Statistics (no ontology)

From Mazeworld

(Difference between revisions)
(Vital statistics)
Line 9: Line 9:
*[[Hunger]] rate
*[[Hunger]] rate
*[[Poison]] status
*[[Poison]] status
-
*Amount of [[Wound|wounds]], and where
+
*Body ailment map:
-
*Amount of [[Broken limb|broken]] and [[Severed limb|severed]] limbs, and which ones
+
**[[Wound|Wounds]]
 +
**[[Broken limb|Broken limbs]]
 +
**[[Severed limb|Severed limbs]]
 +
**[[Limb damage|Damaged and disabled limbs]]
*[[Bleeding]] rate and amount of times bled
*[[Bleeding]] rate and amount of times bled
*[[Pain]] rate
*[[Pain]] rate

Revision as of 14:25, 10 July 2013

During a game of Mazeworld, your character's statistics are tracked. They are a set of variables, that can be separated into four main categories:

Vital statistics

  • ID number
  • Name of the contestant
  • Status of the contestant (whether if he/she's still alive, dead, or ascended)
  • Amount of rooms entered

Equipment

  • The list of weapons currently carried

Inventory

This lists all of the item types carried in the backpack. More information on the backpack article.

History

The following are stats recorded to measure the contestant's performance.

  • The amount of creatures killed, how many of each, and what weapon was used to kill the last kind of each
  • The amount of sexual encounters had, what kind (consensual or not, safe or not)
  • The amount of missions completed, with details on if they were successful or failed.
  • The rankings of the contestant

See also