Statistics (no ontology)
From Mazeworld
During a game of Mazeworld, your character's statistics are tracked. They are a set of variables, that can be separated into four main categories:
Vital statistics
- ID number
- Name of the contestant
- Status of the contestant (whether if he/she's still alive, dead, or ascended)
- Amount of rooms entered
- Hunger rate
- Poison status
- Amount of wounds, and where
- Amount of broken and severed limbs, and which ones
- Bleeding rate and amount of times bled
- Pain rate
- Inebriation rate
- For females and otoko, Impregnation rate, and subsequently the Pregnancy status
- For males and futanari, Potency rate
- All of the secondary effects experienced through equipment or consumables
Equipment
- The list of weapons currently carried
- Class 1 weapon
- Class 2 weapon
- Class 3 weapon
- 4x Class 4 weapons
- Class 5 Long weapon
- Class 5 Short weapon
- Handgear
- The list of Clothing and armor currently worn, and their current condition
Inventory
This lists all of the item types carried in the backpack. More information on the backpack article.
- Key items owned
- Spare ammunition
- An "Items" category encompassing valuables, blueprints, weapon accessories, and miscellaneous worthless items
- A "Consumables" category encompassing food and medical aids
- Spare weapons
- Spare clothing and armor
- Money carried
- Money in the Money Pouch, which can contain up to 2000 P$ without hindering weight (Every type of backpack has a money pouch)
- Money stored directly in the backpack, which affects weight
History
The following are stats recorded to measure the contestant's performance.
- The amount of creatures killed, how many of each, and what weapon was used to kill the last kind of each
- The amount of sexual encounters had, what kind (consensual or not, safe or not)
- The amount of missions completed, with details on if they were successful or failed.
- The rankings of the contestant