Statistics (no ontology)
From Mazeworld
Revision as of 14:25, 10 July 2013 by SU Tempest  (Talk | contribs)
				
			During a game of Mazeworld, your character's statistics are tracked. They are a set of variables, that can be separated into four main categories:
Vital statistics
- ID number
 - Name of the contestant
 - Status of the contestant (whether if he/she's still alive, dead, or ascended)
 - Amount of rooms entered
 
- Hunger rate
 - Poison status
 - Body ailment map:
 - Bleeding rate and amount of times bled
 - Pain rate
 - Inebriation rate
 - For females and otoko, Impregnation rate, and subsequently the Pregnancy status
 - For males and futanari, Potency rate
 - All of the secondary effects experienced through equipment or consumables
 
Equipment
- The list of weapons currently carried
 
- Class 1 weapon
 - Class 2 weapon
 - Class 3 weapon
 - 4x Class 4 weapons
 - Class 5 Long weapon
 - Class 5 Short weapon
 - Handgear
 
- The list of Clothing and armor currently worn, and their current condition
 
Inventory
This lists all of the item types carried in the backpack. More information on the backpack article.
- Key items owned
 - Spare ammunition
 - An "Items" category encompassing valuables, blueprints, weapon accessories, and miscellaneous worthless items
 - A "Consumables" category encompassing food and medical aids
 - Spare weapons
 - Spare clothing and armor
 - Money carried
 
History
The following are stats recorded to measure the contestant's performance.
- The amount of creatures killed, how many of each, and what weapon was used to kill the last kind of each
 - The amount of sexual encounters had, what kind (consensual or not, safe or not)
 - The amount of missions completed, with details on if they were successful or failed.
 - The rankings of the contestant
 
