Throwing up (no ontology)

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'''Throwing up''' (also known as '''vomiting''') is one of the [[Abilities|abilities]] of the [[Contestant|contestant]]. As the word suggests, a contestant will attempt to vomit.
'''Throwing up''' (also known as '''vomiting''') is one of the [[Abilities|abilities]] of the [[Contestant|contestant]]. As the word suggests, a contestant will attempt to vomit.
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This is an ability that can be attempted either '''willingfully''', or can happen '''automatically''' under the effects of [[Secondary effect|Nausea]], or if the [[Inebriation]] rate attains 100%.
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This is an ability that can be attempted either '''willingly''', or can be '''triggered''' by certain effects or certain statistics.
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=== Causes ===
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=== Method ===
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*When performed willingfully, the player will play two games of '''heads or tails'''. If he/she wins at least once, the contestant will successfully manage to relieve himself/herself. Otherwise, he/she won't be able to do so.
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In order to make a willing attempt to throw up, the Contestant must roll a 2d6. The result will determine the effects.
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'''NOTE:''' Whether the player wins or loses the game of heads or tails, he/she will enter a cooldown period in which he/she '''will not be able to retry doing certain abilities willingly''', for '''10 turns'''.
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* '''6 or less''': The Contestant only retches and coughs, but fails to regurgitate.
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* '''7 or more''': The Contestant succeeds, thus causing the effects described below.
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*Under the effects of [[Secondary effect|Nausea]], a contestant has a '''20% chance''' of automatically vomiting (One game of heads or tails automatically won)
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** In both cases, if the Contestant was afflicted with [[Secondary effect|Nausea]], the effect is immediately eliminated.
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*If the contestant's [[Inebriation]] rate attains 100%, it will automatically occur (both games are automatically won). However, if this happens, the contestant will automatically pass out. (Read the article on Inebriation for more information).
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=== Effects ===
=== Effects ===
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*If '''ONE''' game of heads or tails is won: The contestant throws up once, instant loss of [[Hunger|250kcal]], reducing [[Inebriation]] by 50%, increasing the [[Poison]] meter by 3 turns if the contestant has been poisoned, and causing +15% of [[Pain]].
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*If '''BOTH''' games are won: The contestant throws up TWICE, instant loss of [[Hunger|500kcal]], reducing [[Inebriation]] by 100%, disabling [[Poison|all poisoning]], and causing +20% of [[Pain]].
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If successful, the effects of throwing up are the following:
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* [[Nutrition]]: '''-20 ntri x roll results'''
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* [[Hydration]]: '''-10 ntri x roll results'''
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* [[Inebriation]]: '''-0.1 Inebriation x roll results'''
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** If under the effects of [[Secondary effect#Body-affecting|alcohol poisoning]]: '''+1% [[Pain]] x roll results'''
== See also ==
== See also ==
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Abilities marked with a dagger † denotes an action that may not be described fully when a player is using the [[Gameplay mechanics|censored mode]] of the game.
 
*[[Statistics]]
*[[Statistics]]
*[[Abilities]]
*[[Abilities]]

Latest revision as of 20:37, 5 September 2019

Throwing up (also known as vomiting) is one of the abilities of the contestant. As the word suggests, a contestant will attempt to vomit.

This is an ability that can be attempted either willingly, or can be triggered by certain effects or certain statistics.

Method

In order to make a willing attempt to throw up, the Contestant must roll a 2d6. The result will determine the effects.

  • 6 or less: The Contestant only retches and coughs, but fails to regurgitate.
  • 7 or more: The Contestant succeeds, thus causing the effects described below.
    • In both cases, if the Contestant was afflicted with Nausea, the effect is immediately eliminated.

Effects

If successful, the effects of throwing up are the following:

See also