Meds shop (no ontology)

From Mazeworld

(Difference between revisions)
(See also)
(Rules of a hospital room)
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*[[Broken limb|Broken limbs]] are repaired, 200 P$ per wound
*[[Broken limb|Broken limbs]] are repaired, 200 P$ per wound
*[[Severed limb|Severed limbs]] cannot be replaced
*[[Severed limb|Severed limbs]] cannot be replaced
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*[[Limb damage|Damaged limbs]] are healed, 20 P$ per 1 HP per limb.
*[[Pain]] is treated 10 P$ per 1% to cure
*[[Pain]] is treated 10 P$ per 1% to cure
*[[Inebriation]] is treated, 10 P$ per 1% to cure
*[[Inebriation]] is treated, 10 P$ per 1% to cure

Revision as of 15:16, 10 July 2013

A hospital room is a resting haven where people, as well as the contestant, can purchase medical assistance and other related services. Hospital rooms are often very busy, due to Mazeworld's dangerous nature. The medic is the main person in charge of a hospital room, and they are always accompanied by an assistant nurse.

Rules of a hospital room

  • Sells medical assistance which can cure the contestant's physical ailments as well as the ally's
  • Sells 8 random types of meds
  • Only sells one exemplary of every type of med for sale
  • Proposes a DNA change program for 1500 P$
  • Buys back meds for 50% of their value
  • Identifies unknown meds for 50 P$ per item
  • Accepts credit.
  • Accepts valuables and will exchange them for money or credit.

When threatened, a medic will call for help an assistant nurse, to defend against its attacker. If the medic, the nurse, or both are killed, the contestant will not be able to use ANY hospital room in the game anymore, and any subsequent room in which the hospital room was meant to be found will be instead considered a crime scene guarded by Maze Guards.
Threatening or attacking a medic, nurse, or both gives the contestant a code orange, and killing one instantly increases it to a code red.

If the medic, the nurse, or both die, they will drop the following:

Products sold

DNA change system

The DNA change system is a service offered by hospital rooms, which uses technology derived from their healing machines. It works on contestants and certain allies, and will analyze the subject's physio code, before allowing the player to edit this physio code as he/she pleases. Even the age can be changed that way - it must be noted it only modifies physical age, and does not suppress real age nor any memories or past experiences.
The service costs 1500 P$ per person.

It must be noted that it is also possible to fine-tune specifics, even beyond simply modifying the physio code itself. For example, the fourth number of a human physio code governs its owner's height. A 2 means "Small (140-150 cm)", but it is possible to choose a precise height between 140 and 150 cm, if the player wishes to do so.

NOTE: A contestant wanted by the Guards using this service will NOT help erasing the wanted level, as hospital rooms automatically send information about whom they healed or DNA-modified to authorities.

See also