Throwing up (no ontology)

From Mazeworld

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* [[Hydration]]: '''-10 ntri x roll results'''
* [[Hydration]]: '''-10 ntri x roll results'''
* [[Inebriation]]: '''-0.1 Inebriation x roll results'''
* [[Inebriation]]: '''-0.1 Inebriation x roll results'''
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** If under the effects of [[Secondary effect#Body-affecting|alcohol poisoning]]: '''+1% [[Pain]] x roll results''
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** If under the effects of [[Secondary effect#Body-affecting|alcohol poisoning]]: '''+1% [[Pain]] x roll results'''
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'''NOTE:''' If attempted willingly, regardless of succeeding or failing, a '''10 turn''' ability cooldown counter will start after the attempt, preventing the Contestant from trying again immediately. This does not, however, prevent throwing up from being triggered by an extraneous effect.
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== See also ==
== See also ==

Revision as of 19:34, 19 May 2018

Throwing up (also known as vomiting) is one of the abilities of the contestant. As the word suggests, a contestant will attempt to vomit.

This is an ability that can be attempted either willingly, or can be triggered by certain effects or certain statistics.

Method

In order to make a willing attempt to throw up, the Contestant must roll a 2d6. The result will determine the effects.

  • 6 or less: The Contestant only retches and coughs, but fails to regurgitate.
  • 7 or more: The Contestant succeeds, thus causing the effects described below.

If successfully triggered by an extraneous effect (i.e. nausea), throwing up always succeeds without the need to make a roll.

Effects

No matter the method, the effects of throwing up are the following:

Roll a 2d10:

See also