of the Universes, through which anything that exists in any universe can come through", which may explain the variety of creatures and items that can be encountered inside the Mazes, and how contestants may end up here after their life in their respective homeworlds.

More in-depth information about what can be found in the Mazes is detailed in the categories above.

MazeWorld: A game

Mazeworld is the result of several years of thought, past concepts, and a general wish to create a reliable game with a lot of content, such as a high weapon variety, a feel of endlessness and a constant sense of danger. Over the years, it went through many tries, many game types and even many names - 2D platformer, computer RPG, RPG forum, all of the ideas failed to appeal to the author, until it became what it is: a tabletop-style RPG, but using the benefits brought by computers and the internet. The game is very simple, based on several text files, Excel sheets, Access databases, and bots with IRC scripts, which are used mainly for various applications of random number generation (dice rolls, list randomization...). Naturally, as a game that can be played by anyone with a computer, a keyboard and the internet, there is no compatibility issue, and we can reach out to players all around the world (and we do!)

The current form of Mazeworld has been created on February 10th, 2011. It has existed before then as a private game with simple notepad sheets and dice scripts on MSN using Plus! scripts, and so for a few months, but it was arguably in a conceptual stage, with a lot to improve and work on. 02/10/2011 marks the day the game went on IRC, which is the main way to play MazeWorld as of today, and the one I intended.

Read the Timeline of Mazeworld to know more about the past of the project.

MzW games are held by the author, which has grown from the smaller-scale games on MSN to a better organized format on IRC, as explained in the above linked article.

The purpose of this wiki is to serve as an encyclopedia about the game, for the author's and the players' needs. We hope it will serve your interests as a player, and will pique the curiosity of those who aren't players yet.

Legal Notice

MazeWorld, MzW, the game concept, the files and event lists, the rules, the story, the characters and all related information and data (hereby referred to as 'MazeWorld system'), at the specific exception of player characters and user-created content, is Copyright © 2008-2016 Corentin "Tempest" Bernard, all rights reserved. You do not have the right to copy, reproduce, modify or claim ownership on parts or entirety of the system, nor do you have the right use the system or parts thereof, as-is or modified, in other games, without my express and written consent.

Please note that characters, backstories and other user-submitted content is only presented on this website for informational purposes; we do not claim copyright or ownership of the characters (or any material related to them), and they remain solely the intellectual property of their respective authors.

All other trademarks, brand names and other intellectual property referenced or named in the game that quite obviously isn't mine, are Copyright © to their respective owners. No weapon or gear manufacturer is affiliated with, or has sponsored, or endorsed this game. I claim no ownership on these trademarks, and are only used or named for realism, accuracy and flavor purposes. In particular, the representation of named and branded firearms, weapons and other items, is not to be construed as affiliation, sponsorship, or advertisement of these manufacturers or their products.

Duplication, reproduction, copying, any commercial use of MazeWorld data is strictly forbidden without my explicit consent.